Player Matchup

Chronos
Chronos
Crimson2001
Chronos
Level 88
God Stats
4W - 5L
1,341 SR
Queue Stats
116W - 103L
1,488 Elo+
Party 1
Izanami
Izanami
MORAYZ_YZ
Izanami
Level 17
God Stats
37W - 42L
1,541 SR
Queue Stats
55W - 81L
1,313 Elo+
Party 3
Geb
Geb
MeyusRan
Geb
Level 45
God Stats
22W - 19L
1,458 SR
Queue Stats
76W - 94L
1,451 Elo+
Solo
Nu Wa
Nu Wa
Rz_T-JoR
Nu Wa
Level 123
God Stats
15W - 11L
1,474 SR
Queue Stats
547W - 528L
1,411 Elo+
Party 3
Thanatos
Thanatos
Worthdrago
Thanatos
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 158L
1,448 Elo+
Party 1
Team Averages
Level 80
1,463 SR
1,422 Elo+

VS

Team Averages
Level 72
1,493 SR
1,457 Elo+
King Arthur
King Arthur
 
King Arthur
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
PrincessPeach0
Nu Wa
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,484 Elo+
Party 2
Lancelot
Lancelot
UweHoltDasBier
Lancelot
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
235W - 254L
1,373 Elo+
Solo
Neith
Neith
asking06
Neith
Level 51
God Stats
0W - 1L
1,465 SR
Queue Stats
98W - 88L
1,446 Elo+
Solo
Baron Samedi
Baron Samedi
krogerrock
Baron Samedi
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Crimson2001
Chronos
16
10 / 4 / 9
11,133
557
23,086
15,783
6,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
MORAYZ_YZ
Izanami
17
1 / 3 / 1
10,390
520
5,823
12,579
5,399
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 1 / 12
10,550
528
11,072
21,242
21,259
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Nu Wa
Rz_T-JoR
Nu Wa
19
6 / 2 / 7
12,059
603
19,019
10,647
7,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Thanatos
Worthdrago
Thanatos
18
12 / 5 / 10
11,937
597
18,301
24,224
11,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
0 / 3 / 5
8,882
444
11,013
24,419
22,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
5 / 11 / 4
9,395
470
18,463
19,202
7,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
16
6 / 7 / 4
10,608
530
11,598
20,786
9,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
asking06
Neith
14
2 / 5 / 2
9,380
469
8,347
14,589
5,206
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
krogerrock
Baron Samedi
15
2 / 6 / 0
9,921
496
4,872
17,492
7,130
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
30
32
Kills
15
15
Deaths
32
39
Assists
15
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
3
5
0.83
W
Chronos
Crimson2001
Chronos
10
4
9
3.63
W
Izanami
MORAYZ_YZ
Izanami
1
3
1
0.5
W
3
1
12
9
L
5
11
4
0.64
W
Nu Wa
Rz_T-JoR
Nu Wa
6
2
7
4.75
L
Lancelot
6
7
4
1.14
W
Thanatos
Worthdrago
Thanatos
12
5
10
3.4
L
Neith
asking06
Neith
2
5
2
0.6
L
Baron Samedi
krogerrock
Baron Samedi
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,301
Damage
54,293
84,475
Taken
96,488
53,157
Mitigated
51,218
32,289
Healing
12,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
11,013
603
456
5,902
24,419
22,155
0
15,285
9,134
122
41,912
W
Chronos
Crimson2001
Chronos
23,086
7,289
0
6,127
15,783
6,715
1,405
6,755
9,022
77,187
0
W
Izanami
MORAYZ_YZ
Izanami
5,823
4,570
0
2,468
12,579
5,399
665
2,329
10,250
0
111,421
W
11,072
1,093
2,832
5,993
21,242
21,259
146
5,818
15,424
42,943
0
L
18,463
5,436
0
860
19,202
7,517
18
12,435
6,767
54,778
0
W
Nu Wa
Rz_T-JoR
Nu Wa
19,019
5,297
0
921
10,647
7,946
224
5,424
5,185
108,446
0
L
Lancelot
11,598
2,082
0
725
20,786
9,210
0
7,539
13,247
0
75,540
W
Thanatos
Worthdrago
Thanatos
18,301
5,491
0
13,948
24,224
11,838
503
3,827
20,391
0
100,122
L
Neith
asking06
Neith
8,347
4,430
0
3,858
14,589
5,206
981
6,419
8,170
0
76,383
L
Baron Samedi
krogerrock
Baron Samedi
4,872
657
271
419
17,492
7,130
0
11,499
5,993
57,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,069
Gold Earned
48,186
568
Minions Killed
432
0
Camps Cleared
0
1,928,943
Distance Traveled
1,879,099
19
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,882
444
65
3
0
423,650
2
W
Chronos
11,133
557
90
5
0
390,950
0
W
Izanami
10,390
520
176
9
0
374,520
0
W
Geb
10,550
528
31
2
0
395,003
9
L
Nu Wa
9,395
470
50
3
0
330,654
0
W
Nu Wa
12,059
603
145
7
0
351,762
9
L
Lancelot
10,608
530
103
5
0
428,084
0
W
Thanatos
11,937
597
126
6
0
416,708
1
L
Neith
9,380
469
130
7
0
341,289
0
L
Baron Samedi
9,921
496
84
4
0
355,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role