Player Matchup

Neith
Neith
Sweeneychop
Neith
Level 133
God Stats
6W - 5L
1,663 SR
Queue Stats
364W - 367L
1,466 Elo+
Party 1
Hera
Hera
THCadictive
Hera
Level 171
God Stats
10W - 13L
1,600 SR
Queue Stats
905W - 931L
1,479 Elo+
Party 1
Chaac
Chaac
jar-1997
Chaac
Level 75
God Stats
11W - 6L
1,673 SR
Queue Stats
553W - 561L
1,421 Elo+
Solo
Osiris
Osiris
reDzen
Osiris
Level 80
God Stats
4W - 4L
1,587 SR
Queue Stats
253W - 249L
1,479 Elo+
Solo
He Bo
He Bo
sedune3
He Bo
Level 85
God Stats
1W - 2L
1,470 SR
Queue Stats
315W - 299L
1,456 Elo+
Party 1
Team Averages
Level 109
1,599 SR
1,460 Elo+

VS

Team Averages
Level 109
1,650 SR
1,431 Elo+
Rama
Rama
Fracturner
Rama
Level 143
God Stats
5W - 2L
1,841 SR
Queue Stats
88W - 93L
1,495 Elo+
Solo
Neith
Neith
Raifurain89
Neith
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,188 Elo+
Solo
Khepri
Khepri
Rumaanibe
Khepri
Level 85
God Stats
19W - 11L
1,542 SR
Queue Stats
342W - 326L
1,487 Elo+
Party 2
The Morrigan
The Morrigan
WiZiVie
The Morrigan
Level 66
God Stats
8W - 4L
1,517 SR
Queue Stats
314W - 299L
1,492 Elo+
Party 2
Sol
Sol
skulpturl
Sol
Level 148
God Stats
20W - 6L
1,849 SR
Queue Stats
455W - 476L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 8
8,750
729
12,366
10,582
5,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 5 / 5
9,254
771
11,541
12,159
5,199
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
jar-1997
Chaac
17
3 / 4 / 9
9,725
810
12,847
18,504
19,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
reDzen
Osiris
13
3 / 6 / 4
8,258
688
6,448
13,461
14,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

He Bo
sedune3
He Bo
14
2 / 6 / 4
8,061
672
5,299
10,553
4,354
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 4 / 9
10,576
881
13,033
10,804
5,420
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 3 / 8
8,671
723
7,707
9,242
4,039
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
Rumaanibe
Khepri
15
1 / 4 / 15
9,105
759
3,936
15,961
14,277
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
WiZiVie
The Morrigan
16
4 / 5 / 14
9,878
823
15,407
11,972
6,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
7 / 1 / 11
11,095
925
16,727
11,809
5,408
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
80
14
Kills
23
23
Deaths
17
30
Assists
57
Player
Kills
Deaths
Assists
KDA
W
8
4
9
3.13
W
3
3
8
2.33
W
Khepri
Rumaanibe
Khepri
1
4
15
2.13
L
2
2
8
3
L
4
5
5
1.3
W
The Morrigan
WiZiVie
The Morrigan
4
5
14
2.2
L
Chaac
jar-1997
Chaac
3
4
9
1.88
L
Osiris
reDzen
Osiris
3
6
4
0.83
L
He Bo
sedune3
He Bo
2
6
4
0.67
W
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,501
Damage
56,810
65,259
Taken
59,788
48,913
Mitigated
35,600
19,840
Healing
23,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,033
10,115
507
2,130
10,804
5,420
3,037
3,206
7,465
0
28,418
W
7,707
1,267
773
3,134
9,242
4,039
1,137
2,936
6,182
0
13,904
W
Khepri
Rumaanibe
Khepri
3,936
74
1,482
3,469
15,961
14,277
115
3,610
12,109
9,263
0
L
12,366
268
1,304
2,656
10,582
5,274
569
4,260
6,322
0
32,424
L
11,541
2,408
678
2,700
12,159
5,199
833
6,652
5,507
23,983
0
W
The Morrigan
WiZiVie
The Morrigan
15,407
3,060
741
2,283
11,972
6,456
1,228
3,254
8,540
33,002
5,996
L
Chaac
jar-1997
Chaac
12,847
1,458
1,360
7,053
18,504
19,948
407
10,704
7,800
0
34,051
L
Osiris
reDzen
Osiris
6,448
1,441
773
1,252
13,461
14,138
0
6,278
7,183
0
7,509
L
He Bo
sedune3
He Bo
5,299
326
1,108
956
10,553
4,354
94
5,470
5,083
16,335
0
W
16,727
2,098
1,077
7,872
11,809
5,408
2,713
3,834
7,744
37,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,048
Gold Earned
49,325
131
Minions Killed
142
0
Camps Cleared
0
1,147,788
Distance Traveled
1,129,802
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,576
881
23
2
0
181,918
0
W
Neith
8,671
723
15
1
0
207,472
0
W
Khepri
9,105
759
6
1
0
238,540
0
L
Neith
8,750
729
34
3
0
269,166
0
L
Hera
9,254
771
28
2
0
228,188
0
W
The Morrigan
9,878
823
46
4
0
215,694
0
L
Chaac
9,725
810
43
4
0
257,086
0
L
Osiris
8,258
688
7
1
0
169,592
0
L
He Bo
8,061
672
19
2
0
223,756
0
W
Sol
11,095
925
52
4
0
286,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role