Player Matchup

Sol
Sol
Cheevo7
Sol
Level 40
God Stats
2W - 3L
1,472 SR
Queue Stats
21W - 27L
1,391 Elo+
Solo
Danzaburou
Danzaburou
StrangeFate24-7
Danzaburou
Level 68
God Stats
2W - 4L
1,434 SR
Queue Stats
21W - 24L
1,359 Elo+
Solo
King Arthur
King Arthur
ZeXLover
King Arthur
Level 105
God Stats
8W - 17L
1,419 SR
Queue Stats
257W - 244L
1,382 Elo+
Party 1
Nemesis
Nemesis
lilpradax1
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 34L
1,347 Elo+
Party 1
Anubis
Anubis
mikelazorra2352
Anubis
Level 88
God Stats
32W - 43L
1,329 SR
Queue Stats
191W - 211L
1,375 Elo+
Party 1
Team Averages
Level 64
1,431 SR
1,371 Elo+

VS

Team Averages
Level 56
1,486 SR
1,406 Elo+
Bacchus
Bacchus
The_Prodigio1
Bacchus
Level 36
God Stats
6W - 8L
1,274 SR
Queue Stats
100W - 120L
1,393 Elo+
Solo
Bakasura
Bakasura
YOlotyler35swag
Bakasura
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,567 Elo+
Solo
Agni
Agni
lukeRivers17
Agni
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 41L
1,336 Elo+
Solo
Thanatos
Thanatos
temp-1875285
Thanatos
Level 39
God Stats
3W - 6L
1,340 SR
Queue Stats
146W - 130L
1,283 Elo+
Solo
Neith
Neith
yrlano
Neith
Level 108
God Stats
4W - 1L
1,818 SR
Queue Stats
135W - 137L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
3
0 / 0 / 0
5,469
304
658
1,106
244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
StrangeFate24-7
Danzaburou
14
0 / 5 / 1
8,260
459
6,480
10,506
4,566
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
ZeXLover
King Arthur
14
2 / 0 / 1
8,761
487
13,390
13,631
17,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
lilpradax1
Nemesis
13
0 / 6 / 5
8,347
464
6,399
13,598
5,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
8 / 7 / 0
9,724
540
13,789
14,961
5,792
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
14
3 / 1 / 6
8,815
490
5,278
9,835
11,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bakasura
16
1 / 1 / 5
9,123
507
6,175
18,265
8,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 4 / 1
6,330
352
1,335
4,594
975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
temp-1875285
Thanatos
17
11 / 3 / 3
10,704
595
11,788
17,503
7,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Neith
yrlano
Neith
16
3 / 1 / 5
9,862
548
9,919
11,879
5,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
10
Kills
18
18
Deaths
10
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sol
0
0
0
0
L
Danzaburou
StrangeFate24-7
Danzaburou
0
5
1
0.1
W
Bacchus
3
1
6
6
W
Bakasura
1
1
5
3.5
L
King Arthur
ZeXLover
King Arthur
2
0
1
2.5
L
Nemesis
lilpradax1
Nemesis
0
6
5
0.42
W
0
4
1
0.13
L
8
7
0
1.14
W
Thanatos
temp-1875285
Thanatos
11
3
3
4.17
W
Neith
yrlano
Neith
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,716
Damage
34,495
53,802
Taken
62,076
33,997
Mitigated
33,918
11,804
Healing
22,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
658
456
0
293
1,106
244
0
321
785
3,577
0
L
Danzaburou
StrangeFate24-7
Danzaburou
6,480
3,666
0
3,020
10,506
4,566
242
1,061
9,445
0
62,671
W
Bacchus
5,278
574
0
1,497
9,835
11,074
116
1,933
7,691
27,487
0
W
Bakasura
6,175
4,460
0
6,938
18,265
8,890
914
5,434
12,332
0
58,895
L
King Arthur
ZeXLover
King Arthur
13,390
1,614
0
2,748
13,631
17,854
113
923
12,484
844
56,516
L
Nemesis
lilpradax1
Nemesis
6,399
2,856
0
692
13,598
5,541
483
2,640
10,958
0
58,112
W
1,335
167
0
609
4,594
975
0
2,820
1,774
16,310
0
L
13,789
410
0
5,051
14,961
5,792
1,653
1,668
12,673
65,059
0
W
Thanatos
temp-1875285
Thanatos
11,788
3,206
0
10,417
17,503
7,059
185
4,048
13,031
0
70,907
W
Neith
yrlano
Neith
9,919
5,478
0
3,410
11,879
5,920
752
452
11,378
0
95,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,561
Gold Earned
44,834
366
Minions Killed
426
0
Camps Cleared
0
1,382,407
Distance Traveled
1,604,577
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,469
304
8
0
0
36,298
0
L
Danzaburou
8,260
459
104
6
0
311,099
0
W
Bacchus
8,815
490
35
2
0
382,430
0
W
Bakasura
9,123
507
119
7
0
385,391
0
L
King Arthur
8,761
487
76
4
0
349,340
0
L
Nemesis
8,347
464
81
5
0
399,802
0
W
Agni
6,330
352
31
2
0
109,399
0
L
Anubis
9,724
540
97
5
0
285,868
3
W
Thanatos
10,704
595
97
5
0
406,069
0
W
Neith
9,862
548
144
8
0
321,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role