Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Aaltofar
Awilix
Level 101
God Stats
1W - 2L
1,473 SR
Queue Stats
51W - 46L
1,465 Elo+
Party 1
Hou Yi
Hou Yi
BassteR_TF
Hou Yi
Level 155
God Stats
0W - 4L
1,500 SR
Queue Stats
212W - 220L
1,504 Elo+
Solo
Khepri
Khepri
Kaffebaronen
Khepri
Level 122
God Stats
1W - 2L
1,537 SR
Queue Stats
26W - 35L
1,446 Elo+
Party 1
King Arthur
King Arthur
funC87
King Arthur
Level 104
God Stats
0W - 3L
1,500 SR
Queue Stats
329W - 345L
1,431 Elo+
Party 1
Team Averages
Level 121
1,502 SR
1,469 Elo+

VS

Team Averages
Level 118
1,379 SR
1,434 Elo+
Bacchus
Bacchus
Colanstiick
Bacchus
Level 128
God Stats
2W - 1L
1,280 SR
Queue Stats
91W - 93L
1,426 Elo+
Party 3
Merlin
Merlin
Denka357
Merlin
Level 149
God Stats
2W - 0L
1,698 SR
Queue Stats
52W - 63L
1,489 Elo+
Party 2
Baba Yaga
Baba Yaga
MeyLie
Baba Yaga
Level 107
God Stats
2W - 5L
1,149 SR
Queue Stats
92W - 92L
1,437 Elo+
Party 3
Jing Wei
Jing Wei
RomDeDom
Jing Wei
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,389 Elo+
Solo
Guan Yu
Guan Yu
stopka
Guan Yu
Level 146
God Stats
1W - 0L
1,268 SR
Queue Stats
18W - 22L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
1 / 5 / 9
10,327
688
7,741
23,143
34,985
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
Aaltofar
Awilix
20
13 / 3 / 3
12,140
809
18,038
16,132
11,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
BassteR_TF
Hou Yi
18
2 / 3 / 7
10,140
676
13,810
13,571
8,795
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
16
0 / 3 / 13
9,344
623
8,223
20,212
28,368
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
funC87
King Arthur
16
1 / 6 / 11
9,454
630
8,277
21,367
31,890
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Colanstiick
Bacchus
19
4 / 3 / 16
11,516
768
12,076
19,800
35,014
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Denka357
Merlin
20
6 / 1 / 13
11,880
792
24,339
11,750
6,537
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
MeyLie
Baba Yaga
19
5 / 1 / 12
11,643
776
19,856
9,729
6,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
RomDeDom
Jing Wei
18
5 / 6 / 10
11,226
748
19,411
19,095
8,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
stopka
Guan Yu
15
0 / 6 / 10
9,454
630
10,500
21,153
29,926
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
81
17
Kills
20
20
Deaths
17
43
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
5
9
1.1
L
Awilix
Aaltofar
Awilix
13
3
3
4.83
L
Hou Yi
BassteR_TF
Hou Yi
2
3
7
1.83
W
Bacchus
Colanstiick
Bacchus
4
3
16
4
W
Merlin
Denka357
Merlin
6
1
13
12.5
L
Khepri
0
3
13
2.17
W
Baba Yaga
MeyLie
Baba Yaga
5
1
12
11
W
Jing Wei
RomDeDom
Jing Wei
5
6
10
1.67
L
King Arthur
funC87
King Arthur
1
6
11
1.08
W
Guan Yu
stopka
Guan Yu
0
6
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,089
Damage
86,182
94,425
Taken
81,527
115,199
Mitigated
86,848
25,364
Healing
27,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
7,741
794
6,922
5,858
23,143
34,985
146
12,214
10,929
0
16,395
L
Awilix
Aaltofar
Awilix
18,038
5,488
2,762
1,225
16,132
11,161
1,622
10,580
5,552
0
38,768
L
Hou Yi
BassteR_TF
Hou Yi
13,810
5,401
1,571
1,820
13,571
8,795
470
9,290
4,281
0
30,403
W
Bacchus
Colanstiick
Bacchus
12,076
1,899
2,219
3,778
19,800
35,014
21
2,767
17,033
20,419
0
W
Merlin
Denka357
Merlin
24,339
2,551
864
2,094
11,750
6,537
1,463
1,130
10,620
52,456
0
L
Khepri
8,223
844
1,801
1,307
20,212
28,368
0
11,640
8,572
17,342
0
W
Baba Yaga
MeyLie
Baba Yaga
19,856
2,201
2,806
3,821
9,729
6,545
1,011
1,027
8,702
44,056
0
W
Jing Wei
RomDeDom
Jing Wei
19,411
15,188
497
2,610
19,095
8,826
5,318
1,592
17,503
0
37,166
L
King Arthur
funC87
King Arthur
8,277
493
1,150
948
21,367
31,890
164
12,547
8,820
0
17,799
W
Guan Yu
stopka
Guan Yu
10,500
700
4,670
3,940
21,153
29,926
441
1,707
19,446
0
15,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,405
Gold Earned
55,719
147
Minions Killed
162
0
Camps Cleared
0
1,402,736
Distance Traveled
1,412,399
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,327
688
14
1
0
294,986
0
L
Awilix
12,140
809
55
4
0
298,679
0
L
Hou Yi
10,140
676
49
3
0
235,074
0
W
Bacchus
11,516
768
8
1
0
288,318
0
W
Merlin
11,880
792
62
4
0
275,742
0
L
Khepri
9,344
623
13
1
0
289,454
0
W
Baba Yaga
11,643
776
39
3
0
296,518
0
W
Jing Wei
11,226
748
40
3
0
264,546
0
L
King Arthur
9,454
630
16
1
0
284,543
0
W
Guan Yu
9,454
630
13
1
0
287,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role