Player Matchup

Atlas
Atlas
BX K MASTER
Atlas
Level 185
God Stats
4W - 6L
1,547 SR
Queue Stats
322W - 313L
1,432 Elo+
Party 1
King Arthur
King Arthur
Jenn Wojo
King Arthur
Level 106
God Stats
9W - 6L
1,572 SR
Queue Stats
319W - 323L
1,411 Elo+
Solo
Fenrir
Fenrir
Pumpedkick
Fenrir
Level 72
God Stats
4W - 3L
1,407 SR
Queue Stats
23W - 38L
1,362 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SwaggerxJacker9
Morgan Le Fay
Level 64
God Stats
27W - 18L
1,604 SR
Queue Stats
53W - 51L
1,426 Elo+
Solo
Izanami
Izanami
xPassion SG
Izanami
Level 83
God Stats
19W - 14L
1,634 SR
Queue Stats
139W - 133L
1,460 Elo+
Party 1
Team Averages
Level 102
1,553 SR
1,418 Elo+

VS

Team Averages
Level 103
1,454 SR
1,401 Elo+
Zhong Kui
Zhong Kui
Karma309508
Zhong Kui
Level 80
God Stats
25W - 17L
1,615 SR
Queue Stats
237W - 280L
1,363 Elo+
Party 2
Ratatoskr
Ratatoskr
PootieWuTang424
Ratatoskr
Level 81
God Stats
14W - 23L
1,350 SR
Queue Stats
129W - 169L
1,383 Elo+
Party 2
King Arthur
King Arthur
SAVisear
King Arthur
Level 116
God Stats
5W - 5L
1,479 SR
Queue Stats
512W - 485L
1,451 Elo+
Solo
Aphrodite
Aphrodite
fleeksauce
Aphrodite
Level 118
God Stats
12W - 12L
1,473 SR
Queue Stats
192W - 232L
1,409 Elo+
Party 2
Martichoras
Martichoras
leadedshadowz14
Martichoras
Level 122
God Stats
14W - 12L
1,351 SR
Queue Stats
366W - 419L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 5
7,652
478
8,109
14,923
12,139
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Jenn Wojo
King Arthur
14
1 / 1 / 1
8,133
508
8,795
15,870
19,685
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Pumpedkick
Fenrir
13
4 / 5 / 2
8,066
504
8,060
13,503
5,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
SwaggerxJacker9
Morgan Le Fay
15
4 / 4 / 1
9,076
567
11,802
8,954
3,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
xPassion SG
Izanami
15
4 / 0 / 1
8,950
559
6,752
7,410
3,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Karma309508
Zhong Kui
15
4 / 2 / 0
8,960
560
6,527
8,943
5,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ratatoskr
PootieWuTang424
Ratatoskr
14
4 / 3 / 4
8,889
556
8,271
14,277
4,968
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
SAVisear
King Arthur
14
2 / 3 / 2
8,924
558
7,976
17,626
18,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
fleeksauce
Aphrodite
11
1 / 1 / 1
7,759
485
5,118
9,401
7,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Martichoras
leadedshadowz14
Martichoras
11
1 / 4 / 1
6,930
433
7,877
13,225
6,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
20
13
Kills
12
12
Deaths
13
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
2
5
1.25
W
King Arthur
Jenn Wojo
King Arthur
1
1
1
1.5
L
Zhong Kui
Karma309508
Zhong Kui
4
2
0
2
L
Ratatoskr
PootieWuTang424
Ratatoskr
4
3
4
2
W
Fenrir
Pumpedkick
Fenrir
4
5
2
1
L
King Arthur
SAVisear
King Arthur
2
3
2
1
W
Morgan Le Fay
SwaggerxJacker9
Morgan Le Fay
4
4
1
1.13
L
Aphrodite
fleeksauce
Aphrodite
1
1
1
1.5
L
Martichoras
leadedshadowz14
Martichoras
1
4
1
0.38
W
Izanami
xPassion SG
Izanami
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,518
Damage
35,769
60,660
Taken
63,472
44,487
Mitigated
43,556
14,278
Healing
14,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,109
3,399
1,926
3,052
14,923
12,139
370
3,352
11,571
28,987
0
W
King Arthur
Jenn Wojo
King Arthur
8,795
1,298
0
4,225
15,870
19,685
0
324
15,546
0
53,417
L
Zhong Kui
Karma309508
Zhong Kui
6,527
1,029
0
950
8,943
5,907
1,515
6,418
2,525
53,527
0
L
Ratatoskr
PootieWuTang424
Ratatoskr
8,271
2,746
0
500
14,277
4,968
546
3,954
10,323
0
52,653
W
Fenrir
Pumpedkick
Fenrir
8,060
1,304
0
872
13,503
5,708
0
2,366
11,137
0
41,642
L
King Arthur
SAVisear
King Arthur
7,976
752
0
3,980
17,626
18,743
0
1,810
15,816
1,559
65,533
W
Morgan Le Fay
SwaggerxJacker9
Morgan Le Fay
11,802
1,550
0
996
8,954
3,555
1,100
5,238
3,716
68,060
0
L
Aphrodite
fleeksauce
Aphrodite
5,118
1,181
3,075
4,932
9,401
7,260
204
3,354
6,047
21,742
0
L
Martichoras
leadedshadowz14
Martichoras
7,877
2,127
0
1,295
13,225
6,678
603
4,375
8,850
0
49,735
W
Izanami
xPassion SG
Izanami
6,752
4,873
289
2,918
7,410
3,400
2,937
953
6,457
0
91,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,877
Gold Earned
41,462
413
Minions Killed
380
0
Camps Cleared
0
1,508,876
Distance Traveled
1,469,110
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,652
478
20
1
0
315,607
0
W
King Arthur
8,133
508
86
5
0
295,844
0
L
Zhong Kui
8,960
560
82
5
0
279,970
0
L
Ratatoskr
8,889
556
90
6
0
352,713
0
W
Fenrir
8,066
504
57
4
0
315,196
0
L
King Arthur
8,924
558
97
6
0
305,487
0
W
Morgan Le Fay
9,076
567
100
6
0
296,718
2
L
Aphrodite
7,759
485
36
2
0
294,179
0
L
Martichoras
6,930
433
75
5
0
236,761
3
W
Izanami
8,950
559
150
9
0
285,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role