Player Matchup

Tiamat
Tiamat
ANUFRIY
Tiamat
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
220W - 233L
1,430 Elo+
Party 2
Cabrakan
Cabrakan
AgentKris
Cabrakan
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 186L
1,447 Elo+
Party 2
Cernunnos
Cernunnos
Santiagoriosss
Cernunnos
Level 99
God Stats
12W - 24L
1,400 SR
Queue Stats
138W - 149L
1,447 Elo+
Solo
Nu Wa
Nu Wa
Veiscati
Nu Wa
Level 114
God Stats
23W - 17L
1,603 SR
Queue Stats
782W - 798L
1,443 Elo+
Solo
Nemesis
Nemesis
sryxi
Nemesis
Level 56
God Stats
5W - 6L
1,514 SR
Queue Stats
6W - 15L
1,372 Elo+
Solo
Team Averages
Level 77
1,503 SR
1,428 Elo+

VS

Team Averages
Level 92
1,541 SR
1,412 Elo+
Odin
Odin
NenaPinkCat
Odin
Level 68
God Stats
10W - 8L
1,634 SR
Queue Stats
199W - 177L
1,518 Elo+
Party 1
Pele
Pele
Sharkygold100
Pele
Level 119
God Stats
3W - 0L
1,500 SR
Queue Stats
52W - 51L
1,234 Elo+
Solo
Nemesis
Nemesis
dylamanjaro
Nemesis
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 16L
1,583 Elo+
Solo
Skadi
Skadi
favieira93
Skadi
Level 42
God Stats
13W - 10L
1,569 SR
Queue Stats
191W - 167L
1,518 Elo+
Party 1
Ah Puch
Ah Puch
melanoui
Ah Puch
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,207 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ANUFRIY
Tiamat
10
0 / 3 / 1
5,525
1,105
3,000
5,950
3,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
AgentKris
Cabrakan
10
0 / 3 / 1
6,016
1,203
2,009
9,158
8,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
Santiagoriosss
Cernunnos
11
1 / 1 / 1
6,153
1,231
6,312
4,490
1,788
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
Veiscati
Nu Wa
10
1 / 3 / 0
5,986
1,197
7,724
4,915
1,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
sryxi
Nemesis
9
0 / 0 / 0
5,009
1,002
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Team 1 Tickets

341

VS

Team 2 Tickets

390

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 5
5,998
1,200
2,284
7,670
5,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 1 / 5
5,655
1,131
2,471
4,735
1,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
dylamanjaro
Nemesis
11
0 / 1 / 6
5,704
1,141
4,123
4,767
1,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
12
7 / 0 / 1
7,752
1,550
7,065
3,271
1,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
melanoui
Ah Puch
11
2 / 0 / 7
6,529
1,306
5,804
1,277
459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
2
Kills
10
10
Deaths
2
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Tiamat
ANUFRIY
Tiamat
0
3
1
0.17
L
Cabrakan
AgentKris
Cabrakan
0
3
1
0.17
W
1
0
5
3.5
L
Cernunnos
Santiagoriosss
Cernunnos
1
1
1
1.5
W
0
1
5
2.5
L
Nu Wa
Veiscati
Nu Wa
1
3
0
0.33
W
Nemesis
dylamanjaro
Nemesis
0
1
6
3
W
Skadi
7
0
1
7.5
W
Ah Puch
melanoui
Ah Puch
2
0
7
5.5
L
Nemesis
sryxi
Nemesis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,045
Damage
21,747
24,513
Taken
21,720
15,991
Mitigated
10,716
849
Healing
1,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
ANUFRIY
Tiamat
3,000
823
0
237
5,950
3,677
0
1,824
4,126
7,924
0
L
Cabrakan
AgentKris
Cabrakan
2,009
102
0
401
9,158
8,874
0
2,436
6,722
6,852
0
W
2,284
727
0
0
7,670
5,347
0
5,555
2,099
0
7,537
L
Cernunnos
Santiagoriosss
Cernunnos
6,312
2,323
0
209
4,490
1,788
0
584
3,906
0
20,408
W
2,471
571
168
336
4,735
1,732
0
1,897
2,838
0
14,291
L
Nu Wa
Veiscati
Nu Wa
7,724
3,973
0
2
4,915
1,652
0
960
3,955
21,708
0
W
Nemesis
dylamanjaro
Nemesis
4,123
584
0
631
4,767
1,991
0
2,395
2,371
0
10,118
W
Skadi
7,065
2,254
0
0
3,271
1,187
0
2,621
650
0
23,294
W
Ah Puch
melanoui
Ah Puch
5,804
381
0
59
1,277
459
0
248
1,029
19,780
0
L
Nemesis
sryxi
Nemesis
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,689
Gold Earned
31,638
111
Minions Killed
124
3
Camps Cleared
5
355,862
Distance Traveled
522,306
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,525
1,105
13
3
0
84,244
0
L
Cabrakan
6,016
1,203
8
2
0
92,527
0
W
Odin
5,998
1,200
10
2
0
108,008
0
L
Cernunnos
6,153
1,231
46
9
1
99,354
0
W
Pele
5,655
1,131
28
6
1
101,768
0
L
Nu Wa
5,986
1,197
44
9
2
79,737
0
W
Nemesis
5,704
1,141
13
3
0
117,202
0
W
Skadi
7,752
1,550
45
9
2
107,275
0
W
Ah Puch
6,529
1,306
28
6
2
88,053
0
L
Nemesis
5,009
1,002
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role