Player Matchup

Artio
Artio
EndlessImpact
Artio
Level 18
God Stats
5W - 2L
1,663 SR
Queue Stats
15W - 16L
1,422 Elo+
Party 2
Charybdis
Charybdis
JayR307
Charybdis
Level 68
God Stats
4W - 10L
1,319 SR
Queue Stats
26W - 35L
1,389 Elo+
Party 2
Ne Zha
Ne Zha
Siphilide
Ne Zha
Level 118
God Stats
3W - 10L
1,301 SR
Queue Stats
240W - 219L
1,455 Elo+
Party 3
Baron Samedi
Baron Samedi
Wall-Hook
Baron Samedi
Level 127
God Stats
6W - 14L
1,321 SR
Queue Stats
331W - 335L
1,456 Elo+
Party 3
Hades
Hades
kkSebi7280
Hades
Level 17
God Stats
3W - 3L
1,534 SR
Queue Stats
15W - 26L
1,316 Elo+
Party 2
Team Averages
Level 70
1,428 SR
1,407 Elo+

VS

Team Averages
Level 97
1,470 SR
1,515 Elo+
Danzaburou
Danzaburou
Blaze__Insane__1
Danzaburou
Level 87
God Stats
40W - 37L
1,585 SR
Queue Stats
361W - 336L
1,538 Elo+
Party 1
Horus
Horus
CursedBloodlines
Horus
Level 154
God Stats
21W - 21L
1,587 SR
Queue Stats
221W - 218L
1,551 Elo+
Party 1
Baba Yaga
Baba Yaga
CursedSpartanxx
Baba Yaga
Level 71
God Stats
4W - 7L
1,203 SR
Queue Stats
294W - 268L
1,571 Elo+
Party 1
Ra
Ra
HunterGamer_King
Ra
Level 109
God Stats
3W - 1L
1,507 SR
Queue Stats
55W - 49L
1,481 Elo+
Solo
Cliodhna
Cliodhna
Mina_Botieso247
Cliodhna
Level 63
God Stats
25W - 27L
1,470 SR
Queue Stats
100W - 112L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 6
8,043
447
6,121
24,867
26,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
JayR307
Charybdis
13
2 / 6 / 1
8,157
453
8,867
16,243
7,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Siphilide
Ne Zha
13
0 / 4 / 5
8,087
449
5,421
15,537
6,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
Wall-Hook
Baron Samedi
14
2 / 4 / 2
9,201
511
8,699
13,358
7,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
16
8 / 2 / 1
10,250
569
15,481
19,113
11,969
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Blaze__Insane__1
Danzaburou
16
6 / 1 / 9
10,335
574
13,454
12,711
6,103
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 1 / 14
9,764
542
7,806
19,275
20,464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baba Yaga
CursedSpartanxx
Baba Yaga
15
3 / 2 / 9
8,901
495
10,849
11,443
5,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 5 / 7
10,454
581
19,567
15,402
7,454
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
14
6 / 4 / 4
8,941
497
11,471
17,269
7,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
64
12
Kills
21
21
Deaths
13
15
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Blaze__Insane__1
Danzaburou
6
1
9
10.5
W
3
1
14
10
W
Baba Yaga
CursedSpartanxx
Baba Yaga
3
2
9
3.75
L
0
5
6
0.6
W
3
5
7
1.3
L
Charybdis
JayR307
Charybdis
2
6
1
0.42
W
Cliodhna
6
4
4
2
L
Ne Zha
Siphilide
Ne Zha
0
4
5
0.63
L
Baron Samedi
Wall-Hook
Baron Samedi
2
4
2
0.75
L
Hades
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,589
Damage
63,147
89,118
Taken
76,100
60,151
Mitigated
47,167
27,836
Healing
31,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Blaze__Insane__1
Danzaburou
13,454
5,227
0
4,018
12,711
6,103
450
4,259
8,399
0
83,016
W
7,806
3,112
7,214
8,316
19,275
20,464
34
5,879
13,227
111
21,863
W
Baba Yaga
CursedSpartanxx
Baba Yaga
10,849
730
165
2,861
11,443
5,855
257
4,216
7,029
61,071
0
L
6,121
828
703
7,579
24,867
26,362
215
6,475
18,392
21,418
115
W
19,567
2,699
1,991
4,899
15,402
7,454
130
9,942
5,342
97,262
0
L
Charybdis
JayR307
Charybdis
8,867
3,351
0
3,807
16,243
7,079
168
4,723
11,520
0
51,032
W
Cliodhna
11,471
2,051
0
2,256
17,269
7,291
708
5,251
11,917
0
61,470
L
Ne Zha
Siphilide
Ne Zha
5,421
1,005
0
1,974
15,537
6,805
0
3,578
11,959
0
62,555
L
Baron Samedi
Wall-Hook
Baron Samedi
8,699
654
816
2,028
13,358
7,936
255
5,571
7,731
58,902
0
L
Hades
15,481
1,315
442
10,487
19,113
11,969
1,481
9,992
8,989
78,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,738
Gold Earned
48,395
436
Minions Killed
457
0
Camps Cleared
0
1,667,492
Distance Traveled
1,777,075
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,335
574
114
6
0
359,297
2
W
Horus
9,764
542
22
1
0
376,946
1
W
Baba Yaga
8,901
495
106
6
0
361,921
1
L
Artio
8,043
447
18
1
0
339,941
0
W
Ra
10,454
581
137
8
0
291,802
0
L
Charybdis
8,157
453
80
4
0
301,076
1
W
Cliodhna
8,941
497
78
4
0
387,109
3
L
Ne Zha
8,087
449
85
5
0
399,272
0
L
Baron Samedi
9,201
511
112
6
0
314,675
5
L
Hades
10,250
569
141
8
0
312,528
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role