Player Matchup

Awilix
Awilix
All_Jungle_on_10
Awilix
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 29L
1,473 Elo+
Party 1
Heimdallr
Heimdallr
MrxFelix
Heimdallr
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 131L
1,473 Elo+
Party 1
Hel
Hel
Problem892012
Hel
Level 35
God Stats
7W - 8L
1,790 SR
Queue Stats
137W - 168L
1,504 Elo+
Solo
Serqet
Serqet
lISurenHohnlI
Serqet
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,588 Elo+
Party 1
Surtr
Surtr
shadow_stormAvs
Surtr
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 36L
1,505 Elo+
Party 1
Team Averages
Level 41
1,558 SR
1,509 Elo+

VS

Team Averages
Level 48
1,513 SR
1,470 Elo+
Nemesis
Nemesis
Anhur-_4
Nemesis
Level 142
God Stats
12W - 5L
1,645 SR
Queue Stats
50W - 48L
1,581 Elo+
Party 2
Merlin
Merlin
CgLFC14
Merlin
Level 49
God Stats
3W - 3L
1,361 SR
Queue Stats
57W - 60L
1,424 Elo+
Party 3
Xing Tian
Xing Tian
intersectmastyr
Xing Tian
Level 29
God Stats
4W - 2L
1,559 SR
Queue Stats
28W - 34L
1,358 Elo+
Party 3
Sun Wukong
Sun Wukong
ivincible72
Sun Wukong
Level 2
God Stats
5W - 2L
1,500 SR
Queue Stats
35W - 19L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
xenathn19
Heimdallr
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 3
5,978
598
7,348
7,491
2,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
MrxFelix
Heimdallr
10
3 / 3 / 0
5,484
548
3,558
5,538
2,242
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 2
4,474
447
277
4,349
1,465
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 2 / 3
4,919
492
1,837
6,668
4,099
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
2 / 2 / 0
5,406
541
5,346
9,080
5,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Anhur-_4
Nemesis
11
3 / 1 / 5
6,275
628
3,849
7,475
2,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
CgLFC14
Merlin
10
1 / 2 / 3
5,832
583
4,043
4,016
1,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
intersectmastyr
Xing Tian
8
1 / 0 / 3
5,254
525
1,756
5,146
3,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
ivincible72
Sun Wukong
10
2 / 2 / 1
5,817
582
4,264
8,090
4,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
xenathn19
Heimdallr
10
4 / 3 / 0
6,324
632
4,642
9,744
4,027
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
8
Kills
11
11
Deaths
8
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
2
3
2.25
W
Nemesis
Anhur-_4
Nemesis
3
1
5
5.5
W
Merlin
CgLFC14
Merlin
1
2
3
1.25
L
Heimdallr
MrxFelix
Heimdallr
3
3
0
1
L
0
2
2
0.5
W
Xing Tian
intersectmastyr
Xing Tian
1
0
3
2.5
W
Sun Wukong
ivincible72
Sun Wukong
2
2
1
1.25
L
0
2
3
0.75
L
2
2
0
1
W
Heimdallr
xenathn19
Heimdallr
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,366
Damage
18,554
33,126
Taken
34,471
15,884
Mitigated
16,683
8,104
Healing
9,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,348
2,837
0
1,157
7,491
2,597
0
973
6,518
0
37,197
W
Nemesis
Anhur-_4
Nemesis
3,849
1,625
0
2,076
7,475
2,966
0
100
7,216
0
40,634
W
Merlin
CgLFC14
Merlin
4,043
284
0
616
4,016
1,211
0
130
3,886
37,640
0
L
Heimdallr
MrxFelix
Heimdallr
3,558
1,799
0
781
5,538
2,242
0
267
5,271
0
30,382
L
277
111
494
1,553
4,349
1,465
0
2,735
1,614
18,827
0
W
Xing Tian
intersectmastyr
Xing Tian
1,756
292
0
1,862
5,146
3,622
0
106
4,950
15,610
0
W
Sun Wukong
ivincible72
Sun Wukong
4,264
1,089
0
1,443
8,090
4,857
0
98
7,418
0
38,115
L
1,837
283
0
1,322
6,668
4,099
0
1,824
4,844
0
14,816
L
5,346
1,954
0
2,797
9,080
5,481
118
0
9,080
333
31,276
W
Heimdallr
xenathn19
Heimdallr
4,642
2,495
0
3,235
9,744
4,027
180
0
9,744
0
42,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,261
Gold Earned
29,502
208
Minions Killed
298
0
Camps Cleared
0
1,004,229
Distance Traveled
1,008,144
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,978
598
60
6
0
247,395
0
W
Nemesis
6,275
628
67
7
0
234,024
0
W
Merlin
5,832
583
78
8
0
188,878
2
L
Heimdallr
5,484
548
46
5
0
187,729
3
L
Hel
4,474
447
26
3
0
167,396
0
W
Xing Tian
5,254
525
18
2
0
204,093
0
W
Sun Wukong
5,817
582
65
7
0
186,632
0
L
Serqet
4,919
492
20
2
0
210,128
3
L
Surtr
5,406
541
56
6
0
191,581
1
W
Heimdallr
6,324
632
70
7
0
194,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role