Player Matchup

Horus
Horus
DunkPunk
Horus
Level 58
God Stats
0W - 2L
1,769 SR
Queue Stats
1W - 2L
1,218 Elo+
Solo
Ra
Ra
ERICOLCA360
Ra
Level 92
God Stats
6W - 4L
1,518 SR
Queue Stats
44W - 50L
1,476 Elo+
Solo
Hachiman
Hachiman
SoupcanxSam
Hachiman
Level 129
God Stats
0W - 2L
1,620 SR
Queue Stats
22W - 22L
1,538 Elo+
Party 1
Da Ji
Da Ji
TrainxWreck
Da Ji
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,452 Elo+
Party 1
Zhong Kui
Zhong Kui
mynaimdaim
Zhong Kui
Level 59
God Stats
5W - 8L
1,500 SR
Queue Stats
393W - 378L
1,506 Elo+
Solo
Team Averages
Level 79
1,581 SR
1,438 Elo+

VS

Team Averages
Level 136
1,505 SR
1,512 Elo+
Sol
Sol
 
Sol
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
 
Ishtar
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
 
Atlas
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
SlayerBCC
Neith
Level 143
God Stats
8W - 6L
1,525 SR
Queue Stats
186W - 161L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DunkPunk
Horus
10
0 / 3 / 3
6,057
466
3,597
14,470
11,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 2 / 2
7,417
571
9,693
10,450
4,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
SoupcanxSam
Hachiman
12
0 / 2 / 0
6,794
523
5,390
8,703
3,422
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
3 / 5 / 3
7,648
588
7,655
12,787
5,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
mynaimdaim
Zhong Kui
12
1 / 6 / 2
6,797
523
5,039
13,021
8,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
5 / 3 / 2
9,447
727
11,819
13,085
5,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
 
Ao Kuang
14
9 / 3 / 2
8,387
645
10,696
11,522
4,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
 
Ishtar
12
1 / 0 / 3
7,289
561
6,997
7,533
2,820
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Atlas
 
Atlas
11
1 / 0 / 7
7,271
559
5,955
12,693
7,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
SlayerBCC
Neith
13
2 / 2 / 5
7,667
590
9,049
6,118
2,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
8
Kills
18
18
Deaths
8
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
3
2
2
W
Ao Kuang
 
Ao Kuang
9
3
2
3.33
W
Ishtar
 
Ishtar
1
0
3
2.5
W
Atlas
 
Atlas
1
0
7
4.5
L
Horus
DunkPunk
Horus
0
3
3
0.5
L
4
2
2
2.5
W
Neith
SlayerBCC
Neith
2
2
5
2.25
L
Hachiman
SoupcanxSam
Hachiman
0
2
0
0
L
3
5
3
0.9
L
Zhong Kui
mynaimdaim
Zhong Kui
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,374
Damage
44,516
59,431
Taken
50,951
34,631
Mitigated
22,732
17,117
Healing
17,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,819
4,409
0
6,528
13,085
5,607
3,001
4,750
8,049
79,105
8,882
W
Ao Kuang
 
Ao Kuang
10,696
2,704
0
1,776
11,522
4,317
0
2,336
9,156
61,134
0
W
Ishtar
 
Ishtar
6,997
4,631
0
2,043
7,533
2,820
0
598
6,935
0
63,493
W
Atlas
 
Atlas
5,955
2,488
0
5,650
12,693
7,888
35
3,650
8,947
22,118
0
L
Horus
DunkPunk
Horus
3,597
1,234
783
5,736
14,470
11,759
0
5,800
8,670
0
15,691
L
9,693
576
1,084
2,983
10,450
4,775
25
3,308
7,142
59,117
0
W
Neith
SlayerBCC
Neith
9,049
4,382
0
1,383
6,118
2,100
280
2,776
3,132
0
56,438
L
Hachiman
SoupcanxSam
Hachiman
5,390
3,468
0
3,392
8,703
3,422
0
3,592
5,111
0
61,643
L
7,655
2,020
0
680
12,787
5,731
0
4,868
7,919
0
54,452
L
Zhong Kui
mynaimdaim
Zhong Kui
5,039
694
0
2,459
13,021
8,944
0
10,247
2,774
35,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,713
Gold Earned
40,061
399
Minions Killed
443
0
Camps Cleared
0
1,314,337
Distance Traveled
1,260,661
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,447
727
131
10
0
221,233
0
W
Ao Kuang
8,387
645
83
6
0
304,440
0
W
Ishtar
7,289
561
112
9
0
240,346
5
W
Atlas
7,271
559
18
1
0
257,429
0
L
Horus
6,057
466
18
1
0
269,101
3
L
Ra
7,417
571
107
8
0
285,871
0
W
Neith
7,667
590
99
8
0
237,213
0
L
Hachiman
6,794
523
114
9
0
235,955
1
L
Da Ji
7,648
588
78
6
0
283,143
0
L
Zhong Kui
6,797
523
82
6
0
240,267
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role