Player Matchup

Anhur
Anhur
 
Anhur
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
FingerStumps
Gilgamesh
Level 128
God Stats
1W - 1L
1,565 SR
Queue Stats
18W - 15L
1,477 Elo+
Party 1
Ah Puch
Ah Puch
LASERNEST
Ah Puch
Level 144
God Stats
2W - 0L
1,551 SR
Queue Stats
62W - 45L
1,590 Elo+
Solo
Discordia
Discordia
Lēgion
Discordia
Level 156
God Stats
7W - 5L
1,391 SR
Queue Stats
237W - 257L
1,521 Elo+
Solo
Hachiman
Hachiman
chewiebambooie
Hachiman
Level 23
God Stats
2W - 0L
1,713 SR
Queue Stats
2W - 2L
1,748 Elo+
Party 1
Team Averages
Level 103
1,544 SR
1,567 Elo+

VS

Team Averages
Level 142
1,555 SR
1,444 Elo+
Ao Kuang
Ao Kuang
Cariasr
Ao Kuang
Level 145
God Stats
5W - 5L
1,445 SR
Queue Stats
179W - 200L
1,505 Elo+
Solo
Raijin
Raijin
Elmonobeto
Raijin
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,130 Elo+
Solo
Ah Puch
Ah Puch
FROST 562x
Ah Puch
Level 145
God Stats
10W - 9L
1,547 SR
Queue Stats
469W - 466L
1,565 Elo+
Solo
Fenrir
Fenrir
GubbleBubble
Fenrir
Level 121
God Stats
1W - 3L
1,418 SR
Queue Stats
178W - 177L
1,535 Elo+
Solo
Fafnir
Fafnir
Mannymerkz
Fafnir
Level 154
God Stats
1W - 2L
1,863 SR
Queue Stats
332W - 302L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
4 / 3 / 15
10,298
736
10,782
9,700
3,979
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

Gilgamesh
FingerStumps
Gilgamesh
19
8 / 1 / 20
11,805
843
14,390
23,017
18,462
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
LASERNEST
Ah Puch
18
5 / 2 / 17
10,399
743
21,345
11,982
5,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
Lēgion
Discordia
19
10 / 1 / 14
11,552
825
21,569
11,102
4,997
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
14
3 / 4 / 13
9,221
659
9,167
9,403
3,803
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Cariasr
Ao Kuang
17
4 / 5 / 3
9,769
698
8,857
16,900
19,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Raijin
Elmonobeto
Raijin
16
2 / 7 / 3
9,708
693
10,317
13,798
7,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
FROST 562x
Ah Puch
17
3 / 6 / 4
10,217
730
22,360
15,698
9,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Fenrir
13
1 / 8 / 7
8,106
579
6,681
17,568
21,687
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fafnir
Mannymerkz
Fafnir
16
1 / 4 / 8
9,475
677
8,369
17,596
26,648
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
36
30
Kills
11
11
Deaths
30
79
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
3
15
3.83
L
Ao Kuang
Cariasr
Ao Kuang
4
5
3
1.1
L
Raijin
Elmonobeto
Raijin
2
7
3
0.5
L
Ah Puch
FROST 562x
Ah Puch
3
6
4
0.83
W
Gilgamesh
FingerStumps
Gilgamesh
8
1
20
18
L
Fenrir
1
8
7
0.56
W
Ah Puch
LASERNEST
Ah Puch
5
2
17
6.75
W
Discordia
Lēgion
Discordia
10
1
14
17
L
Fafnir
Mannymerkz
Fafnir
1
4
8
1.25
W
Hachiman
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,253
Damage
56,584
65,204
Taken
81,560
36,727
Mitigated
85,062
26,055
Healing
20,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
10,782
5,633
1,573
877
9,700
3,979
1,832
8,205
1,325
0
23,475
L
Ao Kuang
Cariasr
Ao Kuang
8,857
628
1,341
4,517
16,900
19,138
0
7,686
9,214
11,266
0
L
Raijin
Elmonobeto
Raijin
10,317
705
728
1,065
13,798
7,826
0
8,749
5,049
37,814
0
L
Ah Puch
FROST 562x
Ah Puch
22,360
1,014
631
2,313
15,698
9,763
0
11,038
4,660
37,821
0
W
Gilgamesh
FingerStumps
Gilgamesh
14,390
3,480
1,447
9,831
23,017
18,462
75
15,682
7,005
0
20,436
L
Fenrir
6,681
1,901
736
2,002
17,568
21,687
0
6,963
10,605
0
8,265
W
Ah Puch
LASERNEST
Ah Puch
21,345
990
1,168
4,244
11,982
5,486
820
9,335
2,501
35,257
0
W
Discordia
Lēgion
Discordia
21,569
540
2,644
3,428
11,102
4,997
413
7,912
2,823
45,344
0
L
Fafnir
Mannymerkz
Fafnir
8,369
2,038
2,395
4,789
17,596
26,648
0
8,478
9,118
14,701
0
W
Hachiman
9,167
6,087
0
843
9,403
3,803
1,384
7,612
1,647
0
16,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,275
Gold Earned
47,275
163
Minions Killed
137
0
Camps Cleared
0
1,319,680
Distance Traveled
1,167,754
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,298
736
40
3
0
240,292
0
L
Ao Kuang
9,769
698
12
1
0
249,539
0
L
Raijin
9,708
693
75
5
0
216,002
0
L
Ah Puch
10,217
730
40
3
0
197,975
0
W
Gilgamesh
11,805
843
11
1
0
274,380
0
L
Fenrir
8,106
579
2
0
0
248,348
0
W
Ah Puch
10,399
743
36
3
0
246,965
0
W
Discordia
11,552
825
52
4
0
320,442
0
L
Fafnir
9,475
677
8
1
0
255,890
0
W
Hachiman
9,221
659
24
2
0
237,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role