Player Matchup

Cupid
Cupid
DuckSnuggler
Cupid
Level 126
God Stats
1W - 6L
1,455 SR
Queue Stats
152W - 183L
1,459 Elo+
Solo
Serqet
Serqet
Entrsndmn601
Serqet
Level 124
God Stats
3W - 3L
1,494 SR
Queue Stats
196W - 169L
1,490 Elo+
Party 4
Sol
Sol
FiggBucker
Sol
Level 87
God Stats
29W - 35L
1,462 SR
Queue Stats
647W - 680L
1,447 Elo+
Party 2
Tyr
Tyr
Wildtaco2
Tyr
Level 28
God Stats
4W - 6L
1,500 SR
Queue Stats
37W - 42L
1,422 Elo+
Party 4
Jormungandr
Jormungandr
sharp_corporal5
Jormungandr
Level 28
God Stats
4W - 3L
1,361 SR
Queue Stats
116W - 139L
1,253 Elo+
Party 2
Team Averages
Level 79
1,454 SR
1,414 Elo+

VS

Team Averages
Level 87
1,442 SR
1,386 Elo+
Ao Kuang
Ao Kuang
BigSlime1879
Ao Kuang
Level 33
God Stats
2W - 3L
1,283 SR
Queue Stats
30W - 50L
1,379 Elo+
Party 3
Sun Wukong
Sun Wukong
Duval Goyim
Sun Wukong
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 60L
1,449 Elo+
Party 3
Hades
Hades
MasterWaffles15
Hades
Level 133
God Stats
2W - 2L
1,466 SR
Queue Stats
96W - 102L
1,423 Elo+
Party 3
Neith
Neith
Shonuff489
Neith
Level 27
God Stats
5W - 2L
1,462 SR
Queue Stats
14W - 16L
1,268 Elo+
Party 1
Persephone
Persephone
SonicKai348
Persephone
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 51L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
7,623
424
2,573
9,966
4,014
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
16
8 / 6 / 0
10,389
577
14,824
15,889
7,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

14
3 / 4 / 3
10,227
568
10,110
16,890
7,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 5 / 4
8,075
449
7,785
17,971
16,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jormungandr
sharp_corporal5
Jormungandr
14
2 / 2 / 3
9,009
501
5,199
15,675
16,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BigSlime1879
Ao Kuang
13
4 / 6 / 3
8,540
474
10,305
16,645
6,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Duval Goyim
Sun Wukong
13
3 / 0 / 5
9,081
505
7,829
11,468
12,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
9 / 1 / 1
10,597
589
13,508
16,137
14,220
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
13
1 / 0 / 5
7,386
410
10,492
8,858
3,512
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
SonicKai348
Persephone
13
2 / 8 / 6
8,989
499
8,710
13,333
4,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
39
14
Kills
19
19
Deaths
15
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
BigSlime1879
Ao Kuang
4
6
3
0.92
L
0
2
1
0.25
W
Sun Wukong
Duval Goyim
Sun Wukong
3
0
5
5.5
L
Serqet
8
6
0
1.33
L
3
4
3
1.13
W
9
1
1
9.5
W
Neith
1
0
5
3.5
W
Persephone
SonicKai348
Persephone
2
8
6
0.63
L
1
5
4
0.6
L
Jormungandr
sharp_corporal5
Jormungandr
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,491
Damage
50,844
76,391
Taken
66,441
51,529
Mitigated
41,921
17,601
Healing
19,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
BigSlime1879
Ao Kuang
10,305
3,518
0
4,745
16,645
6,717
248
5,092
11,553
54,187
0
L
2,573
1,085
383
3,486
9,966
4,014
1,397
2,415
7,551
0
50,246
W
Sun Wukong
Duval Goyim
Sun Wukong
7,829
821
0
2,438
11,468
12,623
68
3,444
7,715
0
39,319
L
Serqet
14,824
2,940
0
350
15,889
7,003
0
6,641
9,248
0
73,790
L
10,110
3,641
295
8,215
16,890
7,071
4,799
6,070
10,820
81,978
0
W
13,508
1,210
31
8,793
16,137
14,220
606
790
14,696
93,089
0
W
Neith
10,492
4,273
0
1,865
8,858
3,512
499
3,130
5,254
0
43,001
W
Persephone
SonicKai348
Persephone
8,710
698
35
1,332
13,333
4,849
914
3,601
9,608
58,375
0
L
7,785
1,518
0
2,501
17,971
16,608
0
10,767
7,204
0
41,764
L
Jormungandr
sharp_corporal5
Jormungandr
5,199
1,751
0
2,371
15,675
16,833
180
6,630
9,045
42,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,323
Gold Earned
44,593
445
Minions Killed
372
0
Camps Cleared
0
1,708,005
Distance Traveled
1,694,541
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,540
474
69
4
0
340,947
1
L
Cupid
7,623
424
100
6
0
286,268
0
W
Sun Wukong
9,081
505
61
3
0
381,568
0
L
Serqet
10,389
577
89
5
0
424,990
0
L
Sol
10,227
568
133
7
0
298,654
0
W
Hades
10,597
589
124
7
0
326,586
1
W
Neith
7,386
410
50
3
0
310,757
0
W
Persephone
8,989
499
68
4
0
334,683
0
L
Tyr
8,075
449
65
4
0
364,873
0
L
Jormungandr
9,009
501
58
3
0
333,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role