Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Tailslovesonic
Ullr
Level 159
God Stats
1W - 0L
1,475 SR
Queue Stats
112W - 87L
1,475 Elo+
Solo
Thor
Thor
TopJiha
Thor
Level 38
God Stats
15W - 26L
1,136 SR
Queue Stats
81W - 89L
1,370 Elo+
Solo
Surtr
Surtr
tryandkillme304
Surtr
Level 159
God Stats
19W - 12L
1,633 SR
Queue Stats
105W - 119L
1,502 Elo+
Party 1
Agni
Agni
yiefk
Agni
Level 153
God Stats
1W - 3L
1,368 SR
Queue Stats
156W - 143L
1,527 Elo+
Party 1
Team Averages
Level 130
1,423 SR
1,475 Elo+

VS

Team Averages
Level 113
1,484 SR
1,431 Elo+
Hachiman
Hachiman
DaffodilFern901
Hachiman
Level 108
God Stats
17W - 25L
1,405 SR
Queue Stats
823W - 863L
1,455 Elo+
Party 2
Zeus
Zeus
Eversti_Rehti
Zeus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 35L
1,383 Elo+
Solo
Baron Samedi
Baron Samedi
OrphanCr1ppler
Baron Samedi
Level 146
God Stats
2W - 6L
1,513 SR
Queue Stats
268W - 333L
1,406 Elo+
Party 2
Achilles
Achilles
lorddeath99
Achilles
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 35L
1,500 Elo+
Solo
Ix Chel
Ix Chel
ÐiamondКing
Ix Chel
Level 160
God Stats
2W - 4L
1,502 SR
Queue Stats
33W - 50L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
6
1 / 1 / 4
4,235
706
1,229
3,568
2,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

6
0 / 1 / 1
3,625
604
2,088
4,972
1,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
TopJiha
Thor
6
2 / 0 / 1
4,098
683
1,738
3,393
1,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
1 / 0 / 1
4,447
741
2,063
4,714
2,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Agni
yiefk
Agni
8
2 / 0 / 1
4,678
780
2,322
2,151
530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
7
1 / 0 / 1
4,395
733
4,170
3,020
920
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 1 / 0
3,481
580
156
2,717
592
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
OrphanCr1ppler
Baron Samedi
5
1 / 3 / 1
3,781
630
2,008
4,895
2,948
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
lorddeath99
Achilles
6
0 / 2 / 0
3,658
610
3,148
5,768
4,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ix Chel
1
0 / 0 / 0
1,284
214
0
0
0

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
6
Kills
2
2
Deaths
6
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
1
4
3
L
Hachiman
1
0
1
1.5
L
0
1
0
0
L
Baron Samedi
OrphanCr1ppler
Baron Samedi
1
3
1
0.5
W
0
1
1
0.5
W
Thor
TopJiha
Thor
2
0
1
2.5
L
Achilles
lorddeath99
Achilles
0
2
0
0
W
1
0
1
1.5
W
Agni
yiefk
Agni
2
0
1
2.5
L
Ix Chel
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,440
Damage
9,482
18,798
Taken
16,400
7,423
Mitigated
9,070
5,988
Healing
6,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
1,229
505
610
1,529
3,568
2,151
0
935
2,633
9,307
0
L
Hachiman
4,170
3,042
0
1,841
3,020
920
0
389
2,631
0
26,356
L
156
33
0
832
2,717
592
0
934
1,783
13,255
0
L
Baron Samedi
OrphanCr1ppler
Baron Samedi
2,008
573
86
1,869
4,895
2,948
0
1,251
3,644
13,099
0
W
2,088
507
0
1,258
4,972
1,570
0
942
4,030
0
15,226
W
Thor
TopJiha
Thor
1,738
475
0
428
3,393
1,024
0
243
3,150
0
17,349
L
Achilles
lorddeath99
Achilles
3,148
847
0
1,549
5,768
4,610
0
1,081
4,687
663
14,307
W
2,063
529
0
1,415
4,714
2,148
35
17
4,305
241
22,600
W
Agni
yiefk
Agni
2,322
774
0
748
2,151
530
0
222
1,890
29,431
0
L
Ix Chel
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,083
Gold Earned
16,599
182
Minions Killed
121
0
Camps Cleared
0
641,063
Distance Traveled
416,327
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
4,235
706
19
3
0
127,511
2
L
Hachiman
4,395
733
44
7
0
108,068
1
L
Zeus
3,481
580
28
5
0
85,948
0
L
Baron Samedi
3,781
630
23
4
0
105,489
0
W
Ullr
3,625
604
27
5
0
119,616
0
W
Thor
4,098
683
37
6
0
126,275
1
L
Achilles
3,658
610
26
4
0
116,822
3
W
Surtr
4,447
741
42
7
0
138,858
0
W
Agni
4,678
780
57
10
0
128,803
1
L
Ix Chel
1,284
214
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role