Player Matchup

Cernunnos
Cernunnos
Blak Lghtning
Cernunnos
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
95W - 99L
1,475 Elo+
Solo
Ah Puch
Ah Puch
Eidrial
Ah Puch
Level 120
God Stats
6W - 3L
1,730 SR
Queue Stats
327W - 344L
1,451 Elo+
Solo
Chang'e
Chang'e
Scorpyo550
Chang'e
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 66L
1,581 Elo+
Party 1
Jing Wei
Jing Wei
crazydovakin
Jing Wei
Level 56
God Stats
1W - 0L
1,675 SR
Queue Stats
4W - 6L
1,475 Elo+
Party 1
Hou Yi
Hou Yi
nebdywitnaim
Hou Yi
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 67L
1,414 Elo+
Solo
Team Averages
Level 95
1,581 SR
1,479 Elo+

VS

Team Averages
Level 91
1,608 SR
1,446 Elo+
Terra
Terra
 
Terra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Totally_Not_PB
Apollo
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
102W - 103L
1,378 Elo+
Solo
The Morrigan
The Morrigan
WaffleBandit0
The Morrigan
Level 43
God Stats
1W - 1L
1,755 SR
Queue Stats
40W - 47L
1,415 Elo+
Party 2
Thor
Thor
aldo-_soto
Thor
Level 169
God Stats
3W - 4L
1,785 SR
Queue Stats
573W - 575L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Blak Lghtning
Cernunnos
20
8 / 6 / 15
13,884
926
20,678
20,180
9,577
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
Eidrial
Ah Puch
20
16 / 4 / 14
14,703
980
27,715
20,212
8,881
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chang'e
Scorpyo550
Chang'e
18
7 / 6 / 13
11,793
786
15,497
19,694
8,629
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
crazydovakin
Jing Wei
20
4 / 6 / 18
11,924
795
9,004
15,368
6,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
16
1 / 9 / 19
10,621
708
11,388
17,140
6,363
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
18
0 / 6 / 21
11,447
763
11,362
21,245
29,363
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Anhur
 
Anhur
17
7 / 9 / 11
11,156
744
17,100
22,044
10,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
13 / 7 / 6
11,966
798
17,078
17,995
9,312
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
WaffleBandit0
The Morrigan
19
4 / 8 / 13
11,434
762
14,794
14,824
7,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 8 / 14
11,269
751
15,566
17,473
7,497
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
94
36
Kills
29
31
Deaths
38
79
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
6
21
1.75
L
Anhur
 
Anhur
7
9
11
1.39
W
Cernunnos
Blak Lghtning
Cernunnos
8
6
15
2.58
W
Ah Puch
Eidrial
Ah Puch
16
4
14
5.75
W
Chang'e
Scorpyo550
Chang'e
7
6
13
2.25
L
13
7
6
2.29
L
The Morrigan
WaffleBandit0
The Morrigan
4
8
13
1.31
L
5
8
14
1.5
W
Jing Wei
crazydovakin
Jing Wei
4
6
18
2.17
W
Hou Yi
1
9
19
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,282
Damage
75,900
92,594
Taken
93,581
39,810
Mitigated
63,959
30,789
Healing
24,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
11,362
125
3,954
4,981
21,245
29,363
130
9,747
11,498
22,441
0
L
Anhur
 
Anhur
17,100
7,703
575
4,730
22,044
10,123
2,152
10,530
11,514
0
23,879
W
Cernunnos
Blak Lghtning
Cernunnos
20,678
8,412
1,818
4,428
20,180
9,577
4,622
4,474
15,706
0
54,746
W
Ah Puch
Eidrial
Ah Puch
27,715
2,524
776
7,552
20,212
8,881
1,056
4,970
15,242
47,931
0
W
Chang'e
Scorpyo550
Chang'e
15,497
364
5,395
6,044
19,694
8,629
104
6,335
13,359
34,052
0
L
17,078
10,573
389
2,409
17,995
9,312
2,793
7,382
10,613
0
27,523
L
The Morrigan
WaffleBandit0
The Morrigan
14,794
1,204
1,046
2,119
14,824
7,664
1,153
6,817
7,765
35,272
0
L
15,566
2,531
1,302
2,848
17,473
7,497
1,157
8,645
8,828
0
24,757
W
Jing Wei
crazydovakin
Jing Wei
9,004
6,961
893
1,512
15,368
6,360
1,728
5,592
9,776
0
23,085
W
Hou Yi
11,388
7,687
1,062
1,309
17,140
6,363
228
4,785
12,355
0
22,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,925
Gold Earned
57,272
164
Minions Killed
151
0
Camps Cleared
0
1,318,892
Distance Traveled
1,268,934
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
11,447
763
17
1
0
304,586
0
L
Anhur
11,156
744
21
1
0
254,651
0
W
Cernunnos
13,884
926
52
3
0
266,384
0
W
Ah Puch
14,703
980
29
2
0
278,008
0
W
Chang'e
11,793
786
30
2
0
279,306
0
L
Apollo
11,966
798
31
2
0
256,471
0
L
The Morrigan
11,434
762
63
4
0
230,130
0
L
Thor
11,269
751
19
1
0
223,096
0
W
Jing Wei
11,924
795
28
2
0
255,095
0
W
Hou Yi
10,621
708
25
2
0
240,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role