Player Matchup

Athena
Athena
FadedGeneral
Athena
Level 125
God Stats
4W - 10L
1,526 SR
Queue Stats
13W - 18L
1,448 Elo+
Party 1
Horus
Horus
Heiwaii
Horus
Level 91
God Stats
106W - 79L
1,575 SR
Queue Stats
352W - 342L
1,532 Elo+
Party 1
Surtr
Surtr
Romars202129
Surtr
Level 126
God Stats
17W - 10L
1,609 SR
Queue Stats
181W - 152L
1,556 Elo+
Party 1
Chronos
Chronos
assassinwrath24
Chronos
Level 149
God Stats
3W - 5L
1,656 SR
Queue Stats
335W - 299L
1,528 Elo+
Solo
Hades
Hades
guy85
Hades
Level 226
God Stats
7W - 4L
1,603 SR
Queue Stats
164W - 175L
1,453 Elo+
Solo
Team Averages
Level 143
1,594 SR
1,503 Elo+

VS

Team Averages
Level 117
1,451 SR
1,479 Elo+
Hades
Hades
Aimlazy
Hades
Level 159
God Stats
28W - 19L
1,636 SR
Queue Stats
106W - 101L
1,465 Elo+
Solo
Geb
Geb
ChiefKeef4206933
Geb
Level 121
God Stats
2W - 3L
1,502 SR
Queue Stats
129W - 126L
1,485 Elo+
Party 2
Danzaburou
Danzaburou
FOREX_MILKER
Danzaburou
Level 106
God Stats
6W - 3L
1,538 SR
Queue Stats
9W - 9L
1,493 Elo+
Party 2
Thanatos
Thanatos
MommyMcDaddy
Thanatos
Level 121
God Stats
3W - 6L
1,296 SR
Queue Stats
152W - 162L
1,477 Elo+
Party 2
Tiamat
Tiamat
Tainted_Angel-_-
Tiamat
Level 77
God Stats
1W - 1L
1,281 SR
Queue Stats
81W - 90L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
0 / 4 / 4
7,048
415
4,051
16,022
13,678
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Horus
Heiwaii
Horus
14
3 / 4 / 3
8,678
510
7,511
17,378
7,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 3 / 0
7,990
470
8,693
16,459
12,314
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 4 / 1
8,094
476
12,838
14,537
6,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hades
guy85
Hades
16
9 / 2 / 3
10,778
634
16,127
15,014
8,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Aimlazy
Hades
15
1 / 1 / 1
8,846
520
12,147
17,473
14,794
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 2 / 8
7,698
453
6,570
15,082
13,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
FOREX_MILKER
Danzaburou
15
5 / 0 / 3
8,867
522
13,076
10,074
5,015
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
MommyMcDaddy
Thanatos
14
6 / 4 / 4
8,743
514
10,912
15,291
6,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
3 / 6 / 2
7,748
456
11,038
14,439
8,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
34
13
Kills
16
17
Deaths
13
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hades
Aimlazy
Hades
1
1
1
1.5
W
1
2
8
2.5
W
Danzaburou
FOREX_MILKER
Danzaburou
5
0
3
6.5
L
Athena
0
4
4
0.5
L
Horus
Heiwaii
Horus
3
4
3
1.13
W
Thanatos
MommyMcDaddy
Thanatos
6
4
4
2
L
0
3
0
0
W
3
6
2
0.67
L
1
4
1
0.38
L
Hades
guy85
Hades
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,220
Damage
53,743
79,410
Taken
72,359
49,428
Mitigated
48,589
24,175
Healing
28,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Aimlazy
Hades
12,147
1,818
0
8,922
17,473
14,794
331
2,280
15,193
78,841
0
W
6,570
814
0
4,218
15,082
13,951
0
9,248
5,834
21,743
0
W
Danzaburou
FOREX_MILKER
Danzaburou
13,076
5,734
0
4,156
10,074
5,015
414
5,574
4,500
0
66,951
L
Athena
4,051
597
1,450
1,300
16,022
13,678
0
4,421
11,601
13,923
0
L
Horus
Heiwaii
Horus
7,511
3,629
406
2,688
17,378
7,775
288
2,780
14,598
0
75,874
W
Thanatos
MommyMcDaddy
Thanatos
10,912
2,291
0
8,942
15,291
6,713
0
6,156
9,135
0
59,845
L
8,693
4,215
0
4,215
16,459
12,314
0
9,845
6,614
687
63,455
W
11,038
261
161
2,297
14,439
8,116
0
10,084
4,355
60,561
0
L
12,838
4,419
0
4,252
14,537
6,697
0
3,870
10,667
75,490
0
L
Hades
guy85
Hades
16,127
1,111
690
9,174
15,014
8,964
0
8,895
6,119
91,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,588
Gold Earned
41,902
503
Minions Killed
458
0
Camps Cleared
0
1,556,437
Distance Traveled
1,615,287
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,846
520
140
8
0
287,027
1
W
Geb
7,698
453
33
2
0
335,185
0
W
Danzaburou
8,867
522
108
6
0
295,977
0
L
Athena
7,048
415
13
1
0
303,754
6
L
Horus
8,678
510
110
6
0
354,464
0
W
Thanatos
8,743
514
87
5
0
372,697
0
L
Surtr
7,990
470
93
5
0
292,948
0
W
Tiamat
7,748
456
90
5
0
324,401
0
L
Chronos
8,094
476
125
7
0
296,237
0
L
Hades
10,778
634
162
10
0
309,034
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role