Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Bleurpman
Nike
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 85L
1,445 Elo+
Solo
Thanatos
Thanatos
Laraamxmx
Thanatos
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 43L
1,414 Elo+
Solo
Scylla
Scylla
alonpro
Scylla
Level 67
God Stats
1W - 1L
1,265 SR
Queue Stats
8W - 10L
1,379 Elo+
Solo
Nu Wa
Nu Wa
mouraddm
Nu Wa
Level 109
God Stats
4W - 0L
1,924 SR
Queue Stats
130W - 118L
1,388 Elo+
Solo
Team Averages
Level 86
1,538 SR
1,425 Elo+

VS

Team Averages
Level 53
1,402 SR
1,367 Elo+
Sylvanus
Sylvanus
AyvaWendy
Sylvanus
Level 18
God Stats
0W - 2L
1,191 SR
Queue Stats
22W - 36L
1,236 Elo+
Solo
Sol
Sol
MOBfu
Sol
Level 86
God Stats
4W - 6L
1,318 SR
Queue Stats
301W - 309L
1,461 Elo+
Solo
Nemesis
Nemesis
Pelteka1988
Nemesis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 49L
1,391 Elo+
Party 1
Ullr
Ullr
Vladi-Mario
Ullr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 55L
1,313 Elo+
Party 1
Atlas
Atlas
temp-394075
Atlas
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 48L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
1
0 / 0 / 0
3,872
277
0
0
0
Nike
17
4 / 3 / 12
10,003
715
12,356
17,362
21,704
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Laraamxmx
Thanatos
19
5 / 2 / 10
10,522
752
9,315
10,245
5,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
alonpro
Scylla
18
8 / 4 / 9
11,293
807
22,896
11,584
6,411
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
mouraddm
Nu Wa
20
3 / 0 / 14
11,234
802
23,738
7,670
4,290
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AyvaWendy
Sylvanus
17
1 / 2 / 3
9,487
678
8,523
17,577
19,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sol
MOBfu
Sol
17
3 / 5 / 4
9,580
684
14,871
15,305
7,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Pelteka1988
Nemesis
15
2 / 5 / 5
8,824
630
3,559
14,050
8,681
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 5 / 2
9,116
651
3,751
14,650
6,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 3 / 7
9,011
644
7,075
15,934
17,533
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
30
20
Kills
9
9
Deaths
20
45
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
0
0
0
0
L
Sylvanus
AyvaWendy
Sylvanus
1
2
3
1.25
W
Nike
4
3
12
3.33
W
Thanatos
Laraamxmx
Thanatos
5
2
10
5
L
Sol
MOBfu
Sol
3
5
4
1
L
Nemesis
Pelteka1988
Nemesis
2
5
5
0.9
L
2
5
2
0.6
W
Scylla
alonpro
Scylla
8
4
9
3.13
W
Nu Wa
mouraddm
Nu Wa
3
0
14
10
L
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,305
Damage
37,779
46,861
Taken
77,516
38,276
Mitigated
59,929
25,302
Healing
26,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
L
Sylvanus
AyvaWendy
Sylvanus
8,523
1,947
3,507
6,644
17,577
19,366
0
11,738
5,839
23,503
0
W
Nike
12,356
917
928
4,064
17,362
21,704
27
9,763
7,599
0
17,551
W
Thanatos
Laraamxmx
Thanatos
9,315
1,329
223
7,309
10,245
5,871
225
7,223
3,022
0
17,879
L
Sol
MOBfu
Sol
14,871
3,009
1,575
4,411
15,305
7,697
0
10,582
4,723
45,990
0
L
Nemesis
Pelteka1988
Nemesis
3,559
889
2,315
2,285
14,050
8,681
0
7,651
6,399
0
15,704
L
3,751
1,235
1,811
1,782
14,650
6,652
0
9,338
5,312
0
14,608
W
Scylla
alonpro
Scylla
22,896
1,721
1,259
3,216
11,584
6,411
1,306
8,476
3,108
39,557
0
W
Nu Wa
mouraddm
Nu Wa
23,738
9,827
4,423
3,880
7,670
4,290
1,914
5,007
2,663
55,943
0
L
7,075
1,839
727
1,903
15,934
17,533
0
7,325
8,609
18,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,924
Gold Earned
46,018
157
Minions Killed
144
0
Camps Cleared
0
1,186,921
Distance Traveled
1,333,878
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
3,872
277
0
0
0
0
0
L
Sylvanus
9,487
678
26
2
0
257,117
0
W
Nike
10,003
715
6
0
0
297,997
0
W
Thanatos
10,522
752
35
3
0
302,873
0
L
Sol
9,580
684
53
4
0
239,330
0
L
Nemesis
8,824
630
28
2
0
277,078
0
L
Ullr
9,116
651
19
1
0
280,416
0
W
Scylla
11,293
807
50
4
0
277,098
0
W
Nu Wa
11,234
802
66
5
0
308,953
0
L
Atlas
9,011
644
18
1
0
279,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role