Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Jerboa3Perna
Gilgamesh
Level 57
God Stats
1W - 2L
1,160 SR
Queue Stats
22W - 36L
1,309 Elo+
Party 1
Neith
Neith
LouieFlo
Neith
Level 76
God Stats
9W - 8L
1,410 SR
Queue Stats
348W - 371L
1,421 Elo+
Solo
Janus
Janus
OoHardwelloO
Janus
Level 129
God Stats
3W - 2L
1,833 SR
Queue Stats
41W - 23L
1,430 Elo+
Solo
Ymir
Ymir
cudevidro
Ymir
Level 64
God Stats
1W - 1L
1,567 SR
Queue Stats
31W - 44L
1,280 Elo+
Party 1
Team Averages
Level 82
1,494 SR
1,388 Elo+

VS

Team Averages
Level 50
1,535 SR
1,372 Elo+
Danzaburou
Danzaburou
Depretador
Danzaburou
Level 66
God Stats
13W - 10L
1,523 SR
Queue Stats
73W - 62L
1,449 Elo+
Solo
Nemesis
Nemesis
GlizzyRuss
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 19L
1,158 Elo+
Party 2
Janus
Janus
Yorukatsuragi
Janus
Level 65
God Stats
13W - 7L
1,530 SR
Queue Stats
172W - 135L
1,486 Elo+
Solo
Atlas
Atlas
karamujo11
Atlas
Level 51
God Stats
90W - 84L
1,617 SR
Queue Stats
149W - 185L
1,437 Elo+
Solo
Bastet
Bastet
koolkatsNkittenz
Bastet
Level 44
God Stats
0W - 1L
1,503 SR
Queue Stats
71W - 91L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
3 / 1 / 3
6,391
581
3,545
9,671
3,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Jerboa3Perna
Gilgamesh
10
5 / 1 / 2
6,978
634
5,573
7,448
5,531
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
LouieFlo
Neith
10
0 / 2 / 0
6,011
546
2,185
6,209
2,252
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

10
5 / 0 / 2
6,900
627
10,024
5,820
1,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
9
1 / 0 / 4
5,956
541
4,522
9,839
6,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Depretador
Danzaburou
11
3 / 0 / 0
6,527
593
7,905
6,175
2,460
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
GlizzyRuss
Nemesis
9
0 / 6 / 1
5,369
488
3,449
9,907
4,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

8
1 / 3 / 0
5,168
470
2,426
7,536
2,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
7
0 / 2 / 3
5,143
468
5,378
9,874
6,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 3 / 1
4,893
445
2,949
7,899
2,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
14
Kills
4
4
Deaths
14
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
1
3
4.5
L
Danzaburou
Depretador
Danzaburou
3
0
0
3
L
Nemesis
GlizzyRuss
Nemesis
0
6
1
0.08
W
Gilgamesh
Jerboa3Perna
Gilgamesh
5
1
2
6
W
Neith
LouieFlo
Neith
0
2
0
0
W
5
0
2
6
L
1
3
0
0.33
W
Ymir
1
0
4
3
L
Atlas
0
2
3
0.75
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,849
Damage
22,107
38,987
Taken
41,391
19,338
Mitigated
17,443
14,181
Healing
5,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
3,545
651
0
6,117
9,671
3,184
0
1,705
7,806
0
41,403
L
Danzaburou
Depretador
Danzaburou
7,905
3,581
0
2,641
6,175
2,460
0
1,828
4,347
0
45,757
L
Nemesis
GlizzyRuss
Nemesis
3,449
1,798
0
523
9,907
4,023
598
120
9,787
0
32,658
W
Gilgamesh
Jerboa3Perna
Gilgamesh
5,573
2,097
0
277
7,448
5,531
798
426
7,022
0
32,909
W
Neith
LouieFlo
Neith
2,185
941
0
2,660
6,209
2,252
310
629
5,580
0
40,400
W
10,024
950
0
2,224
5,820
1,813
839
2,340
3,336
48,577
0
L
2,426
36
0
966
7,536
2,411
0
5,083
2,453
30,196
0
W
Ymir
4,522
1,109
0
2,903
9,839
6,558
54
2,362
7,439
19,521
0
L
Atlas
5,378
2,486
0
614
9,874
6,379
0
5,220
4,654
12,870
0
L
2,949
1,011
0
806
7,899
2,170
86
2,295
5,604
0
23,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,236
Gold Earned
27,100
305
Minions Killed
230
0
Camps Cleared
0
1,130,390
Distance Traveled
1,067,466
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,391
581
68
6
0
248,184
0
L
Danzaburou
6,527
593
67
6
0
194,404
5
L
Nemesis
5,369
488
59
5
0
187,505
1
W
Gilgamesh
6,978
634
57
5
0
224,528
0
W
Neith
6,011
546
80
7
0
209,746
0
W
Janus
6,900
627
82
7
0
225,815
4
L
Janus
5,168
470
63
6
0
212,450
0
W
Ymir
5,956
541
18
2
0
222,117
0
L
Atlas
5,143
468
13
1
0
227,726
0
L
Bastet
4,893
445
28
3
0
245,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role