Player Matchup

Zhong Kui
Zhong Kui
Eastsid3
Zhong Kui
Level 87
God Stats
7W - 7L
1,530 SR
Queue Stats
67W - 68L
1,452 Elo+
Party 1
Nemesis
Nemesis
Fotee
Nemesis
Level 83
God Stats
8W - 5L
1,504 SR
Queue Stats
54W - 44L
1,455 Elo+
Solo
Xing Tian
Xing Tian
ItsNoCalls
Xing Tian
Level 148
God Stats
8W - 8L
1,368 SR
Queue Stats
169W - 179L
1,396 Elo+
Party 1
Tyr
Tyr
Pakocerati
Tyr
Level 146
God Stats
4W - 5L
1,154 SR
Queue Stats
484W - 450L
1,500 Elo+
Solo
Poseidon
Poseidon
TroubledService
Poseidon
Level 116
God Stats
5W - 7L
1,432 SR
Queue Stats
201W - 195L
1,413 Elo+
Party 1
Team Averages
Level 116
1,397 SR
1,443 Elo+

VS

Team Averages
Level 90
1,544 SR
1,434 Elo+
Martichoras
Martichoras
HTLSimp
Martichoras
Level 89
God Stats
8W - 12L
1,340 SR
Queue Stats
330W - 289L
1,458 Elo+
Solo
Maui
Maui
Majordaddyizzuez
Maui
Level 89
God Stats
43W - 50L
1,468 SR
Queue Stats
266W - 328L
1,340 Elo+
Solo
Merlin
Merlin
Temrjava
Merlin
Level 61
God Stats
36W - 37L
1,441 SR
Queue Stats
144W - 144L
1,439 Elo+
Solo
Kali
Kali
houndddogsss
Kali
Level 141
God Stats
2W - 2L
1,771 SR
Queue Stats
108W - 105L
1,462 Elo+
Solo
Raijin
Raijin
robot_jo
Raijin
Level 68
God Stats
2W - 2L
1,700 SR
Queue Stats
278W - 262L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Eastsid3
Zhong Kui
15
5 / 2 / 7
9,479
558
11,119
16,579
12,455
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
Fotee
Nemesis
18
8 / 0 / 5
11,250
662
7,286
13,079
6,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
ItsNoCalls
Xing Tian
14
3 / 2 / 9
9,235
543
6,480
15,387
16,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
7 / 4 / 4
10,554
621
12,316
18,551
11,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
16
4 / 3 / 6
9,604
565
13,158
8,175
2,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
HTLSimp
Martichoras
15
4 / 3 / 1
8,864
521
9,923
10,660
4,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 4 / 2
7,085
417
2,965
12,827
9,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
Temrjava
Merlin
13
0 / 6 / 3
8,022
472
8,552
11,953
4,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
3 / 8 / 2
8,427
496
7,308
19,680
9,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
robot_jo
Raijin
13
2 / 6 / 1
8,093
476
8,205
13,111
5,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
27
Kills
9
11
Deaths
27
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Eastsid3
Zhong Kui
5
2
7
4.25
W
Nemesis
Fotee
Nemesis
8
0
5
10.5
L
Martichoras
HTLSimp
Martichoras
4
3
1
1.5
W
Xing Tian
ItsNoCalls
Xing Tian
3
2
9
3.75
L
0
4
2
0.25
W
7
4
4
2.25
L
Merlin
Temrjava
Merlin
0
6
3
0.25
W
Poseidon
4
3
6
2.33
L
3
8
2
0.5
L
Raijin
robot_jo
Raijin
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,359
Damage
36,953
71,771
Taken
68,231
49,920
Mitigated
33,756
24,132
Healing
11,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Eastsid3
Zhong Kui
11,119
1,983
80
8,635
16,579
12,455
725
7,688
8,839
56,350
0
W
Nemesis
Fotee
Nemesis
7,286
3,818
0
4,238
13,079
6,284
3,414
1,151
11,872
0
114,212
L
Martichoras
HTLSimp
Martichoras
9,923
2,879
0
2,959
10,660
4,643
556
5,470
4,910
0
78,266
W
Xing Tian
ItsNoCalls
Xing Tian
6,480
839
0
2,256
15,387
16,328
114
2,415
12,910
22,726
0
L
2,965
839
141
3,762
12,827
9,932
0
7,163
5,244
13,832
0
W
12,316
1,438
0
7,237
18,551
11,900
693
6,354
11,665
0
80,665
L
Merlin
Temrjava
Merlin
8,552
799
0
67
11,953
4,400
0
1,846
10,089
48,891
0
W
Poseidon
13,158
2,784
0
1,686
8,175
2,953
1,414
1,400
6,763
78,538
0
L
7,308
3,632
0
3,491
19,680
9,068
0
7,865
11,725
0
50,190
L
Raijin
robot_jo
Raijin
8,205
1,077
0
950
13,111
5,713
0
7,567
5,506
58,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,122
Gold Earned
40,491
540
Minions Killed
408
0
Camps Cleared
0
1,835,624
Distance Traveled
1,560,688
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,479
558
81
5
0
319,552
0
W
Nemesis
11,250
662
173
10
0
464,381
1
L
Martichoras
8,864
521
126
7
0
323,526
1
W
Xing Tian
9,235
543
17
1
0
344,594
3
L
Maui
7,085
417
24
1
0
312,523
5
W
Tyr
10,554
621
129
8
0
357,867
0
L
Merlin
8,022
472
89
5
0
300,249
0
W
Poseidon
9,604
565
140
8
0
349,230
0
L
Kali
8,427
496
75
4
0
325,955
0
L
Raijin
8,093
476
94
6
0
298,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role