Player Matchup

Nike
Nike
CapturedBrush28
Nike
Level 149
God Stats
14W - 10L
1,626 SR
Queue Stats
311W - 301L
1,517 Elo+
Party 2
Bakasura
Bakasura
MrDreamzyy
Bakasura
Level 33
God Stats
1W - 5L
1,500 SR
Queue Stats
10W - 19L
1,398 Elo+
Party 1
Sobek
Sobek
MrSpitfire2823
Sobek
Level 38
God Stats
2W - 3L
1,292 SR
Queue Stats
10W - 19L
1,335 Elo+
Party 1
Hou Yi
Hou Yi
THELONEHORSE680
Hou Yi
Level 157
God Stats
4W - 1L
1,506 SR
Queue Stats
248W - 229L
1,470 Elo+
Party 2
Hades
Hades
ULTempesta
Hades
Level 39
God Stats
3W - 5L
1,123 SR
Queue Stats
47W - 47L
1,554 Elo+
Party 2
Team Averages
Level 83
1,409 SR
1,455 Elo+

VS

Team Averages
Level 96
1,548 SR
1,436 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
El_D-Noz_oR
Janus
Level 118
God Stats
1W - 3L
1,497 SR
Queue Stats
66W - 70L
1,464 Elo+
Party 3
Danzaburou
Danzaburou
El_hounder
Danzaburou
Level 106
God Stats
51W - 46L
1,478 SR
Queue Stats
133W - 139L
1,448 Elo+
Party 3
Bacchus
Bacchus
Toz_TermY
Bacchus
Level 14
God Stats
3W - 11L
1,715 SR
Queue Stats
25W - 41L
1,258 Elo+
Party 3
Hercules
Hercules
sebasxd555
Hercules
Level 126
God Stats
4W - 7L
1,552 SR
Queue Stats
202W - 219L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 4
10,449
653
9,884
19,032
19,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
MrDreamzyy
Bakasura
17
4 / 3 / 4
9,886
618
7,533
13,201
6,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
1 / 2 / 9
8,762
548
3,611
14,948
13,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
9 / 2 / 4
9,406
588
15,519
15,172
6,854
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
13
1 / 6 / 1
7,911
494
984
13,969
6,402
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
17
8 / 3 / 3
10,372
648
12,806
7,395
3,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 5 / 7
8,556
535
9,776
9,589
3,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
El_hounder
Danzaburou
10
1 / 7 / 2
7,069
442
12,977
13,775
5,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bacchus
Toz_TermY
Bacchus
10
1 / 4 / 2
6,928
433
4,112
12,253
11,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
sebasxd555
Hercules
10
1 / 3 / 0
7,068
442
5,099
10,280
6,184
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
29
22
Kills
15
16
Deaths
22
22
Assists
14
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
8
3
3
3.17
W
7
3
4
3
L
4
5
7
1.5
L
Danzaburou
El_hounder
Danzaburou
1
7
2
0.29
W
Bakasura
MrDreamzyy
Bakasura
4
3
4
2
W
1
2
9
2.75
W
9
2
4
5.5
L
Bacchus
Toz_TermY
Bacchus
1
4
2
0.5
W
Hades
1
6
1
0.25
L
Hercules
sebasxd555
Hercules
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,531
Damage
44,770
76,322
Taken
53,292
53,137
Mitigated
30,226
20,149
Healing
12,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
12,806
3,004
0
3,283
7,395
3,355
0
344
6,698
84,189
1,481
W
9,884
1,772
0
310
19,032
19,803
807
4,920
14,112
0
78,144
L
9,776
1,054
0
748
9,589
3,888
730
932
8,234
67,497
0
L
Danzaburou
El_hounder
Danzaburou
12,977
5,857
0
3,435
13,775
5,019
510
2,020
11,545
0
55,965
W
Bakasura
MrDreamzyy
Bakasura
7,533
4,983
0
2,618
13,201
6,142
195
5,236
7,965
0
77,190
W
3,611
530
0
5,641
14,948
13,936
237
2,829
12,119
28,117
0
W
15,519
11,205
0
7,284
15,172
6,854
1,178
5,372
9,800
0
71,741
L
Bacchus
Toz_TermY
Bacchus
4,112
663
0
879
12,253
11,780
0
1,299
10,615
9,499
0
W
Hades
984
254
0
4,296
13,969
6,402
45
7,598
6,371
45,560
0
L
Hercules
sebasxd555
Hercules
5,099
2,352
0
4,182
10,280
6,184
0
0
10,280
0
39,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,414
Gold Earned
39,993
491
Minions Killed
400
0
Camps Cleared
0
1,556,952
Distance Traveled
1,375,312
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,372
648
144
9
0
297,405
0
W
Nike
10,449
653
143
9
0
278,727
0
L
Janus
8,556
535
111
7
0
281,942
0
L
Danzaburou
7,069
442
70
4
0
293,831
0
W
Bakasura
9,886
618
145
9
0
404,176
0
W
Sobek
8,762
548
35
2
0
317,563
0
W
Hou Yi
9,406
588
95
6
0
272,456
0
L
Bacchus
6,928
433
11
1
0
309,991
0
W
Hades
7,911
494
73
5
0
284,030
0
L
Hercules
7,068
442
64
4
0
192,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role