Player Matchup

Sun Wukong
Sun Wukong
Arganout
Sun Wukong
Level 88
God Stats
6W - 3L
1,675 SR
Queue Stats
224W - 223L
1,499 Elo+
Party 2
Artemis
Artemis
Celiaa
Artemis
Level 170
God Stats
6W - 5L
1,174 SR
Queue Stats
267W - 282L
1,451 Elo+
Solo
Cthulhu
Cthulhu
Obelyonkers
Cthulhu
Level 77
God Stats
4W - 3L
1,500 SR
Queue Stats
24W - 27L
1,302 Elo+
Party 3
Poseidon
Poseidon
PervPlayer
Poseidon
Level 57
God Stats
7W - 9L
1,547 SR
Queue Stats
193W - 229L
1,457 Elo+
Party 2
Neith
Neith
xloemx
Neith
Level 86
God Stats
5W - 9L
1,206 SR
Queue Stats
40W - 39L
1,325 Elo+
Party 3
Team Averages
Level 96
1,420 SR
1,407 Elo+

VS

Team Averages
Level 102
1,525 SR
1,343 Elo+
Anubis
Anubis
 
Anubis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Antonietta
Nu Wa
Level 179
God Stats
103W - 92L
1,525 SR
Queue Stats
775W - 783L
1,461 Elo+
Solo
Jing Wei
Jing Wei
ELP2014
Jing Wei
Level 122
God Stats
15W - 22L
1,411 SR
Queue Stats
204W - 210L
1,463 Elo+
Solo
Cernunnos
Cernunnos
bdsmpup
Cernunnos
Level 67
God Stats
3W - 3L
1,691 SR
Queue Stats
4W - 14L
1,146 Elo+
Party 1
Khepri
Khepri
walkingnuke
Khepri
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 12L
1,146 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Arganout
Sun Wukong
11
0 / 0 / 3
5,904
1,181
3,404
5,774
3,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
Celiaa
Artemis
11
0 / 1 / 1
5,747
1,149
5,513
3,440
1,390
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Obelyonkers
Cthulhu
11
0 / 2 / 3
5,849
1,170
2,444
6,664
4,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Poseidon
PervPlayer
Poseidon
11
1 / 0 / 2
6,029
1,206
2,168
3,007
1,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
xloemx
Neith
11
2 / 0 / 1
6,578
1,316
2,081
1,654
687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

386

VS

Team 2 Tickets

348

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
1 / 0 / 2
6,293
1,259
4,626
2,361
1,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
10
1 / 1 / 1
5,999
1,200
5,196
2,796
1,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
ELP2014
Jing Wei
10
0 / 0 / 1
5,461
1,092
849
1,347
516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
bdsmpup
Cernunnos
11
1 / 1 / 2
6,007
1,201
3,089
4,072
1,652
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Khepri
11
0 / 1 / 3
6,297
1,259
3,921
5,892
6,242
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
12
3
Kills
3
3
Deaths
3
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
0
2
2
L
Nu Wa
1
1
1
1.5
W
Sun Wukong
Arganout
Sun Wukong
0
0
3
1.5
W
Artemis
Celiaa
Artemis
0
1
1
0.5
L
Jing Wei
ELP2014
Jing Wei
0
0
1
0.5
W
Cthulhu
Obelyonkers
Cthulhu
0
2
3
0.75
W
Poseidon
PervPlayer
Poseidon
1
0
2
2
L
Cernunnos
bdsmpup
Cernunnos
1
1
2
2
L
Khepri
0
1
3
1.5
W
Neith
xloemx
Neith
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,610
Damage
17,681
20,539
Taken
16,468
11,976
Mitigated
10,829
3,272
Healing
635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,626
182
0
0
2,361
1,271
0
304
1,931
20,405
0
L
Nu Wa
5,196
1,122
0
0
2,796
1,148
0
765
1,989
13,197
0
W
Sun Wukong
Arganout
Sun Wukong
3,404
391
0
910
5,774
3,944
0
3,728
2,046
0
12,551
W
Artemis
Celiaa
Artemis
5,513
2,376
0
898
3,440
1,390
0
1,955
1,485
0
15,825
L
Jing Wei
ELP2014
Jing Wei
849
740
0
240
1,347
516
0
493
813
0
4,785
W
Cthulhu
Obelyonkers
Cthulhu
2,444
0
0
420
6,664
4,934
0
4,872
1,792
11,484
0
W
Poseidon
PervPlayer
Poseidon
2,168
78
0
864
3,007
1,021
0
2,052
955
14,136
0
L
Cernunnos
bdsmpup
Cernunnos
3,089
997
0
159
4,072
1,652
0
826
2,999
0
13,187
L
Khepri
3,921
140
0
236
5,892
6,242
0
1,789
3,728
5,170
0
W
Neith
xloemx
Neith
2,081
689
0
180
1,654
687
0
1,136
518
0
14,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,107
Gold Earned
30,057
128
Minions Killed
102
5
Camps Cleared
4
515,386
Distance Traveled
404,615
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,293
1,259
48
10
2
100,803
0
L
Nu Wa
5,999
1,200
25
5
0
82,577
0
W
Sun Wukong
5,904
1,181
12
2
1
112,353
0
W
Artemis
5,747
1,149
32
6
1
100,069
0
L
Jing Wei
5,461
1,092
9
2
0
48,624
0
W
Cthulhu
5,849
1,170
31
6
0
98,304
0
W
Poseidon
6,029
1,206
22
4
0
94,017
0
L
Cernunnos
6,007
1,201
19
4
2
82,859
0
L
Khepri
6,297
1,259
1
0
0
89,752
0
W
Neith
6,578
1,316
31
6
3
110,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role