Player Matchup

Apollo
Apollo
Silver II
AmaysinTalent
Apollo
Silver II
Level 135
God Stats
0W - 4L
1,500 SR
Queue Stats
23W - 28L
1,525 MMR
Solo
Ah Puch
Ah Puch
Silver I
Curp_Hunter
Ah Puch
Silver I
Level 180
God Stats
1W - 1L
1,667 SR
Queue Stats
8W - 9L
1,531 MMR
Solo
Thanatos
Thanatos
Gold I
Joslule
Thanatos
Gold I
Level 85
God Stats
1W - 7L
1,202 SR
Queue Stats
792W - 790L
1,522 MMR
Solo
Chaac
Chaac
Gold III
OS Berserk
Chaac
Gold III
Level 122
God Stats
10W - 16L
1,523 SR
Queue Stats
72W - 75L
1,523 MMR
Solo
Ymir
Ymir
Gold IV
xXxTH3HAMM3RxXx
Ymir
Gold IV
Level 154
God Stats
2W - 4L
1,584 SR
Queue Stats
105W - 113L
1,518 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,495 SR
1,524 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 159
1,485 SR
1,512 MMR
Da Ji
Da Ji
Gold II
 
Da Ji
Gold II
Level 240
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Gold III
 
Vamana
Gold III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold III
 
Bacchus
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver II
LEOBLAX25
Ah Muzen Cab
Silver II
Level 148
God Stats
1W - 0L
1,403 SR
Queue Stats
7W - 8L
1,530 MMR
Solo
Sol
Sol
Gold II
runjarjarbinks
Sol
Gold II
Level 106
God Stats
9W - 9L
1,520 SR
Queue Stats
273W - 287L
1,529 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 3 / 0
5,818
529
5,485
9,422
3,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
Curp_Hunter
Ah Puch
9
0 / 3 / 1
5,182
471
4,434
7,879
2,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Joslule
Thanatos
8
0 / 4 / 4
5,211
474
5,342
7,587
2,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
12
3 / 3 / 0
6,865
624
5,400
10,646
7,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

8
0 / 4 / 1
5,101
464
2,806
9,263
6,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
KaliTyrNe Zha

VS

Bans
NemesisMartichorasSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
7 / 2 / 4
7,513
683
8,531
9,891
3,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vamana
 
Vamana
11
3 / 2 / 1
7,183
653
5,519
9,986
7,476
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
 
Bacchus
11
2 / 1 / 9
6,737
612
4,629
8,738
7,752
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
LEOBLAX25
Ah Muzen Cab
11
2 / 1 / 5
6,561
596
6,097
8,370
2,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
3 / 0 / 1
6,590
599
4,818
6,016
2,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
6
Kills
17
17
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
7
2
4
4.5
W
Vamana
 
Vamana
3
2
1
1.75
W
Bacchus
 
Bacchus
2
1
9
6.5
L
3
3
0
1
L
Ah Puch
Curp_Hunter
Ah Puch
0
3
1
0.17
L
Thanatos
Joslule
Thanatos
0
4
4
0.5
W
Ah Muzen Cab
LEOBLAX25
Ah Muzen Cab
2
1
5
4.5
L
Chaac
3
3
0
1
W
3
0
1
3.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,467
Damage
29,594
44,797
Taken
43,001
22,256
Mitigated
24,025
13,432
Healing
11,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
8,531
2,333
0
737
9,891
3,812
0
998
8,839
0
45,744
W
Vamana
 
Vamana
5,519
2,497
0
2,575
9,986
7,476
1,006
31
9,915
0
49,383
W
Bacchus
 
Bacchus
4,629
1,241
1,683
2,767
8,738
7,752
0
2,076
6,571
17,378
0
L
5,485
3,672
0
3,161
9,422
3,444
0
1,487
7,935
0
36,495
L
Ah Puch
Curp_Hunter
Ah Puch
4,434
51
0
1,969
7,879
2,625
0
3,205
4,674
33,712
0
L
Thanatos
Joslule
Thanatos
5,342
2,248
0
3,019
7,587
2,396
0
453
7,134
0
26,762
W
Ah Muzen Cab
LEOBLAX25
Ah Muzen Cab
6,097
3,118
0
865
8,370
2,881
0
1,326
7,036
0
49,500
L
Chaac
5,400
593
0
3,679
10,646
7,033
0
250
10,396
0
53,701
W
4,818
1,320
0
2,715
6,016
2,104
836
2,440
3,400
54,338
0
L
2,806
1,012
0
1,604
9,263
6,758
0
4,052
5,211
16,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,177
Gold Earned
34,584
285
Minions Killed
375
0
Camps Cleared
0
1,021,885
Distance Traveled
1,104,348
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,513
683
69
6
0
240,216
0
W
Vamana
7,183
653
87
8
0
219,689
4
W
Bacchus
6,737
612
24
2
0
237,557
4
L
Apollo
5,818
529
73
7
0
203,900
0
L
Ah Puch
5,182
471
64
6
0
203,300
6
L
Thanatos
5,211
474
38
3
0
166,590
0
W
Ah Muzen Cab
6,561
596
93
8
0
222,032
3
L
Chaac
6,865
624
82
7
0
231,713
1
W
Sol
6,590
599
102
9
0
184,854
3
L
Ymir
5,101
464
28
3
0
216,382
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role