Player Matchup

Sun Wukong
Sun Wukong
AvatarRayla
Sun Wukong
Level 88
God Stats
1W - 0L
1,773 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
GloKami
Nu Wa
Level 128
God Stats
7W - 8L
1,244 SR
Queue Stats
34W - 52L
1,381 Elo+
Party 2
Bakasura
Bakasura
Jewbard
Bakasura
Level 101
God Stats
6W - 8L
1,507 SR
Queue Stats
53W - 61L
1,391 Elo+
Party 2
Nox
Nox
butterflyBBY
Nox
Level 57
God Stats
2W - 2L
1,243 SR
Queue Stats
157W - 129L
1,550 Elo+
Solo
Rama
Rama
yositoOOON
Rama
Level 64
God Stats
24W - 20L
1,404 SR
Queue Stats
165W - 138L
1,449 Elo+
Solo
Team Averages
Level 88
1,434 SR
1,454 Elo+

VS

Team Averages
Level 96
1,420 SR
1,478 Elo+
Chiron
Chiron
Cacanuck
Chiron
Level 118
God Stats
1W - 8L
1,268 SR
Queue Stats
12W - 19L
1,492 Elo+
Party 1
He Bo
He Bo
ClungerMax
He Bo
Level 47
God Stats
0W - 4L
1,273 SR
Queue Stats
86W - 83L
1,388 Elo+
Solo
Amaterasu
Amaterasu
Cottonsockx
Amaterasu
Level 24
God Stats
1W - 4L
1,574 SR
Queue Stats
6W - 12L
1,458 Elo+
Party 1
Awilix
Awilix
Romanadas
Awilix
Level 144
God Stats
36W - 21L
1,653 SR
Queue Stats
185W - 138L
1,571 Elo+
Solo
Nike
Nike
TheWackShack
Nike
Level 146
God Stats
0W - 3L
1,332 SR
Queue Stats
47W - 50L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AvatarRayla
Sun Wukong
13
0 / 1 / 0
7,511
626
4,888
9,535
6,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
GloKami
Nu Wa
12
2 / 1 / 2
7,558
630
4,963
4,198
1,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Jewbard
Bakasura
14
5 / 1 / 0
7,921
660
9,086
11,248
5,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 0 / 1
7,006
584
2,815
4,602
3,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 1 / 1
6,473
539
2,844
5,803
2,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Cacanuck
Chiron
12
2 / 2 / 0
6,755
563
5,678
6,804
2,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
11
0 / 4 / 1
6,101
508
1,829
7,519
2,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Cottonsockx
Amaterasu
11
0 / 1 / 2
6,212
518
576
7,100
3,672
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
Romanadas
Awilix
11
1 / 1 / 1
6,138
512
6,571
9,861
3,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 0 / 0
6,879
573
5,177
8,059
9,809
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
8
8
Kills
4
4
Deaths
8
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AvatarRayla
Sun Wukong
0
1
0
0
L
Chiron
Cacanuck
Chiron
2
2
0
1
L
He Bo
0
4
1
0.13
L
Amaterasu
Cottonsockx
Amaterasu
0
1
2
1
W
Nu Wa
GloKami
Nu Wa
2
1
2
3
W
Bakasura
Jewbard
Bakasura
5
1
0
5
L
Awilix
Romanadas
Awilix
1
1
1
1.5
L
1
0
0
1
W
1
0
1
1.5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,596
Damage
19,831
35,386
Taken
39,343
19,156
Mitigated
21,074
10,891
Healing
7,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AvatarRayla
Sun Wukong
4,888
918
0
3,702
9,535
6,587
0
0
9,535
0
64,003
L
Chiron
Cacanuck
Chiron
5,678
2,606
445
1,473
6,804
2,236
424
981
5,495
0
63,735
L
He Bo
1,829
541
0
860
7,519
2,168
0
2,331
4,793
44,212
0
L
Amaterasu
Cottonsockx
Amaterasu
576
37
1,167
1,656
7,100
3,672
50
1,468
5,094
0
6,260
W
Nu Wa
GloKami
Nu Wa
4,963
543
0
1,313
4,198
1,358
0
289
3,909
52,561
0
W
Bakasura
Jewbard
Bakasura
9,086
6,424
0
2,764
11,248
5,657
0
969
10,279
0
60,059
L
Awilix
Romanadas
Awilix
6,571
2,732
0
238
9,861
3,189
0
2,221
7,041
0
47,730
L
5,177
723
0
1,624
8,059
9,809
0
319
7,692
0
60,196
W
2,815
384
0
1,561
4,602
3,233
173
571
4,031
37,468
0
W
2,844
2,440
0
1,551
5,803
2,321
1,027
0
5,803
0
43,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,469
Gold Earned
32,085
470
Minions Killed
412
0
Camps Cleared
0
1,280,593
Distance Traveled
1,247,815
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,511
626
116
10
0
251,201
0
L
Chiron
6,755
563
124
10
0
235,393
4
L
He Bo
6,101
508
87
7
0
230,081
1
L
Amaterasu
6,212
518
9
1
0
238,159
1
W
Nu Wa
7,558
630
92
8
0
244,451
8
W
Bakasura
7,921
660
117
10
0
322,786
0
L
Awilix
6,138
512
76
6
0
314,524
0
L
Nike
6,879
573
116
10
0
229,658
0
W
Nox
7,006
584
65
5
0
240,328
0
W
Rama
6,473
539
80
7
0
221,827
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role