Player Matchup

Chaac
Chaac
BLJx2273x
Chaac
Level 125
God Stats
1W - 1L
1,439 SR
Queue Stats
47W - 46L
1,500 Elo+
Solo
Ganesha
Ganesha
Pirranaconda
Ganesha
Level 131
God Stats
19W - 3L
1,754 SR
Queue Stats
199W - 86L
1,584 Elo+
Party 3
Yu Huang
Yu Huang
Ramethorn
Yu Huang
Level 123
God Stats
2W - 0L
1,760 SR
Queue Stats
100W - 37L
1,658 Elo+
Party 3
Sun Wukong
Sun Wukong
lawrence_wolfxX
Sun Wukong
Level 26
God Stats
71W - 77L
1,452 SR
Queue Stats
168W - 211L
1,431 Elo+
Party 2
Hel
Hel
notZIRC
Hel
Level 61
God Stats
14W - 10L
1,646 SR
Queue Stats
522W - 507L
1,470 Elo+
Party 2
Team Averages
Level 93
1,610 SR
1,529 Elo+

VS

Team Averages
Level 23
1,524 SR
1,419 Elo+
Surtr
Surtr
Anonymous34118
Surtr
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,489 Elo+
Party 4
Vamana
Vamana
Shaggz126
Vamana
Level 24
God Stats
5W - 10L
1,567 SR
Queue Stats
27W - 35L
1,324 Elo+
Party 1
Jing Wei
Jing Wei
SmurfitySmurfson
Jing Wei
Level 28
God Stats
54W - 39L
1,577 SR
Queue Stats
218W - 206L
1,501 Elo+
Party 4
Bellona
Bellona
TwistedT4727
Bellona
Level 3
God Stats
1W - 3L
1,474 SR
Queue Stats
1W - 3L
1,489 Elo+
Party 4
Cliodhna
Cliodhna
TyAT101
Cliodhna
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 43L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BLJx2273x
Chaac
19
4 / 4 / 9
11,435
762
15,374
22,889
43,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
Pirranaconda
Ganesha
18
0 / 2 / 19
11,875
792
15,664
16,726
29,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Yu Huang
Ramethorn
Yu Huang
19
4 / 0 / 5
11,606
774
14,698
8,164
8,894
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
lawrence_wolfxX
Sun Wukong
19
8 / 3 / 2
12,001
800
12,036
15,241
9,704
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hel
19
6 / 0 / 11
12,004
800
10,276
9,962
13,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 5
9,933
662
11,246
20,468
21,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vamana
Shaggz126
Vamana
18
3 / 3 / 4
10,707
714
10,543
18,004
20,121
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
2 / 7 / 1
10,055
670
8,997
19,538
8,130
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bellona
TwistedT4727
Bellona
15
0 / 4 / 1
8,944
596
2,282
10,952
12,524
Cliodhna
TyAT101
Cliodhna
18
3 / 5 / 4
10,612
707
13,319
14,385
6,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
24
22
Kills
9
9
Deaths
22
46
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
3
5
1.17
W
Chaac
BLJx2273x
Chaac
4
4
9
2.13
W
Ganesha
Pirranaconda
Ganesha
0
2
19
4.75
W
Yu Huang
Ramethorn
Yu Huang
4
0
5
6.5
L
Vamana
Shaggz126
Vamana
3
3
4
1.67
L
2
7
1
0.36
L
Bellona
TwistedT4727
Bellona
0
4
1
0.13
L
Cliodhna
TyAT101
Cliodhna
3
5
4
1
W
Sun Wukong
lawrence_wolfxX
Sun Wukong
8
3
2
3
W
Hel
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,048
Damage
46,387
72,982
Taken
83,347
105,162
Mitigated
68,919
30,895
Healing
10,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,246
2,816
0
3,462
20,468
21,827
0
9,894
10,226
413
30,460
W
Chaac
BLJx2273x
Chaac
15,374
1,398
75
8,604
22,889
43,394
0
91
22,763
0
47,991
W
Ganesha
Pirranaconda
Ganesha
15,664
1,260
782
2,586
16,726
29,959
441
63
16,416
37,474
0
W
Yu Huang
Ramethorn
Yu Huang
14,698
2,495
0
522
8,164
8,894
1,678
68
8,011
59,210
0
L
Vamana
Shaggz126
Vamana
10,543
5,544
0
3,342
18,004
20,121
0
10,999
6,855
0
39,301
L
8,997
7,351
0
1,754
19,538
8,130
176
8,886
10,127
0
32,567
L
Bellona
TwistedT4727
Bellona
2,282
930
32
1,320
10,952
12,524
0
3,908
6,801
0
9,996
L
Cliodhna
TyAT101
Cliodhna
13,319
2,553
0
668
14,385
6,317
0
6,951
7,200
0
36,204
W
Sun Wukong
lawrence_wolfxX
Sun Wukong
12,036
3,156
0
5,139
15,241
9,704
2,026
150
14,732
0
38,823
W
Hel
10,276
1,000
6,401
6,786
9,962
13,211
1,409
41
9,921
34,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,921
Gold Earned
50,251
349
Minions Killed
217
0
Camps Cleared
0
1,543,593
Distance Traveled
1,427,336
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,933
662
43
3
0
296,845
0
W
Chaac
11,435
762
89
6
0
345,024
0
W
Ganesha
11,875
792
6
0
0
311,992
0
W
Yu Huang
11,606
774
114
8
0
296,016
0
L
Vamana
10,707
714
59
4
0
329,349
6
L
Jing Wei
10,055
670
51
3
0
282,191
1
L
Bellona
8,944
596
11
1
0
218,812
1
L
Cliodhna
10,612
707
53
4
0
300,139
0
W
Sun Wukong
12,001
800
70
5
0
303,527
0
W
Hel
12,004
800
70
5
0
287,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role