Player Matchup

Olorun
Olorun
IgneoBell
Olorun
Level 139
God Stats
3W - 4L
1,848 SR
Queue Stats
173W - 177L
1,410 Elo+
Party 3
Skadi
Skadi
KAY117
Skadi
Level 159
God Stats
0W - 1L
1,746 SR
Queue Stats
183W - 176L
1,457 Elo+
Party 3
Jormungandr
Jormungandr
Mimikyu125
Jormungandr
Level 55
God Stats
75W - 57L
1,541 SR
Queue Stats
349W - 328L
1,428 Elo+
Party 2
Ne Zha
Ne Zha
Wir_sind_CARNAGE
Ne Zha
Level 115
God Stats
4W - 3L
1,573 SR
Queue Stats
232W - 252L
1,489 Elo+
Party 2
Tiamat
Tiamat
wild-reptil
Tiamat
Level 18
God Stats
1W - 5L
1,500 SR
Queue Stats
15W - 27L
1,296 Elo+
Party 2
Team Averages
Level 97
1,642 SR
1,416 Elo+

VS

Team Averages
Level 58
1,458 SR
1,414 Elo+
Medusa
Medusa
EndlessImpact
Medusa
Level 18
God Stats
2W - 0L
1,493 SR
Queue Stats
15W - 16L
1,371 Elo+
Party 1
Arachne
Arachne
JayR307
Arachne
Level 68
God Stats
15W - 10L
1,536 SR
Queue Stats
26W - 35L
1,352 Elo+
Party 1
Fafnir
Fafnir
jaimelabaguette1
Fafnir
Level 118
God Stats
6W - 8L
1,401 SR
Queue Stats
144W - 144L
1,499 Elo+
Solo
Zeus
Zeus
kingpuma1
Zeus
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 2L
1,582 Elo+
Solo
Tyr
Tyr
kkSebi7280
Tyr
Level 17
God Stats
2W - 2L
1,360 SR
Queue Stats
15W - 26L
1,264 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
IgneoBell
Olorun
9
1 / 0 / 4
5,629
563
4,335
4,588
1,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
KAY117
Skadi
4
0 / 0 / 1
4,310
431
552
1,449
339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Mimikyu125
Jormungandr
9
2 / 2 / 3
6,060
606
2,971
7,271
5,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
4 / 3 / 2
6,542
654
4,612
8,863
3,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
10
0 / 0 / 0
5,156
516
3,979
2,884
1,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 1
4,769
477
4,679
8,241
2,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
JayR307
Arachne
10
1 / 0 / 1
5,564
556
1,604
6,295
2,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 1 / 2
5,632
563
2,504
5,283
5,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zeus
9
0 / 2 / 1
5,393
539
1,996
4,224
1,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 0
6,007
601
723
7,483
5,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
7
Kills
3
5
Deaths
7
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
4
1
0.38
L
Olorun
IgneoBell
Olorun
1
0
4
3
W
Arachne
JayR307
Arachne
1
0
1
1.5
L
Skadi
KAY117
Skadi
0
0
1
0.5
L
Jormungandr
Mimikyu125
Jormungandr
2
2
3
1.75
L
4
3
2
1.67
W
1
1
2
2
W
Zeus
0
2
1
0.25
W
0
0
0
0
L
Tiamat
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,449
Damage
11,506
25,055
Taken
31,526
11,833
Mitigated
17,833
7,218
Healing
10,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,679
2,030
0
1,831
8,241
2,909
17
3,544
4,697
0
29,876
L
Olorun
IgneoBell
Olorun
4,335
1,767
99
1,590
4,588
1,699
975
1,165
3,423
35,400
0
W
Arachne
JayR307
Arachne
1,604
791
0
3,049
6,295
2,660
0
469
5,826
0
42,537
L
Skadi
KAY117
Skadi
552
238
0
500
1,449
339
0
520
929
0
11,341
L
Jormungandr
Mimikyu125
Jormungandr
2,971
809
0
2,086
7,271
5,371
189
939
6,332
22,888
0
L
4,612
1,497
0
1,872
8,863
3,223
0
1,876
6,987
0
46,407
W
2,504
459
69
2,108
5,283
5,689
9
2,321
2,962
11,167
0
W
Zeus
1,996
209
0
435
4,224
1,210
44
972
3,252
28,866
0
W
723
34
0
3,491
7,483
5,365
0
3,979
3,504
0
42,124
L
Tiamat
3,979
946
0
1,071
2,884
1,201
0
0
2,884
24,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,697
Gold Earned
27,365
246
Minions Killed
279
0
Camps Cleared
0
878,250
Distance Traveled
1,006,330
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
4,769
477
50
5
0
198,465
0
L
Olorun
5,629
563
69
7
0
180,927
1
W
Arachne
5,564
556
76
8
0
223,857
0
L
Skadi
4,310
431
22
2
0
109,250
0
L
Jormungandr
6,060
606
38
4
0
198,187
0
L
Ne Zha
6,542
654
71
7
0
213,432
3
W
Fafnir
5,632
563
14
1
0
216,537
0
W
Zeus
5,393
539
56
6
0
184,288
2
W
Tyr
6,007
601
83
8
0
183,183
0
L
Tiamat
5,156
516
46
5
0
176,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role