Player Matchup

Kukulkan
Kukulkan
Bmostation
Kukulkan
Level 108
God Stats
2W - 3L
1,372 SR
Queue Stats
150W - 194L
1,489 Elo+
Solo
Shiva
Shiva
SilverXyara
Shiva
Level 38
God Stats
10W - 9L
1,543 SR
Queue Stats
30W - 27L
1,505 Elo+
Party 2
Anubis
Anubis
SyCoSimple
Anubis
Level 81
God Stats
8W - 4L
1,737 SR
Queue Stats
392W - 340L
1,579 Elo+
Solo
Atlas
Atlas
ThunderbolT1392
Atlas
Level 111
God Stats
2W - 2L
1,236 SR
Queue Stats
251W - 232L
1,511 Elo+
Solo
Martichoras
Martichoras
XXNotYetLostXX
Martichoras
Level 29
God Stats
2W - 5L
1,212 SR
Queue Stats
19W - 16L
1,518 Elo+
Party 2
Team Averages
Level 73
1,420 SR
1,520 Elo+

VS

Team Averages
Level 81
1,682 SR
1,536 Elo+
Da Ji
Da Ji
 
Da Ji
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Duhkoder
Hachiman
Level 76
God Stats
32W - 19L
1,550 SR
Queue Stats
155W - 123L
1,490 Elo+
Party 1
Agni
Agni
SoldShort
Agni
Level 103
God Stats
1W - 2L
1,691 SR
Queue Stats
102W - 77L
1,606 Elo+
Solo
Ymir
Ymir
idontbuywards
Ymir
Level 68
God Stats
30W - 12L
1,765 SR
Queue Stats
95W - 70L
1,587 Elo+
Party 1
Vamana
Vamana
lilpponthebeat
Vamana
Level 72
God Stats
4W - 1L
1,902 SR
Queue Stats
25W - 29L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bmostation
Kukulkan
14
2 / 1 / 1
8,689
579
4,031
4,893
1,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
2 / 3 / 3
8,321
555
12,498
19,309
15,769
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
SyCoSimple
Anubis
17
6 / 3 / 4
9,481
632
14,147
10,555
5,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 0 / 5
8,151
543
4,720
7,885
5,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Martichoras
XXNotYetLostXX
Martichoras
12
1 / 3 / 2
6,874
458
4,878
9,110
3,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
5 / 0 / 1
8,318
555
3,203
11,000
4,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
Duhkoder
Hachiman
14
1 / 2 / 1
8,217
548
6,801
10,269
3,229
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
15
2 / 2 / 1
8,676
578
7,055
8,245
2,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 4 / 5
7,136
476
4,894
14,668
12,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

13
2 / 5 / 1
8,008
534
13,058
16,783
13,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
13
Kills
10
10
Deaths
13
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
5
0
1
5.5
W
Kukulkan
Bmostation
Kukulkan
2
1
1
2.5
L
Hachiman
Duhkoder
Hachiman
1
2
1
0.75
W
2
3
3
1.17
L
Agni
2
2
1
1.25
W
Anubis
SyCoSimple
Anubis
6
3
4
2.67
W
2
0
5
4.5
W
Martichoras
XXNotYetLostXX
Martichoras
1
3
2
0.67
L
0
4
5
0.63
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,274
Damage
35,011
51,752
Taken
60,965
32,894
Mitigated
36,062
17,769
Healing
11,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
3,203
640
0
1,405
11,000
4,159
0
3,022
7,978
0
65,764
W
Kukulkan
Bmostation
Kukulkan
4,031
459
0
327
4,893
1,883
0
2,682
1,973
71,635
0
L
Hachiman
Duhkoder
Hachiman
6,801
4,754
0
4,189
10,269
3,229
0
5,219
5,050
0
75,187
W
12,498
4,504
0
8,721
19,309
15,769
0
297
18,031
375
64,871
L
Agni
7,055
279
0
1,480
8,245
2,726
0
5,118
3,127
74,890
0
W
Anubis
SyCoSimple
Anubis
14,147
736
0
5,197
10,555
5,783
0
2,335
8,096
89,956
0
W
4,720
1,736
0
2,548
7,885
5,832
0
2,170
5,591
24,563
0
W
Martichoras
XXNotYetLostXX
Martichoras
4,878
1,576
0
976
9,110
3,627
0
3,905
5,131
0
45,937
L
4,894
1,087
0
2,337
14,668
12,393
0
7,557
7,111
16,584
0
L
13,058
7,283
0
2,539
16,783
13,555
0
2,357
14,426
0
67,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,516
Gold Earned
40,355
506
Minions Killed
501
0
Camps Cleared
0
1,541,649
Distance Traveled
1,527,393
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,318
555
97
6
0
364,653
6
W
Kukulkan
8,689
579
142
9
0
303,772
2
L
Hachiman
8,217
548
120
8
0
280,179
0
W
Shiva
8,321
555
94
6
0
297,806
4
L
Agni
8,676
578
154
10
0
295,307
3
W
Anubis
9,481
632
136
9
0
332,757
0
W
Atlas
8,151
543
55
4
0
306,537
6
W
Martichoras
6,874
458
79
5
0
300,777
0
L
Ymir
7,136
476
27
2
0
315,801
0
L
Vamana
8,008
534
103
7
0
271,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role