Player Matchup

Vamana
Vamana
LordJace
Vamana
Level 103
God Stats
28W - 10L
1,756 SR
Queue Stats
303W - 260L
1,457 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NaJeZ
Morgan Le Fay
Level 89
God Stats
22W - 28L
1,103 SR
Queue Stats
848W - 778L
1,538 Elo+
Solo
Tyr
Tyr
NiceGuyNikita
Tyr
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 7L
1,522 Elo+
Solo
Ares
Ares
ScapeBot
Ares
Level 48
God Stats
3W - 8L
1,226 SR
Queue Stats
216W - 209L
1,466 Elo+
Solo
Artemis
Artemis
lbrodymc
Artemis
Level 73
God Stats
57W - 44L
1,538 SR
Queue Stats
195W - 198L
1,465 Elo+
Solo
Team Averages
Level 80
1,424 SR
1,490 Elo+

VS

Team Averages
Level 107
1,473 SR
1,475 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
CallingBeast477
Ullr
Level 43
God Stats
1W - 1L
1,145 SR
Queue Stats
165W - 186L
1,349 Elo+
Party 1
Horus
Horus
DaShwubby
Horus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 24L
1,494 Elo+
Solo
Nu Wa
Nu Wa
ToothlessPuma
Nu Wa
Level 119
God Stats
40W - 26L
1,721 SR
Queue Stats
352W - 366L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
LordJace
Vamana
15
3 / 1 / 2
8,914
557
8,115
12,754
6,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
NaJeZ
Morgan Le Fay
15
3 / 3 / 0
8,931
558
5,287
11,327
4,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 5 / 0
8,020
501
6,278
20,286
14,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ares
12
3 / 3 / 2
7,912
495
9,658
16,090
17,999
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Artemis
lbrodymc
Artemis
11
1 / 4 / 2
6,993
437
9,895
11,796
5,091
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
6 / 1 / 4
9,467
592
16,741
10,142
7,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
 
Thanatos
15
6 / 4 / 4
9,306
582
12,449
15,405
7,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 3 / 2
7,304
457
4,534
12,768
4,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
DaShwubby
Horus
12
0 / 2 / 8
7,707
482
4,949
14,367
13,633
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
3 / 2 / 4
9,080
568
10,989
7,669
3,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
12
Kills
16
16
Deaths
12
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
1
4
8
W
Thanatos
 
Thanatos
6
4
4
2
W
1
3
2
0.67
W
Horus
DaShwubby
Horus
0
2
8
2
L
Vamana
LordJace
Vamana
3
1
2
4
L
Morgan Le Fay
NaJeZ
Morgan Le Fay
3
3
0
1
L
2
5
0
0.4
L
Ares
3
3
2
1.33
W
3
2
4
2.5
L
Artemis
lbrodymc
Artemis
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,233
Damage
49,662
72,253
Taken
60,351
48,632
Mitigated
37,007
11,859
Healing
25,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
16,741
1,311
1,069
4,964
10,142
7,852
775
1,016
9,126
62,964
0
W
Thanatos
 
Thanatos
12,449
4,428
0
9,955
15,405
7,295
0
2,405
13,000
0
74,085
W
4,534
2,367
0
1,572
12,768
4,901
428
3,412
9,356
0
46,370
W
Horus
DaShwubby
Horus
4,949
2,198
2,011
5,088
14,367
13,633
0
4,598
9,769
0
23,248
L
Vamana
LordJace
Vamana
8,115
5,327
0
881
12,754
6,974
0
3,934
8,820
0
96,877
L
Morgan Le Fay
NaJeZ
Morgan Le Fay
5,287
134
0
695
11,327
4,514
0
3,960
7,367
71,661
0
L
6,278
1,131
0
6,554
20,286
14,054
0
13,710
6,576
0
51,579
L
Ares
9,658
1,131
0
1,340
16,090
17,999
85
3,618
12,472
28,753
0
W
10,989
2,467
0
1,067
7,669
3,326
88
3,514
4,155
79,652
0
L
Artemis
lbrodymc
Artemis
9,895
3,591
0
2,389
11,796
5,091
787
2,508
9,288
0
50,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,770
Gold Earned
42,864
434
Minions Killed
412
0
Camps Cleared
0
1,592,622
Distance Traveled
1,623,486
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,467
592
89
6
0
279,949
6
W
Thanatos
9,306
582
102
6
0
391,826
0
W
Ullr
7,304
457
64
4
0
297,779
0
W
Horus
7,707
482
24
2
0
337,792
4
L
Vamana
8,914
557
135
8
0
383,683
1
L
Morgan Le Fay
8,931
558
134
8
0
316,949
0
L
Tyr
8,020
501
79
5
0
291,522
0
L
Ares
7,912
495
21
1
0
311,245
6
W
Nu Wa
9,080
568
133
8
0
316,140
5
L
Artemis
6,993
437
65
4
0
289,223
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role