Player Matchup

Charybdis
Charybdis
Christh
Charybdis
Level 122
God Stats
6W - 11L
1,028 SR
Queue Stats
294W - 312L
1,432 Elo+
Party 3
Tyr
Tyr
Hungules
Tyr
Level 107
God Stats
36W - 28L
1,653 SR
Queue Stats
357W - 337L
1,546 Elo+
Party 2
Kukulkan
Kukulkan
NachoFry
Kukulkan
Level 46
God Stats
2W - 0L
1,655 SR
Queue Stats
31W - 19L
1,645 Elo+
Party 2
Pele
Pele
SoldShort
Pele
Level 103
God Stats
18W - 6L
1,499 SR
Queue Stats
102W - 77L
1,608 Elo+
Solo
Guan Yu
Guan Yu
Yokai13
Guan Yu
Level 127
God Stats
13W - 7L
1,614 SR
Queue Stats
432W - 415L
1,523 Elo+
Party 3
Team Averages
Level 101
1,490 SR
1,551 Elo+

VS

Team Averages
Level 102
1,548 SR
1,503 Elo+
Nox
Nox
LegitSliinky
Nox
Level 123
God Stats
5W - 5L
1,471 SR
Queue Stats
184W - 169L
1,530 Elo+
Party 1
Da Ji
Da Ji
Maldrn
Da Ji
Level 129
God Stats
0W - 2L
1,317 SR
Queue Stats
160W - 154L
1,509 Elo+
Party 1
Tyr
Tyr
Thebossofthehous
Tyr
Level 51
God Stats
14W - 12L
1,722 SR
Queue Stats
85W - 90L
1,472 Elo+
Solo
Ix Chel
Ix Chel
Uhtred Crow
Ix Chel
Level 147
God Stats
4W - 4L
1,751 SR
Queue Stats
267W - 265L
1,541 Elo+
Solo
Danzaburou
Danzaburou
oPoolz
Danzaburou
Level 60
God Stats
5W - 8L
1,476 SR
Queue Stats
44W - 56L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Christh
Charybdis
14
0 / 4 / 5
8,701
512
8,043
11,297
4,650
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 3 / 3
9,126
537
5,881
15,180
15,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
NachoFry
Kukulkan
16
3 / 0 / 6
10,366
610
10,135
8,676
3,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
18
11 / 0 / 2
11,199
659
13,229
11,735
5,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
Yokai13
Guan Yu
15
0 / 1 / 2
9,457
556
7,163
14,550
21,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 2
8,108
477
7,353
15,210
14,151
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Da Ji
Maldrn
Da Ji
14
3 / 4 / 3
8,616
507
8,898
14,347
6,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 2 / 2
8,992
529
8,520
13,555
13,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ix Chel
Uhtred Crow
Ix Chel
13
0 / 3 / 3
8,192
482
7,386
10,971
4,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
oPoolz
Danzaburou
13
1 / 4 / 3
8,253
485
5,189
11,399
4,881
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
16
Kills
8
8
Deaths
16
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Christh
Charybdis
0
4
5
0.63
W
2
3
3
1.17
L
3
3
2
1.33
L
Da Ji
Maldrn
Da Ji
3
4
3
1.13
W
Kukulkan
NachoFry
Kukulkan
3
0
6
6
W
Pele
11
0
2
12
L
1
2
2
1
L
Ix Chel
Uhtred Crow
Ix Chel
0
3
3
0.5
W
Guan Yu
Yokai13
Guan Yu
0
1
2
1
L
Danzaburou
oPoolz
Danzaburou
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,451
Damage
37,346
61,438
Taken
65,482
51,424
Mitigated
43,213
21,808
Healing
12,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Christh
Charybdis
8,043
3,967
0
4,132
11,297
4,650
2,376
3,404
7,893
0
71,605
W
5,881
810
0
4,561
15,180
15,940
0
4,610
10,570
0
21,827
L
7,353
623
0
1,466
15,210
14,151
179
2,924
12,242
32,953
0
L
Da Ji
Maldrn
Da Ji
8,898
2,251
0
1,321
14,347
6,321
47
2,238
12,060
0
72,459
W
Kukulkan
NachoFry
Kukulkan
10,135
762
0
2,130
8,676
3,960
1,798
3,037
5,639
103,815
0
W
Pele
13,229
3,514
0
5,941
11,735
5,339
0
3,505
8,230
0
105,240
L
8,520
737
0
4,139
13,555
13,789
0
1,266
11,318
196
67,128
L
Ix Chel
Uhtred Crow
Ix Chel
7,386
38
295
2,518
10,971
4,071
517
2,827
8,095
66,600
0
W
Guan Yu
Yokai13
Guan Yu
7,163
757
296
4,748
14,550
21,535
0
1,557
12,993
0
60,027
L
Danzaburou
oPoolz
Danzaburou
5,189
2,008
0
2,965
11,399
4,881
342
880
10,468
0
61,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,849
Gold Earned
42,161
537
Minions Killed
491
0
Camps Cleared
0
1,807,099
Distance Traveled
1,623,314
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,701
512
111
7
0
310,772
0
W
Tyr
9,126
537
28
2
0
381,276
7
L
Nox
8,108
477
50
3
0
312,971
1
L
Da Ji
8,616
507
99
6
0
357,883
0
W
Kukulkan
10,366
610
152
9
0
350,864
4
W
Pele
11,199
659
132
8
0
392,159
2
L
Tyr
8,992
529
115
7
0
344,436
1
L
Ix Chel
8,192
482
126
7
0
293,484
0
W
Guan Yu
9,457
556
114
7
0
372,028
2
L
Danzaburou
8,253
485
101
6
0
314,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role