Player Matchup

Surtr
Surtr
Kyamites
Surtr
Level 157
God Stats
21W - 6L
1,793 SR
Queue Stats
104W - 83L
1,596 Elo+
Solo
Hachiman
Hachiman
LilSooub
Hachiman
Level 167
God Stats
5W - 2L
1,773 SR
Queue Stats
411W - 355L
1,576 Elo+
Solo
Bakasura
Bakasura
SyCoSimple
Bakasura
Level 81
God Stats
5W - 7L
1,513 SR
Queue Stats
392W - 340L
1,588 Elo+
Solo
Kuzenbo
Kuzenbo
ntfbuckshot
Kuzenbo
Level 147
God Stats
4W - 1L
1,500 SR
Queue Stats
84W - 80L
1,460 Elo+
Solo
Ix Chel
Ix Chel
sneakycooky
Ix Chel
Level 141
God Stats
25W - 14L
1,681 SR
Queue Stats
156W - 135L
1,601 Elo+
Solo
Team Averages
Level 139
1,652 SR
1,564 Elo+

VS

Team Averages
Level 145
1,459 SR
1,568 Elo+
Chernobog
Chernobog
BeMorePacific
Chernobog
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 70L
1,549 Elo+
Party 1
Hercules
Hercules
Joompio
Hercules
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 36L
1,605 Elo+
Solo
Nox
Nox
ObarrettO
Nox
Level 127
God Stats
3W - 2L
1,471 SR
Queue Stats
168W - 126L
1,586 Elo+
Solo
Ravana
Ravana
Zorkez
Ravana
Level 219
God Stats
0W - 3L
1,303 SR
Queue Stats
85W - 88L
1,550 Elo+
Party 1
Ix Chel
Ix Chel
gabrielvalera25
Ix Chel
Level 69
God Stats
0W - 5L
1,522 SR
Queue Stats
205W - 162L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Kyamites
Surtr
16
2 / 0 / 9
10,485
552
12,072
23,812
26,701
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
LilSooub
Hachiman
19
4 / 1 / 6
12,156
640
18,539
13,861
6,572
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
SyCoSimple
Bakasura
20
7 / 1 / 1
13,025
686
14,163
21,233
10,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
ntfbuckshot
Kuzenbo
14
2 / 3 / 9
9,679
509
4,505
15,924
20,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ix Chel
sneakycooky
Ix Chel
15
2 / 7 / 4
9,824
517
8,965
14,672
5,795
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BeMorePacific
Chernobog
15
2 / 3 / 1
9,379
494
9,109
13,391
5,190
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Joompio
Hercules
16
2 / 4 / 3
9,956
524
14,293
21,029
24,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 3 / 5
8,181
431
6,786
14,613
13,562
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
Zorkez
Ravana
13
1 / 3 / 4
8,675
457
7,764
14,182
6,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
7 / 4 / 2
10,533
554
22,421
12,742
5,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
27
17
Kills
12
12
Deaths
17
29
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chernobog
BeMorePacific
Chernobog
2
3
1
0.83
L
Hercules
Joompio
Hercules
2
4
3
0.88
W
Surtr
Kyamites
Surtr
2
0
9
6.5
W
Hachiman
LilSooub
Hachiman
4
1
6
7
L
0
3
5
0.83
W
Bakasura
SyCoSimple
Bakasura
7
1
1
7.5
L
Ravana
Zorkez
Ravana
1
3
4
1
L
7
4
2
2
W
Kuzenbo
ntfbuckshot
Kuzenbo
2
3
9
2.17
W
Ix Chel
sneakycooky
Ix Chel
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,244
Damage
60,373
89,502
Taken
75,957
70,152
Mitigated
56,517
30,786
Healing
18,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
BeMorePacific
Chernobog
9,109
5,565
0
3,631
13,391
5,190
0
608
12,349
0
87,708
L
Hercules
Joompio
Hercules
14,293
4,717
0
4,859
21,029
24,979
247
4,402
16,550
0
94,894
W
Surtr
Kyamites
Surtr
12,072
2,729
0
5,136
23,812
26,701
12
5,870
17,155
11,908
56,071
W
Hachiman
LilSooub
Hachiman
18,539
11,044
0
6,598
13,861
6,572
2,566
4,548
9,265
0
131,319
L
6,786
1,327
0
2,794
14,613
13,562
107
4,913
9,649
25,313
0
W
Bakasura
SyCoSimple
Bakasura
14,163
10,934
0
9,145
21,233
10,527
383
4,509
16,541
0
136,994
L
Ravana
Zorkez
Ravana
7,764
1,825
0
2,661
14,182
6,847
0
2,536
11,506
0
79,064
L
22,421
3,107
1,744
2,824
12,742
5,939
0
3,629
8,583
104,029
0
W
Kuzenbo
ntfbuckshot
Kuzenbo
4,505
1,600
0
2,253
15,924
20,557
0
7,032
8,716
19,815
0
W
Ix Chel
sneakycooky
Ix Chel
8,965
918
3,291
4,363
14,672
5,795
0
8,468
6,105
68,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,169
Gold Earned
46,724
647
Minions Killed
625
0
Camps Cleared
0
2,064,367
Distance Traveled
1,902,798
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,379
494
157
8
0
377,074
0
L
Hercules
9,956
524
170
9
0
364,662
0
W
Surtr
10,485
552
101
5
0
410,808
9
W
Hachiman
12,156
640
191
10
0
365,153
4
L
Nox
8,181
431
15
1
0
389,160
2
W
Bakasura
13,025
686
209
11
0
514,453
0
L
Ravana
8,675
457
115
6
0
394,786
5
L
Ix Chel
10,533
554
168
9
0
377,116
0
W
Kuzenbo
9,679
509
30
2
0
380,188
2
W
Ix Chel
9,824
517
116
6
0
393,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role