Player Matchup

Chronos
Chronos
BeMorePacific
Chronos
Level 149
God Stats
0W - 2L
1,240 SR
Queue Stats
67W - 70L
1,539 Elo+
Party 2
Bellona
Bellona
Zorkez
Bellona
Level 219
God Stats
0W - 1L
1,715 SR
Queue Stats
85W - 88L
1,540 Elo+
Party 2
Chang'e
Chang'e
carlosmax24pro
Chang'e
Level 161
God Stats
2W - 5L
1,724 SR
Queue Stats
432W - 404L
1,609 Elo+
Solo
Ravana
Ravana
ononickname
Ravana
Level 146
God Stats
0W - 2L
1,293 SR
Queue Stats
185W - 162L
1,552 Elo+
Solo
Lancelot
Lancelot
tnx458
Lancelot
Level 137
God Stats
3W - 6L
1,345 SR
Queue Stats
412W - 329L
1,598 Elo+
Solo
Team Averages
Level 162
1,463 SR
1,567 Elo+

VS

Team Averages
Level 126
1,470 SR
1,579 Elo+
Kuzenbo
Kuzenbo
Bylieth
Kuzenbo
Level 143
God Stats
4W - 1L
1,448 SR
Queue Stats
53W - 39L
1,632 Elo+
Solo
Danzaburou
Danzaburou
Di1ks
Danzaburou
Level 157
God Stats
5W - 6L
1,305 SR
Queue Stats
486W - 441L
1,542 Elo+
Solo
Hades
Hades
FredBonez
Hades
Level 141
God Stats
3W - 2L
1,661 SR
Queue Stats
106W - 85L
1,514 Elo+
Party 1
Kali
Kali
RedArmyGamer
Kali
Level 129
God Stats
1W - 2L
1,780 SR
Queue Stats
52W - 35L
1,641 Elo+
Party 1
Janus
Janus
Sunchro
Janus
Level 59
God Stats
6W - 14L
1,157 SR
Queue Stats
377W - 309L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
9
0 / 4 / 3
5,565
506
6,634
9,254
2,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Zorkez
Bellona
8
0 / 3 / 3
5,320
484
3,875
10,912
8,024
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

11
0 / 0 / 0
5,556
505
4,713
6,167
1,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
11
1 / 4 / 1
6,286
571
7,341
9,843
4,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Lancelot
tnx458
Lancelot
10
4 / 3 / 0
6,060
551
6,047
9,857
3,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bylieth
Kuzenbo
9
0 / 2 / 4
5,778
525
4,034
8,549
8,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Di1ks
Danzaburou
11
5 / 1 / 2
7,157
651
8,144
7,471
2,827
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
FredBonez
Hades
12
2 / 2 / 2
7,082
644
6,080
10,659
4,738
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
5 / 0 / 3
6,775
616
6,525
9,607
3,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Janus
Sunchro
Janus
11
1 / 0 / 0
6,160
560
4,301
4,635
1,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
5
Kills
13
14
Deaths
5
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chronos
0
4
3
0.38
W
Kuzenbo
Bylieth
Kuzenbo
0
2
4
1
W
Danzaburou
Di1ks
Danzaburou
5
1
2
6
W
Hades
FredBonez
Hades
2
2
2
1.5
W
5
0
3
6.5
W
Janus
Sunchro
Janus
1
0
0
1
L
Bellona
Zorkez
Bellona
0
3
3
0.5
L
0
0
0
0
L
Ravana
1
4
1
0.38
L
Lancelot
tnx458
Lancelot
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,610
Damage
29,084
46,033
Taken
40,921
21,016
Mitigated
20,823
12,025
Healing
17,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
6,634
2,649
0
670
9,254
2,972
0
1,156
8,098
38,199
0
W
Kuzenbo
Bylieth
Kuzenbo
4,034
2,230
184
2,631
8,549
8,042
0
3,229
5,320
15,750
0
W
Danzaburou
Di1ks
Danzaburou
8,144
5,959
0
3,800
7,471
2,827
282
3,615
3,856
0
54,967
W
Hades
FredBonez
Hades
6,080
801
20
6,239
10,659
4,738
0
0
10,659
51,330
0
W
6,525
3,891
0
2,819
9,607
3,450
0
1,923
7,684
0
35,604
W
Janus
Sunchro
Janus
4,301
508
0
1,472
4,635
1,766
0
2,580
2,055
52,117
0
L
Bellona
Zorkez
Bellona
3,875
1,456
1,270
2,776
10,912
8,024
0
4,223
6,611
0
17,182
L
4,713
478
579
3,187
6,167
1,946
0
2,137
3,836
47,623
0
L
Ravana
7,341
1,873
0
2,893
9,843
4,356
0
4,999
4,844
0
50,399
L
Lancelot
tnx458
Lancelot
6,047
2,138
0
650
9,857
3,718
0
1,576
8,229
0
38,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,787
Gold Earned
32,952
313
Minions Killed
375
0
Camps Cleared
0
1,090,307
Distance Traveled
1,109,621
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,565
506
74
7
0
209,277
0
W
Kuzenbo
5,778
525
19
2
0
228,760
0
W
Danzaburou
7,157
651
95
9
0
189,484
2
W
Hades
7,082
644
91
8
0
206,023
0
W
Kali
6,775
616
63
6
0
267,958
0
W
Janus
6,160
560
107
10
0
217,396
4
L
Bellona
5,320
484
13
1
0
220,505
2
L
Chang'e
5,556
505
92
8
0
237,245
1
L
Ravana
6,286
571
79
7
0
195,347
0
L
Lancelot
6,060
551
55
5
0
227,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role