Player Matchup

Artemis
Artemis
 
Artemis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
CaptSaVe
Charybdis
Level 73
God Stats
5W - 7L
1,359 SR
Queue Stats
244W - 228L
1,410 Elo+
Party 1
Ra
Ra
Rocknrod
Ra
Level 68
God Stats
1W - 1L
1,294 SR
Queue Stats
69W - 49L
1,506 Elo+
Party 1
Anubis
Anubis
SkRaPiE18
Anubis
Level 158
God Stats
7W - 14L
1,301 SR
Queue Stats
505W - 523L
1,440 Elo+
Solo
Kumbhakarna
Kumbhakarna
wildfiremike88
Kumbhakarna
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 65L
1,391 Elo+
Party 1
Team Averages
Level 83
1,391 SR
1,449 Elo+

VS

Team Averages
Level 102
1,396 SR
1,525 Elo+
Thor
Thor
DemonsVortex
Thor
Level 124
God Stats
9W - 8L
1,551 SR
Queue Stats
429W - 432L
1,534 Elo+
Party 2
Arachne
Arachne
Dingo Vortex
Arachne
Level 106
God Stats
2W - 4L
1,416 SR
Queue Stats
199W - 218L
1,536 Elo+
Party 2
Chang'e
Chang'e
GRIMMReaps420
Chang'e
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 44L
1,454 Elo+
Solo
Nu Wa
Nu Wa
Grandtheftaco
Nu Wa
Level 86
God Stats
2W - 3L
1,315 SR
Queue Stats
73W - 63L
1,580 Elo+
Solo
Nox
Nox
Ktone777
Nox
Level 128
God Stats
3W - 7L
1,199 SR
Queue Stats
1,376W - 1,402L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
1 / 2 / 16
9,133
761
9,716
10,573
5,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charybdis
CaptSaVe
Charybdis
17
5 / 2 / 10
10,115
843
10,262
11,334
6,199
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 3 / 10
9,817
818
6,000
11,296
6,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Anubis
SkRaPiE18
Anubis
18
8 / 2 / 8
11,215
935
14,648
14,043
11,155
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
wildfiremike88
Kumbhakarna
15
1 / 2 / 16
10,443
870
2,250
18,048
19,641
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 5
9,133
761
8,461
7,807
2,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
Dingo Vortex
Arachne
12
0 / 4 / 5
7,956
663
5,123
8,140
5,332
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
13
1 / 6 / 7
8,274
690
8,446
14,441
5,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

19
5 / 4 / 2
10,640
887
19,481
9,125
3,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 2 / 4
8,715
726
4,027
6,180
2,406
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
33
19
Kills
10
11
Deaths
19
60
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
2
16
4.5
W
Charybdis
CaptSaVe
Charybdis
5
2
10
5
L
3
3
5
1.83
L
Arachne
Dingo Vortex
Arachne
0
4
5
0.63
L
Chang'e
1
6
7
0.75
L
5
4
2
1.5
L
1
2
4
1.5
W
4
3
10
3
W
Anubis
SkRaPiE18
Anubis
8
2
8
6
W
Kumbhakarna
wildfiremike88
Kumbhakarna
1
2
16
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,876
Damage
45,538
65,294
Taken
45,693
48,762
Mitigated
19,187
34,819
Healing
10,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
9,716
1,955
1,243
2,228
10,573
5,202
2,229
5,365
5,156
0
20,107
W
Charybdis
CaptSaVe
Charybdis
10,262
6,083
1,003
2,809
11,334
6,199
3,297
5,813
5,321
0
42,331
L
8,461
448
66
507
7,807
2,891
0
4,984
2,823
0
12,271
L
Arachne
Dingo Vortex
Arachne
5,123
3,762
758
459
8,140
5,332
0
3,289
4,851
0
8,209
L
Chang'e
8,446
289
2,657
3,137
14,441
5,051
570
6,460
7,799
16,153
0
L
19,481
6,100
1,189
583
9,125
3,507
710
4,607
4,518
45,382
0
L
4,027
402
406
650
6,180
2,406
512
3,376
2,804
12,564
0
W
6,000
352
10,943
3,987
11,296
6,565
1,493
4,400
6,808
38,406
0
W
Anubis
SkRaPiE18
Anubis
14,648
644
2,346
5,012
14,043
11,155
1,220
7,463
6,354
45,081
0
W
Kumbhakarna
wildfiremike88
Kumbhakarna
2,250
248
2,824
2,424
18,048
19,641
322
8,017
9,701
11,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,723
Gold Earned
44,718
228
Minions Killed
121
0
Camps Cleared
0
1,172,898
Distance Traveled
788,680
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,133
761
25
2
0
226,919
0
W
Charybdis
10,115
843
60
5
0
239,009
0
L
Thor
9,133
761
8
1
0
132,519
0
L
Arachne
7,956
663
14
1
0
142,036
0
L
Chang'e
8,274
690
28
2
0
172,979
0
L
Nu Wa
10,640
887
49
4
0
200,363
0
L
Nox
8,715
726
22
2
0
140,783
0
W
Ra
9,817
818
68
6
0
249,097
0
W
Anubis
11,215
935
55
5
0
209,491
0
W
Kumbhakarna
10,443
870
20
2
0
248,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role