Player Matchup

Neith
Neith
 
Neith
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
Ascendingcoma29
Shiva
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 104L
1,377 Elo+
Party 4
Poseidon
Poseidon
Dhakros11
Poseidon
Level 83
God Stats
53W - 68L
1,472 SR
Queue Stats
108W - 145L
1,344 Elo+
Solo
Chaac
Chaac
Habibisito
Chaac
Level 56
God Stats
44W - 42L
1,535 SR
Queue Stats
287W - 302L
1,430 Elo+
Party 2
Cliodhna
Cliodhna
Matt De Fonte
Cliodhna
Level 147
God Stats
14W - 21L
1,425 SR
Queue Stats
433W - 432L
1,443 Elo+
Party 4
Team Averages
Level 85
1,486 SR
1,419 Elo+

VS

Team Averages
Level 79
1,521 SR
1,409 Elo+
Nu Wa
Nu Wa
Butsky
Nu Wa
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 50L
1,422 Elo+
Party 3
Cliodhna
Cliodhna
NappyWarlord
Cliodhna
Level 68
God Stats
0W - 1L
1,319 SR
Queue Stats
3W - 3L
1,478 Elo+
Party 1
Jing Wei
Jing Wei
Nic077
Jing Wei
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 125L
1,267 Elo+
Party 3
Cerberus
Cerberus
Tashinatsu
Cerberus
Level 128
God Stats
4W - 3L
1,633 SR
Queue Stats
311W - 287L
1,395 Elo+
Solo
Horus
Horus
WasabiBoiWonder
Horus
Level 103
God Stats
1W - 2L
1,652 SR
Queue Stats
22W - 18L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
2 / 1 / 4
9,332
549
8,102
11,727
4,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 2 / 6
9,315
548
7,035
10,446
6,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
Dhakros11
Poseidon
15
4 / 1 / 4
9,778
575
8,200
6,467
2,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
14
1 / 0 / 8
8,539
502
5,203
13,164
12,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cliodhna
Matt De Fonte
Cliodhna
16
7 / 2 / 4
9,930
584
8,903
15,438
6,188
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Butsky
Nu Wa
13
0 / 4 / 2
8,073
475
5,889
9,096
3,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cliodhna
NappyWarlord
Cliodhna
14
2 / 3 / 1
8,381
493
9,120
13,721
5,566
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
Nic077
Jing Wei
14
0 / 2 / 0
8,065
474
3,186
9,116
3,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Tashinatsu
Cerberus
11
1 / 5 / 1
7,574
446
4,924
15,374
11,651
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

14
3 / 4 / 2
8,890
523
6,980
14,089
9,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
17
Kills
6
6
Deaths
18
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
4
4
W
3
2
6
3
L
Nu Wa
Butsky
Nu Wa
0
4
2
0.25
W
Poseidon
Dhakros11
Poseidon
4
1
4
6
W
Chaac
1
0
8
5
W
Cliodhna
Matt De Fonte
Cliodhna
7
2
4
4.5
L
Cliodhna
NappyWarlord
Cliodhna
2
3
1
0.83
L
Jing Wei
Nic077
Jing Wei
0
2
0
0
L
Cerberus
Tashinatsu
Cerberus
1
5
1
0.3
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,443
Damage
30,099
57,242
Taken
61,396
31,629
Mitigated
32,669
22,479
Healing
15,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,102
2,120
106
6,281
11,727
4,685
2,808
2,777
8,950
0
81,909
W
7,035
1,179
0
1,671
10,446
6,280
599
1,428
9,018
159
49,418
L
Nu Wa
Butsky
Nu Wa
5,889
1,397
24
788
9,096
3,077
82
3,242
5,503
57,594
0
W
Poseidon
Dhakros11
Poseidon
8,200
885
0
855
6,467
2,103
295
1,458
5,009
63,027
0
W
Chaac
5,203
468
0
7,940
13,164
12,373
542
2,912
10,252
252
49,303
W
Cliodhna
Matt De Fonte
Cliodhna
8,903
893
0
5,626
15,438
6,188
162
3,077
12,361
0
71,985
L
Cliodhna
NappyWarlord
Cliodhna
9,120
596
0
2,843
13,721
5,566
0
1,866
11,702
0
68,704
L
Jing Wei
Nic077
Jing Wei
3,186
2,551
0
2,426
9,116
3,166
0
526
8,181
0
55,366
L
Cerberus
Tashinatsu
Cerberus
4,924
292
0
5,783
15,374
11,651
0
1,573
13,307
34,716
0
L
6,980
2,832
350
2,931
14,089
9,209
459
766
13,261
0
58,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,894
Gold Earned
40,983
480
Minions Killed
478
0
Camps Cleared
0
1,725,492
Distance Traveled
1,553,496
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,332
549
140
8
0
314,575
0
W
Shiva
9,315
548
76
4
0
339,713
0
L
Nu Wa
8,073
475
102
6
0
282,055
0
W
Poseidon
9,778
575
116
7
0
358,921
3
W
Chaac
8,539
502
57
3
0
324,443
5
W
Cliodhna
9,930
584
91
5
0
387,840
2
L
Cliodhna
8,381
493
110
6
0
362,304
0
L
Jing Wei
8,065
474
101
6
0
348,330
0
L
Cerberus
7,574
446
70
4
0
261,062
0
L
Horus
8,890
523
95
6
0
299,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role