Player Matchup

King Arthur
King Arthur
FazoDaTruth
King Arthur
Level 118
God Stats
43W - 34L
1,636 SR
Queue Stats
299W - 282L
1,524 Elo+
Solo
Eset
Eset
JagTire
Eset
Level 139
God Stats
3W - 1L
1,277 SR
Queue Stats
116W - 90L
1,553 Elo+
Party 2
Bacchus
Bacchus
TRM9
Bacchus
Level 102
God Stats
2W - 3L
1,923 SR
Queue Stats
242W - 212L
1,482 Elo+
Party 2
Cupid
Cupid
TheBigstFigNewt
Cupid
Level 156
God Stats
1W - 0L
1,719 SR
Queue Stats
10W - 9L
1,499 Elo+
Solo
Nemesis
Nemesis
WirelessCoot703
Nemesis
Level 111
God Stats
1W - 2L
1,261 SR
Queue Stats
32W - 38L
1,474 Elo+
Solo
Team Averages
Level 125
1,563 SR
1,506 Elo+

VS

Team Averages
Level 122
1,607 SR
1,468 Elo+
Khepri
Khepri
Droid_SDz
Khepri
Level 148
God Stats
14W - 15L
1,688 SR
Queue Stats
386W - 376L
1,586 Elo+
Party 1
Nu Wa
Nu Wa
Fearanoma
Nu Wa
Level 142
God Stats
18W - 21L
1,530 SR
Queue Stats
405W - 394L
1,472 Elo+
Solo
Gilgamesh
Gilgamesh
ManGuyDudeG
Gilgamesh
Level 103
God Stats
10W - 4L
1,903 SR
Queue Stats
76W - 71L
1,535 Elo+
Party 1
Bellona
Bellona
PleaseDontF6
Bellona
Level 61
God Stats
0W - 2L
1,254 SR
Queue Stats
9W - 14L
1,180 Elo+
Solo
Artemis
Artemis
The__Exiled
Artemis
Level 156
God Stats
45W - 35L
1,661 SR
Queue Stats
131W - 135L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FazoDaTruth
King Arthur
15
1 / 2 / 7
9,489
593
10,133
13,854
15,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Eset
JagTire
Eset
15
7 / 1 / 5
10,224
639
10,008
7,944
3,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
TRM9
Bacchus
15
6 / 2 / 11
9,554
597
6,573
14,562
16,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
6 / 1 / 4
9,532
596
15,585
12,884
6,616
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 0 / 7
9,148
572
6,936
11,820
6,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Droid_SDz
Khepri
10
0 / 5 / 3
7,765
485
4,382
15,808
12,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
Fearanoma
Nu Wa
13
0 / 8 / 2
7,907
494
7,114
14,102
4,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
ManGuyDudeG
Gilgamesh
13
1 / 4 / 2
8,241
515
6,554
15,607
8,738
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Bellona
PleaseDontF6
Bellona
15
2 / 2 / 1
9,208
576
6,956
15,824
18,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
The__Exiled
Artemis
13
3 / 4 / 0
8,457
529
11,675
13,399
5,912
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
14
23
Kills
6
6
Deaths
23
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Khepri
Droid_SDz
Khepri
0
5
3
0.3
W
King Arthur
FazoDaTruth
King Arthur
1
2
7
2.25
L
Nu Wa
Fearanoma
Nu Wa
0
8
2
0.13
W
Eset
JagTire
Eset
7
1
5
9.5
L
Gilgamesh
ManGuyDudeG
Gilgamesh
1
4
2
0.5
L
Bellona
PleaseDontF6
Bellona
2
2
1
1.25
W
Bacchus
TRM9
Bacchus
6
2
11
5.75
W
6
1
4
8
L
Artemis
The__Exiled
Artemis
3
4
0
0.75
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,235
Damage
36,681
61,064
Taken
74,740
48,972
Mitigated
51,212
22,272
Healing
15,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Droid_SDz
Khepri
4,382
143
1,265
1,772
15,808
12,941
47
3,379
12,429
26,970
0
W
King Arthur
FazoDaTruth
King Arthur
10,133
895
0
1,856
13,854
15,620
0
1,924
11,930
859
83,626
L
Nu Wa
Fearanoma
Nu Wa
7,114
1,373
0
2,086
14,102
4,897
0
5,131
8,971
57,707
0
W
Eset
JagTire
Eset
10,008
1,056
682
1,069
7,944
3,421
727
2,997
4,947
83,569
0
L
Gilgamesh
ManGuyDudeG
Gilgamesh
6,554
2,548
0
3,096
15,607
8,738
1,193
2,993
12,614
0
57,675
L
Bellona
PleaseDontF6
Bellona
6,956
2,437
0
3,359
15,824
18,724
290
2,012
13,812
0
67,240
W
Bacchus
TRM9
Bacchus
6,573
807
0
3,819
14,562
16,885
0
2,233
12,329
23,582
0
W
15,585
10,544
864
8,624
12,884
6,616
757
2,262
10,622
0
87,035
L
Artemis
The__Exiled
Artemis
11,675
6,833
0
4,081
13,399
5,912
0
3,729
9,670
0
56,179
W
6,936
2,881
0
5,358
11,820
6,430
969
2,472
9,348
0
68,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,947
Gold Earned
41,578
537
Minions Killed
411
0
Camps Cleared
0
1,623,503
Distance Traveled
1,523,021
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,765
485
34
2
0
329,058
6
W
King Arthur
9,489
593
135
8
0
321,365
3
L
Nu Wa
7,907
494
80
5
0
220,750
1
W
Eset
10,224
639
129
8
0
321,167
3
L
Gilgamesh
8,241
515
85
5
0
365,182
2
L
Bellona
9,208
576
126
8
0
331,458
0
W
Bacchus
9,554
597
32
2
0
310,981
4
W
Cupid
9,532
596
128
8
0
284,093
0
L
Artemis
8,457
529
86
5
0
276,573
1
W
Nemesis
9,148
572
113
7
0
385,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role