Player Matchup

He Bo
He Bo
ButterFisted_69
He Bo
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,479 Elo+
Solo
Cerberus
Cerberus
ComeLover69
Cerberus
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,749 Elo+
Party 1
Erlang Shen
Erlang Shen
MrClucksChickn
Erlang Shen
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,531 Elo+
Solo
Gilgamesh
Gilgamesh
TheRealRockytaco
Gilgamesh
Level 126
God Stats
2W - 1L
1,815 SR
Queue Stats
238W - 208L
1,519 Elo+
Party 1
Guan Yu
Guan Yu
clobb64
Guan Yu
Level 89
God Stats
0W - 1L
1,531 SR
Queue Stats
15W - 12L
1,593 Elo+
Solo
Team Averages
Level 76
1,569 SR
1,574 Elo+

VS

Team Averages
Level 92
1,538 SR
1,478 Elo+
Geb
Geb
 
Geb
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
CrookedPainting
Ullr
Level 89
God Stats
6W - 7L
1,509 SR
Queue Stats
764W - 766L
1,510 Elo+
Solo
Hou Yi
Hou Yi
Legendary Gary1
Hou Yi
Level 109
God Stats
8W - 6L
1,680 SR
Queue Stats
252W - 233L
1,547 Elo+
Solo
Erlang Shen
Erlang Shen
OShuh
Erlang Shen
Level 87
God Stats
3W - 0L
1,500 SR
Queue Stats
344W - 326L
1,472 Elo+
Solo
Chang'e
Chang'e
PepegaPenguin
Chang'e
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 17L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 7 / 7
8,599
955
8,733
11,270
4,881
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
ComeLover69
Cerberus
16
6 / 3 / 9
8,737
971
11,727
17,220
22,410
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
MrClucksChickn
Erlang Shen
6
0 / 2 / 5
3,180
353
0
1,810
507
Gilgamesh
15
3 / 4 / 4
7,582
842
9,204
12,194
13,534
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Guan Yu
clobb64
Guan Yu
5
0 / 0 / 1
5,410
601
0
972
279
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
1 / 4 / 10
8,474
942
4,870
14,083
14,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 2 / 11
8,365
929
5,268
8,546
3,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
6 / 2 / 9
8,978
998
13,062
7,932
3,482
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Erlang Shen
OShuh
Erlang Shen
13
0 / 3 / 11
7,660
851
6,457
10,483
9,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
15
7 / 4 / 5
9,352
1,039
8,673
11,920
4,964
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
62
15
Kills
16
16
Deaths
15
26
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
4
10
1.5
L
6
7
7
1.36
L
Cerberus
ComeLover69
Cerberus
6
3
9
3.5
W
2
2
11
3.75
W
6
2
9
5.25
L
Erlang Shen
MrClucksChickn
Erlang Shen
0
2
5
1.25
W
Erlang Shen
OShuh
Erlang Shen
0
3
11
1.83
W
Chang'e
7
4
5
2.38
L
Gilgamesh
3
4
4
1.25
L
Guan Yu
clobb64
Guan Yu
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,664
Damage
38,330
43,466
Taken
52,964
41,611
Mitigated
36,877
10,725
Healing
17,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,870
400
1,084
2,479
14,083
14,724
737
2,180
11,547
15,576
0
L
8,733
1,577
173
817
11,270
4,881
0
4,023
7,038
24,822
0
L
Cerberus
ComeLover69
Cerberus
11,727
601
194
6,126
17,220
22,410
0
4,790
11,981
20,166
279
W
5,268
1,781
35
1,132
8,546
3,888
3,434
3,423
5,123
0
18,411
W
13,062
7,969
515
1,858
7,932
3,482
3,218
3,881
4,051
0
24,308
L
Erlang Shen
MrClucksChickn
Erlang Shen
0
0
0
0
1,810
507
0
0
1,810
0
0
W
Erlang Shen
OShuh
Erlang Shen
6,457
2,704
1,444
2,350
10,483
9,819
527
5,581
4,902
0
12,942
W
Chang'e
8,673
2,904
3,933
2,843
11,920
4,964
1,482
5,116
6,804
17,261
0
L
Gilgamesh
9,204
744
1,998
1,376
12,194
13,534
0
4,730
7,167
0
19,855
L
Guan Yu
clobb64
Guan Yu
0
0
31
10
972
279
0
0
972
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,508
Gold Earned
42,829
76
Minions Killed
94
0
Camps Cleared
0
433,148
Distance Traveled
842,983
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,474
942
14
2
0
158,386
0
L
He Bo
8,599
955
28
3
0
127,111
0
L
Cerberus
8,737
971
31
3
0
168,648
0
W
Ullr
8,365
929
32
4
0
152,654
0
W
Hou Yi
8,978
998
25
3
0
179,315
0
L
Erlang Shen
3,180
353
0
0
0
0
0
W
Erlang Shen
7,660
851
10
1
0
194,003
0
W
Chang'e
9,352
1,039
13
1
0
158,625
0
L
Gilgamesh
7,582
842
17
2
0
137,389
0
L
Guan Yu
5,410
601
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role