Player Matchup

Ao Kuang
Ao Kuang
Aquilarigg
Ao Kuang
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 44L
1,450 Elo+
Party 1
Apollo
Apollo
JackWalms
Apollo
Level 11
God Stats
10W - 6L
1,858 SR
Queue Stats
49W - 39L
1,477 Elo+
Party 1
Kukulkan
Kukulkan
PaperDude
Kukulkan
Level 89
God Stats
2W - 5L
1,265 SR
Queue Stats
66W - 60L
1,527 Elo+
Party 1
Guan Yu
Guan Yu
PentaKruel
Guan Yu
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 76L
1,533 Elo+
Solo
Aphrodite
Aphrodite
PointGuy
Aphrodite
Level 65
God Stats
11W - 7L
1,687 SR
Queue Stats
41W - 47L
1,450 Elo+
Party 1
Team Averages
Level 70
1,562 SR
1,487 Elo+

VS

Team Averages
Level 88
1,489 SR
1,502 Elo+
Anubis
Anubis
 
Anubis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
AgraBad
Ymir
Level 105
God Stats
6W - 3L
1,495 SR
Queue Stats
83W - 70L
1,499 Elo+
Party 2
Sun Wukong
Sun Wukong
CzarnaBluza
Sun Wukong
Level 29
God Stats
4W - 6L
1,018 SR
Queue Stats
82W - 69L
1,499 Elo+
Party 2
Nemesis
Nemesis
HappyMushroom
Nemesis
Level 155
God Stats
5W - 1L
1,752 SR
Queue Stats
202W - 198L
1,513 Elo+
Solo
Apollo
Apollo
Rems0n
Apollo
Level 29
God Stats
5W - 2L
1,677 SR
Queue Stats
76W - 62L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Aquilarigg
Ao Kuang
12
3 / 7 / 1
7,264
484
7,974
17,667
7,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
JackWalms
Apollo
11
1 / 5 / 2
6,715
448
6,498
11,280
4,667
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
PaperDude
Kukulkan
13
2 / 7 / 2
8,155
544
5,612
10,860
3,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
PentaKruel
Guan Yu
13
0 / 3 / 0
7,777
518
8,372
14,267
20,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
PointGuy
Aphrodite
10
1 / 4 / 4
7,402
493
4,950
15,542
15,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
10 / 5 / 3
10,697
713
18,525
14,792
8,603
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
AgraBad
Ymir
13
1 / 1 / 14
8,466
564
6,686
12,077
11,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sun Wukong
CzarnaBluza
Sun Wukong
14
2 / 1 / 3
8,590
573
7,061
11,026
6,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
16
7 / 0 / 6
9,464
631
12,975
12,777
5,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
Rems0n
Apollo
16
6 / 1 / 4
9,578
639
9,349
6,756
2,986
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
7
Kills
26
26
Deaths
8
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
10
5
3
2.3
W
Ymir
AgraBad
Ymir
1
1
14
8
L
Ao Kuang
Aquilarigg
Ao Kuang
3
7
1
0.5
W
Sun Wukong
CzarnaBluza
Sun Wukong
2
1
3
3.5
W
Nemesis
7
0
6
10
L
Apollo
JackWalms
Apollo
1
5
2
0.4
L
Kukulkan
PaperDude
Kukulkan
2
7
2
0.43
L
Guan Yu
PentaKruel
Guan Yu
0
3
0
0
L
Aphrodite
PointGuy
Aphrodite
1
4
4
0.75
W
Apollo
Rems0n
Apollo
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,406
Damage
54,596
69,616
Taken
57,428
51,272
Mitigated
34,661
16,112
Healing
21,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
18,525
832
0
7,360
14,792
8,603
612
7,176
7,420
93,176
0
W
Ymir
AgraBad
Ymir
6,686
1,517
0
3,916
12,077
11,086
93
5,261
6,612
18,734
0
L
Ao Kuang
Aquilarigg
Ao Kuang
7,974
1,794
0
2,184
17,667
7,169
0
4,987
12,680
46,750
0
W
Sun Wukong
CzarnaBluza
Sun Wukong
7,061
2,074
0
1,766
11,026
6,612
288
309
9,808
0
51,967
W
Nemesis
12,975
8,771
0
4,823
12,777
5,374
1,513
2,795
9,928
0
82,396
L
Apollo
JackWalms
Apollo
6,498
4,448
0
855
11,280
4,667
0
6,170
5,110
0
35,386
L
Kukulkan
PaperDude
Kukulkan
5,612
655
0
280
10,860
3,926
0
7,632
3,228
53,180
0
L
Guan Yu
PentaKruel
Guan Yu
8,372
1,514
284
5,071
14,267
20,062
0
1,403
12,864
0
59,411
L
Aphrodite
PointGuy
Aphrodite
4,950
830
1,453
5,985
15,542
15,448
0
5,019
10,523
25,484
0
W
Apollo
Rems0n
Apollo
9,349
7,227
0
4,097
6,756
2,986
4,974
2,734
4,022
0
79,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,313
Gold Earned
46,795
355
Minions Killed
534
0
Camps Cleared
0
1,489,470
Distance Traveled
1,499,179
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,697
713
145
10
0
257,616
2
W
Ymir
8,466
564
20
1
0
283,285
3
L
Ao Kuang
7,264
484
62
4
0
296,104
0
W
Sun Wukong
8,590
573
110
7
0
272,343
0
W
Nemesis
9,464
631
125
8
0
372,108
0
L
Apollo
6,715
448
74
5
0
324,395
0
L
Kukulkan
8,155
544
106
7
0
280,057
3
L
Guan Yu
7,777
518
88
6
0
317,124
5
L
Aphrodite
7,402
493
25
2
0
271,790
1
W
Apollo
9,578
639
134
9
0
313,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role