Player Matchup

Cthulhu
Cthulhu
Gold IV
AwkwardFocaccia
Cthulhu
Gold IV
Level 66
God Stats
5W - 1L
1,597 SR
Queue Stats
16W - 12L
1,518 MMR
Party 1
Hercules
Hercules
Gold III
QuickBen6
Hercules
Gold III
Level 86
God Stats
4W - 2L
1,699 SR
Queue Stats
17W - 12L
1,485 MMR
Party 1
Kuzenbo
Kuzenbo
Gold III
pahmeh
Kuzenbo
Gold III
Level 86
God Stats
19W - 11L
1,661 SR
Queue Stats
20W - 14L
1,577 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 79
1,652 SR
1,527 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 125
1,460 SR
1,527 MMR
Vamana
Vamana
Bronze III
ImJustToNob3
Vamana
Bronze III
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Janus
Janus
Gold II
TohaDro
Janus
Gold II
Level 156
God Stats
0W - 3L
1,383 SR
Queue Stats
348W - 335L
1,540 MMR
Solo
Artemis
Artemis
Gold I
xFadedxTTVx
Artemis
Gold I
Level 155
God Stats
5W - 6L
1,497 SR
Queue Stats
101W - 95L
1,540 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 8
9,658
805
7,433
9,464
10,145
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
QuickBen6
Hercules
13
5 / 1 / 6
9,823
819
9,386
9,355
9,371
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
pahmeh
Kuzenbo
12
4 / 1 / 5
9,562
797
6,975
9,221
9,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AphroditeAchillesGebAo KuangMartichoras

VS

Bans
Ix ChelAresMorgan Le FayKhepriBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
11
1 / 3 / 3
8,836
736
3,350
10,202
9,023
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
TohaDro
Janus
12
2 / 4 / 2
9,090
758
9,312
7,798
3,352
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
xFadedxTTVx
Artemis
11
1 / 5 / 2
8,528
711
5,225
9,418
4,040
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
12
Kills
4
4
Deaths
12
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
2
8
3.5
L
Vamana
1
3
3
0.83
W
Hercules
QuickBen6
Hercules
5
1
6
8
L
Janus
TohaDro
Janus
2
4
2
0.75
W
Kuzenbo
pahmeh
Kuzenbo
4
1
5
6.5
L
Artemis
xFadedxTTVx
Artemis
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,794
Damage
17,887
28,040
Taken
27,418
29,254
Mitigated
16,415
3,856
Healing
2,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,433
547
454
780
9,464
10,145
0
2,885
6,579
28,063
888
L
Vamana
3,350
480
0
413
10,202
9,023
0
5,558
4,644
0
19,345
W
Hercules
QuickBen6
Hercules
9,386
1,903
0
2,622
9,355
9,371
93
3,113
6,242
0
26,623
L
Janus
TohaDro
Janus
9,312
123
75
946
7,798
3,352
0
4,558
3,240
35,000
0
W
Kuzenbo
pahmeh
Kuzenbo
6,975
2,155
0
0
9,221
9,738
0
4,374
4,847
37,131
0
L
Artemis
xFadedxTTVx
Artemis
5,225
1,841
0
770
9,418
4,040
0
4,275
5,143
0
33,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,043
Gold Earned
26,454
119
Minions Killed
139
0
Camps Cleared
0
704,116
Distance Traveled
668,179
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,658
805
35
3
0
232,807
1
L
Vamana
8,836
736
26
2
0
227,049
0
W
Hercules
9,823
819
32
3
0
234,656
0
L
Janus
9,090
758
58
5
0
242,209
0
W
Kuzenbo
9,562
797
52
4
0
236,653
0
L
Artemis
8,528
711
55
5
0
198,921
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role