Player Matchup

Erlang Shen
Erlang Shen
Gebzoola
Erlang Shen
Level 21
God Stats
19W - 18L
1,500 SR
Queue Stats
645W - 684L
1,341 Elo+
Solo
Baba Yaga
Baba Yaga
KING_OF_WASABI
Baba Yaga
Level 124
God Stats
3W - 0L
1,807 SR
Queue Stats
131W - 118L
1,555 Elo+
Solo
Chang'e
Chang'e
august-deprival9
Chang'e
Level 73
God Stats
8W - 5L
1,598 SR
Queue Stats
652W - 652L
1,449 Elo+
Solo
Ymir
Ymir
flanteslho
Ymir
Level 49
God Stats
1W - 0L
1,704 SR
Queue Stats
7W - 8L
1,411 Elo+
Solo
Tsukuyomi
Tsukuyomi
wanMarte
Tsukuyomi
Level 127
God Stats
14W - 9L
1,798 SR
Queue Stats
506W - 512L
1,509 Elo+
Solo
Team Averages
Level 79
1,681 SR
1,453 Elo+

VS

Team Averages
Level 71
1,544 SR
1,581 Elo+
Achilles
Achilles
LebebopLarkins
Achilles
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,572 Elo+
Solo
Neith
Neith
MythoLoki
Neith
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,724 Elo+
Solo
He Bo
He Bo
XLAjamz26
He Bo
Level 32
God Stats
6W - 9L
1,500 SR
Queue Stats
658W - 655L
1,541 Elo+
Solo
Bastet
Bastet
mkwolf69
Bastet
Level 125
God Stats
6W - 2L
1,718 SR
Queue Stats
648W - 259L
1,689 Elo+
Solo
Guan Yu
Guan Yu
porker1240
Guan Yu
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 69L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Gebzoola
Erlang Shen
16
2 / 5 / 13
10,361
648
9,592
24,792
13,566
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baba Yaga
KING_OF_WASABI
Baba Yaga
20
10 / 3 / 12
12,993
812
28,757
17,883
9,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 4 / 13
12,536
784
15,726
21,777
11,106
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
2 / 3 / 18
11,147
697
8,606
22,507
23,514
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
wanMarte
Tsukuyomi
20
5 / 1 / 20
12,357
772
25,655
15,171
8,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
19
4 / 4 / 7
10,669
667
17,846
21,039
29,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
MythoLoki
Neith
19
2 / 4 / 8
11,602
725
16,809
17,066
8,789
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

He Bo
XLAjamz26
He Bo
17
3 / 7 / 6
10,582
661
13,048
16,476
6,507
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
mkwolf69
Bastet
17
5 / 6 / 8
10,445
653
23,076
17,465
7,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Guan Yu
porker1240
Guan Yu
15
2 / 6 / 11
9,765
610
10,865
23,722
34,317
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
56
27
Kills
16
16
Deaths
27
76
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Gebzoola
Erlang Shen
2
5
13
1.7
W
Baba Yaga
KING_OF_WASABI
Baba Yaga
10
3
12
5.33
L
Achilles
4
4
7
1.88
L
Neith
MythoLoki
Neith
2
4
8
1.5
L
He Bo
XLAjamz26
He Bo
3
7
6
0.86
W
8
4
13
3.63
W
2
3
18
3.67
L
Bastet
mkwolf69
Bastet
5
6
8
1.5
L
Guan Yu
porker1240
Guan Yu
2
6
11
1.25
W
Tsukuyomi
wanMarte
Tsukuyomi
5
1
20
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,336
Damage
81,644
102,130
Taken
95,768
66,600
Mitigated
86,770
44,134
Healing
30,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Gebzoola
Erlang Shen
9,592
3,792
1,893
7,313
24,792
13,566
0
2,868
21,464
0
17,042
W
Baba Yaga
KING_OF_WASABI
Baba Yaga
28,757
1,202
732
4,445
17,883
9,816
791
1,703
16,020
51,464
0
L
Achilles
17,846
3,301
216
1,707
21,039
29,296
0
12,940
8,099
0
23,944
L
Neith
MythoLoki
Neith
16,809
8,610
1,576
6,497
17,066
8,789
265
10,422
6,644
0
60,486
L
He Bo
XLAjamz26
He Bo
13,048
1,286
2,638
3,548
16,476
6,507
0
8,374
8,102
24,766
0
W
15,726
660
11,305
9,449
21,777
11,106
1,209
2,614
18,937
35,142
0
W
8,606
987
980
2,993
22,507
23,514
439
3,248
18,860
13,624
0
L
Bastet
mkwolf69
Bastet
23,076
5,230
1,242
3,185
17,465
7,861
0
9,944
7,521
0
36,315
L
Guan Yu
porker1240
Guan Yu
10,865
1,197
3,750
6,262
23,722
34,317
0
11,409
12,313
0
16,842
W
Tsukuyomi
wanMarte
Tsukuyomi
25,655
2,891
1,504
3,520
15,171
8,598
662
2,615
12,373
0
53,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,394
Gold Earned
53,063
195
Minions Killed
181
0
Camps Cleared
0
1,598,818
Distance Traveled
1,368,218
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,361
648
15
1
0
306,088
0
W
Baba Yaga
12,993
812
59
4
0
328,628
0
L
Achilles
10,669
667
8
1
0
261,938
0
L
Neith
11,602
725
98
6
0
273,102
0
L
He Bo
10,582
661
37
2
0
272,183
0
W
Chang'e
12,536
784
54
3
0
294,886
0
W
Ymir
11,147
697
15
1
0
305,774
0
L
Bastet
10,445
653
36
2
0
311,087
0
L
Guan Yu
9,765
610
2
0
0
249,908
0
W
Tsukuyomi
12,357
772
52
3
0
363,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role