Player Matchup

Janus
Janus
 
Janus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Caglenator
Nu Wa
Level 139
God Stats
1W - 1L
1,296 SR
Queue Stats
24W - 39L
1,448 Elo+
Party 2
Awilix
Awilix
Eman2052
Awilix
Level 210
God Stats
7W - 12L
1,259 SR
Queue Stats
640W - 660L
1,530 Elo+
Party 2
Scylla
Scylla
MRTRUE_KNOWLEDGE
Scylla
Level 149
God Stats
9W - 5L
1,392 SR
Queue Stats
382W - 375L
1,413 Elo+
Solo
Guan Yu
Guan Yu
SuitedSteven
Guan Yu
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 55L
1,418 Elo+
Solo
Team Averages
Level 151
1,389 SR
1,462 Elo+

VS

Team Averages
Level 107
1,529 SR
1,473 Elo+
Chang'e
Chang'e
 
Chang'e
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
AYD2x
Merlin
Level 25
God Stats
1W - 1L
1,743 SR
Queue Stats
53W - 60L
1,443 Elo+
Party 1
Nike
Nike
Iszy4shizzy
Nike
Level 120
God Stats
1W - 3L
1,500 SR
Queue Stats
186W - 182L
1,488 Elo+
Party 1
Bastet
Bastet
LokiGOD313
Bastet
Level 129
God Stats
0W - 2L
1,320 SR
Queue Stats
228W - 288L
1,452 Elo+
Solo
Chaac
Chaac
iso-swish
Chaac
Level 105
God Stats
0W - 1L
1,584 SR
Queue Stats
132W - 123L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
6 / 2 / 10
8,523
852
15,329
5,625
2,571
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
14
3 / 2 / 12
7,898
790
12,887
6,041
2,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Awilix
Eman2052
Awilix
15
8 / 1 / 9
8,445
845
9,054
12,969
12,005
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 1 / 9
8,086
809
7,781
6,661
2,636
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
SuitedSteven
Guan Yu
14
2 / 2 / 13
7,866
787
3,253
9,298
11,431
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
0 / 5 / 4
7,498
750
4,550
11,895
4,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
AYD2x
Merlin
13
2 / 5 / 1
7,814
781
6,203
9,848
3,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 4 / 5
7,752
775
6,346
19,944
12,493
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
LokiGOD313
Bastet
12
1 / 6 / 1
7,227
723
4,086
12,137
3,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
iso-swish
Chaac
16
4 / 1 / 3
8,876
888
14,736
14,092
13,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
22
21
Kills
8
8
Deaths
21
53
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
2
10
5.5
L
Chang'e
 
Chang'e
0
5
4
0.4
L
Merlin
AYD2x
Merlin
2
5
1
0.5
W
Nu Wa
3
2
12
4.5
W
Awilix
Eman2052
Awilix
8
1
9
12.5
L
1
4
5
0.88
L
Bastet
LokiGOD313
Bastet
1
6
1
0.25
W
2
1
9
6.5
W
Guan Yu
SuitedSteven
Guan Yu
2
2
13
4.25
L
Chaac
iso-swish
Chaac
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,304
Damage
35,921
40,594
Taken
67,916
30,975
Mitigated
37,851
18,270
Healing
25,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
15,329
435
0
0
5,625
2,571
678
1,011
4,566
28,239
0
L
Chang'e
 
Chang'e
4,550
113
4,521
2,951
11,895
4,199
373
6,772
5,041
16,096
0
L
Merlin
AYD2x
Merlin
6,203
381
560
565
9,848
3,498
38
6,070
3,734
14,156
0
W
Nu Wa
12,887
3,214
889
277
6,041
2,332
104
1,554
4,457
21,052
0
W
Awilix
Eman2052
Awilix
9,054
2,596
0
4,317
12,969
12,005
0
3,674
9,213
0
11,482
L
6,346
124
2,048
5,916
19,944
12,493
660
10,097
9,621
0
16,001
L
Bastet
LokiGOD313
Bastet
4,086
840
150
1,278
12,137
3,970
34
6,963
5,096
0
13,122
W
7,781
288
2,712
2,017
6,661
2,636
156
1,416
5,207
23,268
0
W
Guan Yu
SuitedSteven
Guan Yu
3,253
201
5,335
2,723
9,298
11,431
248
2,784
6,398
0
8,262
L
Chaac
iso-swish
Chaac
14,736
596
2,194
5,260
14,092
13,691
452
5,517
8,427
0
41,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,818
Gold Earned
39,167
107
Minions Killed
139
0
Camps Cleared
0
1,011,312
Distance Traveled
989,271
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,523
852
27
3
0
203,979
0
L
Chang'e
7,498
750
30
3
0
199,786
1
L
Merlin
7,814
781
29
3
0
192,246
0
W
Nu Wa
7,898
790
22
2
0
200,757
0
W
Awilix
8,445
845
4
0
0
203,928
0
L
Nike
7,752
775
21
2
0
177,677
0
L
Bastet
7,227
723
23
2
0
166,584
0
W
Scylla
8,086
809
46
5
0
167,425
0
W
Guan Yu
7,866
787
8
1
0
235,223
0
L
Chaac
8,876
888
36
4
0
252,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role