Player Matchup

Janus
Janus
Allwight19
Janus
Level 125
God Stats
20W - 16L
1,630 SR
Queue Stats
1,073W - 1,051L
1,464 Elo+
Party 1
Cthulhu
Cthulhu
SuperMegaUltraD
Cthulhu
Level 145
God Stats
47W - 54L
1,519 SR
Queue Stats
384W - 381L
1,486 Elo+
Solo
Skadi
Skadi
Y2M0
Skadi
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
149W - 156L
1,417 Elo+
Solo
Ao Kuang
Ao Kuang
kmp93
Ao Kuang
Level 46
God Stats
6W - 5L
1,921 SR
Queue Stats
503W - 449L
1,527 Elo+
Party 1
Maui
Maui
temp-30565579730
Maui
Level 107
God Stats
8W - 13L
1,474 SR
Queue Stats
146W - 154L
1,416 Elo+
Solo
Team Averages
Level 97
1,609 SR
1,462 Elo+

VS

Team Averages
Level 113
1,477 SR
1,440 Elo+
King Arthur
King Arthur
DangerDarkFell
King Arthur
Level 145
God Stats
9W - 8L
1,451 SR
Queue Stats
159W - 151L
1,496 Elo+
Party 2
Serqet
Serqet
ElGamerProYoni
Serqet
Level 149
God Stats
2W - 1L
1,480 SR
Queue Stats
127W - 131L
1,508 Elo+
Party 2
Baron Samedi
Baron Samedi
Ozhur_
Baron Samedi
Level 81
God Stats
14W - 7L
1,500 SR
Queue Stats
36W - 33L
1,423 Elo+
Party 3
Persephone
Persephone
TurtleGOD5
Persephone
Level 83
God Stats
7W - 15L
1,348 SR
Queue Stats
102W - 101L
1,451 Elo+
Solo
Hel
Hel
neutrabow123
Hel
Level 106
God Stats
2W - 1L
1,608 SR
Queue Stats
11W - 17L
1,325 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
1 / 0 / 1
5,886
535
2,536
5,661
1,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
1 / 2 / 0
6,182
562
5,449
10,590
9,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
Y2M0
Skadi
9
1 / 4 / 3
5,145
468
3,252
9,165
3,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ao Kuang
kmp93
Ao Kuang
11
3 / 1 / 0
6,271
570
2,976
8,639
3,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 2 / 2
5,774
525
3,774
9,111
6,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DangerDarkFell
King Arthur
11
1 / 1 / 0
6,410
583
8,360
9,664
7,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 0 / 0
6,531
594
1,085
6,728
2,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Ozhur_
Baron Samedi
11
4 / 2 / 3
6,538
594
7,218
6,450
2,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate

Breastplate

+20
Physical Protection

Persephone
TurtleGOD5
Persephone
11
0 / 3 / 0
6,637
603
4,362
4,959
1,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
3 / 3 / 4
6,518
593
6,122
7,569
2,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
16
8
Kills
9
9
Deaths
9
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
1
0
1
1.5
W
King Arthur
DangerDarkFell
King Arthur
1
1
0
1
W
1
0
0
1
W
Baron Samedi
Ozhur_
Baron Samedi
4
2
3
2.75
L
1
2
0
0.5
W
Persephone
TurtleGOD5
Persephone
0
3
0
0
L
Skadi
Y2M0
Skadi
1
4
3
0.63
L
Ao Kuang
kmp93
Ao Kuang
3
1
0
3
W
3
3
4
1.67
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,987
Damage
27,147
43,166
Taken
35,370
24,620
Mitigated
17,263
8,457
Healing
15,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
2,536
112
0
1,490
5,661
1,987
408
3,754
1,603
44,230
0
W
King Arthur
DangerDarkFell
King Arthur
8,360
1,758
0
2,899
9,664
7,415
0
4,701
4,100
0
42,092
W
1,085
215
0
4,490
6,728
2,595
0
1,080
5,648
0
48,571
W
Baron Samedi
Ozhur_
Baron Samedi
7,218
503
1,371
1,762
6,450
2,820
0
2,295
4,155
36,068
0
L
5,449
912
0
3,772
10,590
9,502
0
0
10,356
41,231
0
W
Persephone
TurtleGOD5
Persephone
4,362
92
56
766
4,959
1,846
551
3,376
1,574
46,911
0
L
Skadi
Y2M0
Skadi
3,252
1,361
0
529
9,165
3,226
0
6,751
2,414
0
28,295
L
Ao Kuang
kmp93
Ao Kuang
2,976
1,102
0
1,764
8,639
3,145
0
1,100
7,499
42,002
0
W
6,122
836
1,647
2,310
7,569
2,587
55
2,411
5,158
39,286
0
L
3,774
479
0
902
9,111
6,760
0
5,753
3,358
29,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,258
Gold Earned
32,634
312
Minions Killed
353
0
Camps Cleared
0
1,051,035
Distance Traveled
1,127,496
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,886
535
75
7
0
191,134
5
W
King Arthur
6,410
583
65
6
0
213,278
0
W
Serqet
6,531
594
96
9
0
292,109
0
W
Baron Samedi
6,538
594
57
5
0
211,477
0
L
Cthulhu
6,182
562
74
7
0
213,648
0
W
Persephone
6,637
603
79
7
0
198,780
6
L
Skadi
5,145
468
45
4
0
184,024
2
L
Ao Kuang
6,271
570
74
7
0
259,202
2
W
Hel
6,518
593
56
5
0
211,852
0
L
Maui
5,774
525
44
4
0
203,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role