Player Matchup

Merlin
Merlin
 
Merlin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
 
Osiris
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Akylla77
Baron Samedi
Level 113
God Stats
11W - 4L
1,658 SR
Queue Stats
409W - 392L
1,413 Elo+
Solo
Mercury
Mercury
Batatoso
Mercury
Level 53
God Stats
6W - 4L
1,290 SR
Queue Stats
19W - 20L
1,516 Elo+
Solo
Team Averages
Level 122
1,490 SR
1,486 Elo+

VS

Team Averages
Level 142
1,544 SR
1,498 Elo+
Artemis
Artemis
 
Artemis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
CUSHAISHANGUE
Horus
Level 96
God Stats
1W - 2L
1,500 SR
Queue Stats
163W - 142L
1,527 Elo+
Solo
Agni
Agni
Psji
Agni
Level 156
God Stats
45W - 31L
1,609 SR
Queue Stats
338W - 313L
1,594 Elo+
Party 2
Ah Puch
Ah Puch
SheaCouleé
Ah Puch
Level 159
God Stats
32W - 24L
1,611 SR
Queue Stats
156W - 151L
1,534 Elo+
Solo
Xing Tian
Xing Tian
TênebraeVex
Xing Tian
Level 176
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 0 / 1
5,863
733
2,962
3,072
983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
 
Danzaburou
9
1 / 0 / 0
5,213
652
3,942
6,583
2,358
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
 
Osiris
9
1 / 1 / 0
5,095
637
4,622
7,076
4,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Akylla77
Baron Samedi
6
0 / 1 / 1
4,185
523
2,976
5,362
2,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
Batatoso
Mercury
7
1 / 4 / 1
4,510
564
748
6,763
1,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
0 / 1 / 2
4,577
572
3,837
5,571
1,992
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

8
4 / 0 / 2
5,333
667
3,649
5,868
2,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
Psji
Agni
10
1 / 2 / 0
5,525
691
1,536
4,969
1,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Ah Puch
SheaCouleé
Ah Puch
6
0 / 1 / 0
4,273
534
2,899
3,771
1,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Xing Tian
TênebraeVex
Xing Tian
7
1 / 0 / 1
4,450
556
1,385
5,969
3,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
11
4
Kills
6
6
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
1
1.5
W
Danzaburou
 
Danzaburou
1
0
0
1
W
Osiris
 
Osiris
1
1
0
1
L
Artemis
 
Artemis
0
1
2
1
W
Baron Samedi
Akylla77
Baron Samedi
0
1
1
0.5
W
Mercury
Batatoso
Mercury
1
4
1
0.38
L
4
0
2
5
L
Agni
Psji
Agni
1
2
0
0.5
L
Ah Puch
SheaCouleé
Ah Puch
0
1
0
0
L
Xing Tian
TênebraeVex
Xing Tian
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,250
Damage
13,306
28,856
Taken
26,148
12,351
Mitigated
10,483
9,718
Healing
7,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
2,962
136
0
1,169
3,072
983
0
937
2,135
51,172
0
W
Danzaburou
 
Danzaburou
3,942
1,771
0
3,526
6,583
2,358
0
335
6,248
0
39,080
W
Osiris
 
Osiris
4,622
1,327
0
2,118
7,076
4,461
0
2,749
4,327
0
32,536
L
Artemis
 
Artemis
3,837
1,445
0
2,349
5,571
1,992
0
875
4,696
0
33,575
W
Baron Samedi
Akylla77
Baron Samedi
2,976
392
141
2,124
5,362
2,615
0
1,049
4,313
19,145
0
W
Mercury
Batatoso
Mercury
748
249
0
640
6,763
1,934
0
750
6,013
0
21,528
L
3,649
2,372
160
1,354
5,868
2,550
0
717
4,979
0
22,773
L
Agni
Psji
Agni
1,536
155
0
500
4,969
1,458
0
2,166
2,803
45,505
0
L
Ah Puch
SheaCouleé
Ah Puch
2,899
170
0
1,887
3,771
1,013
0
215
3,202
20,017
0
L
Xing Tian
TênebraeVex
Xing Tian
1,385
358
0
1,156
5,969
3,470
0
1,965
4,004
8,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,866
Gold Earned
24,158
317
Minions Killed
231
0
Camps Cleared
0
919,121
Distance Traveled
827,034
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,863
733
91
11
0
178,234
0
W
Danzaburou
5,213
652
62
8
0
170,154
0
W
Osiris
5,095
637
84
11
0
160,761
0
L
Artemis
4,577
572
56
7
0
146,869
2
W
Baron Samedi
4,185
523
34
4
0
187,470
0
W
Mercury
4,510
564
46
6
0
222,502
0
L
Horus
5,333
667
40
5
0
200,071
0
L
Agni
5,525
691
90
11
0
189,527
2
L
Ah Puch
4,273
534
35
4
0
114,335
0
L
Xing Tian
4,450
556
10
1
0
176,232
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role