Player Matchup

Merlin
Merlin
 
Merlin
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
FlammeSaturne26
Cernunnos
Level 107
God Stats
1W - 1L
1,749 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Hercules
Hercules
SuceMaGraineQC
Hercules
Level 107
God Stats
1W - 0L
1,695 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Team Averages
Level 108
1,648 SR
1,500 Elo+

VS

Team Averages
Level 68
1,509 SR
1,454 Elo+
Surtr
Surtr
BlaznMaui
Surtr
Level 141
God Stats
66W - 41L
1,722 SR
Queue Stats
378W - 381L
1,487 Elo+
Party 1
Cliodhna
Cliodhna
sanvalen10
Cliodhna
Level 36
God Stats
0W - 2L
1,304 SR
Queue Stats
11W - 16L
1,381 Elo+
Solo
Kukulkan
Kukulkan
tbar73
Kukulkan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 91L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
3 / 0 / 6
8,278
828
6,516
3,457
1,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
FlammeSaturne26
Cernunnos
12
4 / 0 / 6
8,791
879
8,488
7,086
2,746
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
11
3 / 1 / 6
8,282
828
3,518
8,368
7,797
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
BlaznMaui
Surtr
9
0 / 2 / 1
6,416
642
3,125
9,540
7,560
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
sanvalen10
Cliodhna
8
0 / 5 / 1
6,312
631
4,456
8,255
3,078
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Kukulkan
tbar73
Kukulkan
9
1 / 3 / 0
6,993
699
4,103
5,270
2,235
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
10
Kills
1
1
Deaths
10
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
0
6
6
L
Surtr
BlaznMaui
Surtr
0
2
1
0.25
W
Cernunnos
FlammeSaturne26
Cernunnos
4
0
6
7
W
Hercules
3
1
6
6
L
Cliodhna
sanvalen10
Cliodhna
0
5
1
0.1
L
Kukulkan
tbar73
Kukulkan
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,522
Damage
11,684
18,911
Taken
23,065
11,553
Mitigated
12,873
7,614
Healing
2,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,516
201
0
1,345
3,457
1,010
501
471
2,986
37,754
0
L
Surtr
BlaznMaui
Surtr
3,125
750
0
1,566
9,540
7,560
0
3,296
6,244
432
13,166
W
Cernunnos
FlammeSaturne26
Cernunnos
8,488
4,026
0
2,740
7,086
2,746
1,869
1,569
5,517
0
43,558
W
Hercules
3,518
1,157
0
3,529
8,368
7,797
550
2,841
5,527
0
19,682
L
Cliodhna
sanvalen10
Cliodhna
4,456
570
0
188
8,255
3,078
0
2,096
6,159
0
13,442
L
Kukulkan
tbar73
Kukulkan
4,103
1,057
0
532
5,270
2,235
0
1,436
3,834
29,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,351
Gold Earned
19,721
152
Minions Killed
77
0
Camps Cleared
0
552,149
Distance Traveled
477,932
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,278
828
52
5
0
177,326
4
L
Surtr
6,416
642
15
2
0
169,656
2
W
Cernunnos
8,791
879
70
7
0
172,640
0
W
Hercules
8,282
828
30
3
0
202,183
0
L
Cliodhna
6,312
631
18
2
0
182,116
0
L
Kukulkan
6,993
699
44
4
0
126,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role