Player Matchup

Vamana
Vamana
 
Vamana
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
INOSC0PXDJFK
Sobek
Level 36
God Stats
3W - 1L
1,500 SR
Queue Stats
227W - 214L
1,281 Elo+
Party 1
Chernobog
Chernobog
KookSpook03
Chernobog
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 8L
1,562 Elo+
Party 3
Maui
Maui
KookSpook15
Maui
Level 47
God Stats
2W - 5L
1,096 SR
Queue Stats
68W - 63L
1,514 Elo+
Party 3
Ratatoskr
Ratatoskr
SilentLD
Ratatoskr
Level 29
God Stats
6W - 4L
1,305 SR
Queue Stats
361W - 352L
1,280 Elo+
Party 1
Team Averages
Level 28
1,380 SR
1,427 Elo+

VS

Team Averages
Level 64
1,477 SR
1,393 Elo+
Thoth
Thoth
 
Thoth
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Ernestodu91
Fenrir
Level 13
God Stats
6W - 16L
1,500 SR
Queue Stats
14W - 35L
1,391 Elo+
Party 2
Medusa
Medusa
Gigacancer
Medusa
Level 88
God Stats
15W - 25L
1,432 SR
Queue Stats
260W - 318L
1,379 Elo+
Party 2
Sun Wukong
Sun Wukong
Koog91
Sun Wukong
Level 66
God Stats
1W - 8L
1,253 SR
Queue Stats
205W - 266L
1,324 Elo+
Party 2
Nu Wa
Nu Wa
LeSabreDeDieu
Nu Wa
Level 69
God Stats
1W - 2L
1,702 SR
Queue Stats
196W - 266L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
2 / 3 / 4
7,733
552
5,389
10,932
7,896
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 5 / 9
7,034
502
2,133
16,793
14,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
KookSpook03
Chernobog
15
9 / 2 / 6
9,292
664
13,150
11,180
4,256
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
12 / 0 / 9
10,134
724
14,680
10,880
5,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ratatoskr
SilentLD
Ratatoskr
15
9 / 2 / 7
9,786
699
11,213
13,005
5,649
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
3 / 6 / 4
7,024
502
5,755
8,761
3,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
10
1 / 8 / 1
6,656
475
6,075
14,043
5,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Gigacancer
Medusa
11
3 / 4 / 4
7,050
504
8,826
11,413
4,749
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Koog91
Sun Wukong
14
3 / 3 / 1
8,324
595
4,896
14,315
10,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
2 / 11 / 1
7,891
564
8,014
15,365
5,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
23
32
Kills
12
12
Deaths
32
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
2
3
4
1.33
L
Thoth
 
Thoth
3
6
4
0.83
L
Fenrir
1
8
1
0.19
L
Medusa
Gigacancer
Medusa
3
4
4
1.25
W
0
5
9
0.9
L
Sun Wukong
Koog91
Sun Wukong
3
3
1
1.17
W
Chernobog
KookSpook03
Chernobog
9
2
6
6
W
12
0
9
16.5
L
2
11
1
0.23
W
Ratatoskr
SilentLD
Ratatoskr
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,565
Damage
33,566
62,790
Taken
63,897
37,712
Mitigated
30,483
13,291
Healing
8,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
5,389
1,995
0
1,448
10,932
7,896
624
591
10,341
0
44,094
L
Thoth
 
Thoth
5,755
581
0
1,114
8,761
3,238
0
929
7,832
39,156
0
L
Fenrir
6,075
2,404
0
637
14,043
5,675
0
4,756
9,287
0
34,408
L
Medusa
Gigacancer
Medusa
8,826
4,528
0
3,006
11,413
4,749
174
3,471
7,942
0
36,514
W
2,133
0
0
3,713
16,793
14,271
518
3,412
12,943
21,334
0
L
Sun Wukong
Koog91
Sun Wukong
4,896
616
0
2,776
14,315
10,860
0
153
14,162
0
56,017
W
Chernobog
KookSpook03
Chernobog
13,150
7,576
0
4,112
11,180
4,256
4,815
4,020
6,802
0
75,372
W
14,680
3,404
0
1,136
10,880
5,640
0
3,985
6,895
69,516
0
L
8,014
1,500
0
1,245
15,365
5,961
196
7,504
7,861
49,609
0
W
Ratatoskr
SilentLD
Ratatoskr
11,213
3,133
0
2,882
13,005
5,649
172
965
12,040
0
76,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,979
Gold Earned
36,945
425
Minions Killed
342
0
Camps Cleared
0
1,554,830
Distance Traveled
1,376,243
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,733
552
73
5
0
303,658
0
L
Thoth
7,024
502
68
5
0
252,655
2
L
Fenrir
6,656
475
47
3
0
313,835
0
L
Medusa
7,050
504
60
4
0
293,039
0
W
Sobek
7,034
502
21
2
0
297,383
1
L
Sun Wukong
8,324
595
85
6
0
275,346
0
W
Chernobog
9,292
664
120
9
0
287,019
0
W
Maui
10,134
724
107
8
0
322,929
0
L
Nu Wa
7,891
564
82
6
0
241,368
0
W
Ratatoskr
9,786
699
104
7
0
343,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role