Player Matchup

Geb
Geb
Gold IV
ByQuIzZ
Geb
Gold IV
Level 149
God Stats
1W - 1L
1,310 SR
Queue Stats
79W - 64L
1,616 MMR
Party 2
Tyr
Tyr
Gold I
Daian12
Tyr
Gold I
Level 120
God Stats
27W - 20L
1,585 SR
Queue Stats
68W - 53L
1,715 MMR
Party 2
Janus
Janus
Gold I
Gavitoz
Janus
Gold I
Level 189
God Stats
6W - 2L
1,697 SR
Queue Stats
233W - 219L
1,626 MMR
Solo
Nemesis
Nemesis
Gold I
Kxldr
Nemesis
Gold I
Level 154
God Stats
3W - 1L
1,801 SR
Queue Stats
37W - 18L
1,812 MMR
Party 3
Skadi
Skadi
Gold V
iiSToRMzZzii
Skadi
Gold V
Level 148
God Stats
2W - 1L
1,373 SR
Queue Stats
69W - 66L
1,431 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 152
1,553 SR
1,640 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 143
1,447 SR
1,641 MMR
Chiron
Chiron
Platinum V
Ballzheimerz
Chiron
Platinum V
Level 128
God Stats
1W - 3L
1,351 SR
Queue Stats
235W - 224L
1,652 MMR
Solo
Ganesha
Ganesha
Platinum V
MaejorKeviinPG
Ganesha
Platinum V
Level 158
God Stats
11W - 11L
1,641 SR
Queue Stats
457W - 444L
1,645 MMR
Solo
King Arthur
King Arthur
Gold IV
PalmTopTiger2
King Arthur
Gold IV
Level 146
God Stats
5W - 7L
1,424 SR
Queue Stats
124W - 128L
1,478 MMR
Party 1
Ravana
Ravana
Platinum III
TsumikiiMiniwa
Ravana
Platinum III
Level 182
God Stats
4W - 9L
1,448 SR
Queue Stats
417W - 409L
1,812 MMR
Party 1
Chang'e
Chang'e
Gold II
itz_Palkia_
Chang'e
Gold II
Level 101
God Stats
0W - 4L
1,372 SR
Queue Stats
295W - 304L
1,615 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
5
0 / 1 / 0
3,499
700
866
3,242
1,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tyr
8
1 / 0 / 0
4,432
886
2,128
4,172
1,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
Gavitoz
Janus
7
3 / 0 / 1
4,488
898
2,689
1,691
356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Kxldr
Nemesis
7
1 / 1 / 3
4,176
835
3,151
4,174
1,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

5
0 / 2 / 2
3,282
656
1,736
3,457
896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
SerqetHachimanMartichorasAo Kuang

VS

Bans
ThorSusanoHe BoKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
6
1 / 1 / 1
3,608
722
3,620
2,633
785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
1 / 1 / 1
3,671
734
600
3,861
1,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

King Arthur
PalmTopTiger2
King Arthur
6
0 / 1 / 0
3,403
681
1,831
4,630
3,280
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

7
1 / 1 / 1
3,950
790
1,766
2,805
933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
itz_Palkia_
Chang'e
7
1 / 1 / 1
3,934
787
2,130
3,558
974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
5
Kills
4
4
Deaths
5
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chiron
1
1
1
1.5
W
Geb
0
1
0
0
W
Tyr
1
0
0
1
W
Janus
Gavitoz
Janus
3
0
1
3.5
W
Nemesis
Kxldr
Nemesis
1
1
3
2.5
L
1
1
1
1.5
L
King Arthur
PalmTopTiger2
King Arthur
0
1
0
0
L
1
1
1
1.5
W
0
2
2
0.5
L
Chang'e
itz_Palkia_
Chang'e
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,570
Damage
9,947
16,736
Taken
17,487
5,817
Mitigated
7,759
5,625
Healing
5,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
3,620
1,991
197
535
2,633
785
0
1,118
1,455
0
19,338
W
Geb
866
172
0
1,271
3,242
1,763
0
382
2,860
8,736
0
W
Tyr
2,128
483
0
2,356
4,172
1,607
0
0
4,172
0
29,325
W
Janus
Gavitoz
Janus
2,689
420
0
500
1,691
356
0
349
1,342
20,580
0
W
Nemesis
Kxldr
Nemesis
3,151
1,719
0
863
4,174
1,195
44
949
3,225
0
20,761
L
600
253
53
1,002
3,861
1,787
0
496
3,365
5,957
0
L
King Arthur
PalmTopTiger2
King Arthur
1,831
337
0
1,289
4,630
3,280
0
0
4,630
0
15,267
L
1,766
460
0
1,041
2,805
933
0
739
1,986
0
19,191
W
1,736
625
0
635
3,457
896
0
1,050
2,407
0
14,857
L
Chang'e
itz_Palkia_
Chang'e
2,130
126
200
1,589
3,558
974
0
968
2,496
19,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,877
Gold Earned
18,566
178
Minions Killed
152
0
Camps Cleared
0
613,384
Distance Traveled
563,716
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
3,608
722
44
9
0
107,704
1
W
Geb
3,499
700
5
1
0
121,690
1
W
Tyr
4,432
886
51
10
0
124,735
0
W
Janus
4,488
898
43
9
0
115,159
0
W
Nemesis
4,176
835
43
9
0
154,821
0
L
Ganesha
3,671
734
1
0
0
81,613
3
L
King Arthur
3,403
681
22
4
0
121,709
0
L
Ravana
3,950
790
47
9
0
132,048
0
W
Skadi
3,282
656
36
7
0
96,979
0
L
Chang'e
3,934
787
38
8
0
120,642
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role