Player Matchup

Kukulkan
Kukulkan
Bleurpman
Kukulkan
Level 124
God Stats
2W - 0L
1,698 SR
Queue Stats
80W - 85L
1,463 Elo+
Solo
Kali
Kali
DaoSun
Kali
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
289W - 315L
1,485 Elo+
Solo
Awilix
Awilix
achillelalance
Awilix
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 20L
1,232 Elo+
Solo
Horus
Horus
dufok
Horus
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
139W - 145L
1,516 Elo+
Solo
Merlin
Merlin
maxergud
Merlin
Level 141
God Stats
3W - 0L
1,820 SR
Queue Stats
169W - 185L
1,429 Elo+
Solo
Team Averages
Level 101
1,604 SR
1,425 Elo+

VS

Team Averages
Level 91
1,503 SR
1,439 Elo+
Thoth
Thoth
DarkShotz
Thoth
Level 87
God Stats
0W - 4L
1,165 SR
Queue Stats
56W - 76L
1,440 Elo+
Party 1
Artemis
Artemis
GoDLik3_D3mon
Artemis
Level 128
God Stats
3W - 2L
1,634 SR
Queue Stats
167W - 157L
1,418 Elo+
Solo
Skadi
Skadi
Leviathan87
Skadi
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 77L
1,439 Elo+
Party 1
Poseidon
Poseidon
OxYt Jayyyy 57
Poseidon
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,442 Elo+
Solo
Sylvanus
Sylvanus
cmpuck
Sylvanus
Level 107
God Stats
1W - 1L
1,714 SR
Queue Stats
127W - 110L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bleurpman
Kukulkan
19
4 / 2 / 5
11,320
809
19,022
11,842
5,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kali
DaoSun
Kali
16
3 / 5 / 6
10,136
724
9,511
14,532
7,910
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 5 / 1
7,814
558
1,793
8,334
4,681
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Horus
dufok
Horus
18
3 / 3 / 7
10,186
728
4,762
16,736
20,727
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Merlin
maxergud
Merlin
20
4 / 2 / 6
11,019
787
17,624
10,711
5,722
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
DarkShotz
Thoth
17
4 / 6 / 9
9,941
710
16,863
12,608
5,149
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Artemis
17
6 / 2 / 7
10,046
718
11,854
12,098
5,356
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
6 / 1 / 9
10,677
763
14,464
11,227
5,320
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Poseidon
14
1 / 3 / 6
8,552
611
6,245
7,376
3,249
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
cmpuck
Sylvanus
16
0 / 2 / 12
9,993
714
4,352
16,059
15,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
60
14
Kills
17
17
Deaths
14
25
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Bleurpman
Kukulkan
4
2
5
3.25
W
Kali
DaoSun
Kali
3
5
6
1.2
L
Thoth
DarkShotz
Thoth
4
6
9
1.42
L
Artemis
6
2
7
4.75
L
6
1
9
10.5
L
Poseidon
1
3
6
1.33
W
0
5
1
0.1
L
Sylvanus
cmpuck
Sylvanus
0
2
12
3
W
Horus
dufok
Horus
3
3
7
2.17
W
Merlin
maxergud
Merlin
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,712
Damage
53,778
62,155
Taken
59,368
44,899
Mitigated
34,326
25,059
Healing
26,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Bleurpman
Kukulkan
19,022
856
755
3,214
11,842
5,859
802
7,793
4,049
50,655
0
W
Kali
DaoSun
Kali
9,511
3,708
1,576
2,723
14,532
7,910
270
4,543
9,989
0
13,386
L
Thoth
DarkShotz
Thoth
16,863
619
1,460
1,338
12,608
5,149
192
5,908
6,700
30,541
0
L
Artemis
11,854
3,985
721
2,286
12,098
5,356
50
6,628
5,470
0
24,770
L
14,464
6,189
3,637
2,434
11,227
5,320
331
6,851
4,376
0
33,103
L
Poseidon
6,245
613
1,629
1,025
7,376
3,249
0
5,459
1,917
17,615
0
W
1,793
811
346
408
8,334
4,681
70
3,361
4,973
0
4,173
L
Sylvanus
cmpuck
Sylvanus
4,352
1,208
6,617
5,718
16,059
15,252
81
11,800
4,259
10,789
0
W
Horus
dufok
Horus
4,762
1,259
7,972
5,680
16,736
20,727
207
6,925
9,811
0
8,956
W
Merlin
maxergud
Merlin
17,624
715
888
1,497
10,711
5,722
179
4,838
5,873
42,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,475
Gold Earned
49,209
178
Minions Killed
140
0
Camps Cleared
0
1,244,384
Distance Traveled
1,220,559
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,320
809
79
6
0
301,580
0
W
Kali
10,136
724
16
1
0
273,138
0
L
Thoth
9,941
710
25
2
0
252,815
0
L
Artemis
10,046
718
30
2
0
277,037
0
L
Skadi
10,677
763
35
3
0
258,632
0
L
Poseidon
8,552
611
30
2
0
200,762
0
W
Awilix
7,814
558
8
1
0
130,753
0
L
Sylvanus
9,993
714
20
1
0
231,313
0
W
Horus
10,186
728
9
1
0
270,523
0
W
Merlin
11,019
787
66
5
0
268,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role