Player Matchup

He Bo
He Bo
ChrilleWiz6830
He Bo
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 51L
1,472 Elo+
Solo
Neith
Neith
Konekô
Neith
Level 77
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 68L
1,599 Elo+
Party 1
Xing Tian
Xing Tian
Onolisk
Xing Tian
Level 118
God Stats
1W - 1L
1,270 SR
Queue Stats
169W - 174L
1,475 Elo+
Solo
Hel
Hel
Rafols
Hel
Level 86
God Stats
2W - 2L
1,611 SR
Queue Stats
265W - 229L
1,503 Elo+
Solo
Medusa
Medusa
Taol
Medusa
Level 49
God Stats
2W - 0L
1,673 SR
Queue Stats
26W - 22L
1,587 Elo+
Party 1
Team Averages
Level 87
1,511 SR
1,527 Elo+

VS

Team Averages
Level 96
1,445 SR
1,501 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Devendzser
Ravana
Level 89
God Stats
0W - 2L
1,251 SR
Queue Stats
9W - 10L
1,578 Elo+
Solo
Cu Chulainn
Cu Chulainn
LightFlask
Cu Chulainn
Level 24
God Stats
0W - 2L
1,306 SR
Queue Stats
19W - 24L
1,437 Elo+
Party 2
Danzaburou
Danzaburou
Tireur de litr
Danzaburou
Level 146
God Stats
12W - 5L
1,669 SR
Queue Stats
827W - 820L
1,505 Elo+
Solo
Poseidon
Poseidon
iamlunase
Poseidon
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 115L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 3 / 16
11,034
920
17,978
12,909
5,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Konekô
Neith
17
5 / 3 / 14
10,337
861
10,779
11,274
5,971
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Onolisk
Xing Tian
13
0 / 4 / 17
8,786
732
3,885
14,364
16,008
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hel
Rafols
Hel
17
4 / 1 / 21
9,800
817
10,010
14,402
6,810
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
Taol
Medusa
17
8 / 3 / 17
10,612
884
20,303
12,197
6,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
4 / 3 / 6
9,061
755
12,861
12,958
12,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
Devendzser
Ravana
13
2 / 8 / 9
8,652
721
6,581
15,069
17,263
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
LightFlask
Cu Chulainn
15
4 / 4 / 9
9,092
758
16,415
18,551
23,304
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Tireur de litr
Danzaburou
15
3 / 4 / 9
9,352
779
11,504
13,051
8,005
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Poseidon
iamlunase
Poseidon
15
0 / 8 / 10
8,845
737
8,066
11,327
6,294
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
56
27
Kills
13
14
Deaths
27
85
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
4
3
6
2.33
W
10
3
16
6
L
Ravana
Devendzser
Ravana
2
8
9
0.81
W
Neith
Konekô
Neith
5
3
14
4
L
Cu Chulainn
LightFlask
Cu Chulainn
4
4
9
2.13
W
Xing Tian
Onolisk
Xing Tian
0
4
17
2.13
W
Hel
Rafols
Hel
4
1
21
14.5
W
Medusa
Taol
Medusa
8
3
17
5.5
L
Danzaburou
Tireur de litr
Danzaburou
3
4
9
1.88
L
Poseidon
iamlunase
Poseidon
0
8
10
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,955
Damage
55,427
65,146
Taken
70,956
40,919
Mitigated
66,945
33,611
Healing
24,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
12,861
1,473
8,209
5,938
12,958
12,079
188
6,518
6,440
24,450
0
W
17,978
831
1,473
888
12,909
5,620
1,236
4,841
8,068
35,587
0
L
Ravana
Devendzser
Ravana
6,581
1,430
396
933
15,069
17,263
10
6,958
8,111
0
8,116
W
Neith
Konekô
Neith
10,779
5,724
623
1,293
11,274
5,971
3,297
2,813
8,461
0
27,573
L
Cu Chulainn
LightFlask
Cu Chulainn
16,415
2,145
1,661
5,032
18,551
23,304
168
5,941
12,610
0
23,055
W
Xing Tian
Onolisk
Xing Tian
3,885
444
2,611
2,810
14,364
16,008
153
4,247
10,117
8,017
0
W
Hel
Rafols
Hel
10,010
1,333
13,302
9,154
14,402
6,810
951
4,862
9,540
19,952
0
W
Medusa
Taol
Medusa
20,303
7,614
1,069
388
12,197
6,510
2,503
4,164
8,033
0
37,799
L
Danzaburou
Tireur de litr
Danzaburou
11,504
4,542
250
616
13,051
8,005
1,167
6,320
6,731
0
24,594
L
Poseidon
iamlunase
Poseidon
8,066
657
208
942
11,327
6,294
161
6,136
5,191
23,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,569
Gold Earned
45,002
146
Minions Killed
110
0
Camps Cleared
0
1,029,083
Distance Traveled
1,030,685
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,061
755
30
3
0
225,744
0
W
He Bo
11,034
920
36
3
0
197,790
0
L
Ravana
8,652
721
1
0
0
194,184
0
W
Neith
10,337
861
58
5
0
169,134
0
L
Cu Chulainn
9,092
758
9
1
0
231,229
0
W
Xing Tian
8,786
732
2
0
0
239,575
0
W
Hel
9,800
817
21
2
0
213,673
0
W
Medusa
10,612
884
29
2
0
208,911
0
L
Danzaburou
9,352
779
35
3
0
194,315
0
L
Poseidon
8,845
737
35
3
0
185,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role