Player Matchup

Mulan
Mulan
Eliman891
Mulan
Level 84
God Stats
8W - 11L
1,557 SR
Queue Stats
43W - 43L
1,557 Elo+
Party 1
Sol
Sol
TheLastDilf
Sol
Level 18
God Stats
13W - 14L
1,321 SR
Queue Stats
37W - 36L
1,274 Elo+
Party 1
Kukulkan
Kukulkan
ofmonstersandmeh
Kukulkan
Level 38
God Stats
16W - 12L
1,560 SR
Queue Stats
19W - 24L
1,394 Elo+
Solo
Cabrakan
Cabrakan
xAceLiionx
Cabrakan
Level 126
God Stats
2W - 3L
1,249 SR
Queue Stats
97W - 88L
1,540 Elo+
Party 1
Xbalanque
Xbalanque
xPwade
Xbalanque
Level 25
God Stats
2W - 7L
1,465 SR
Queue Stats
21W - 25L
1,524 Elo+
Party 1
Team Averages
Level 58
1,430 SR
1,458 Elo+

VS

Team Averages
Level 97
1,533 SR
1,479 Elo+
Shiva
Shiva
 
Shiva
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
 
Tyr
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Kevinthekida
Ah Muzen Cab
Level 145
God Stats
6W - 9L
1,576 SR
Queue Stats
281W - 284L
1,492 Elo+
Solo
Nox
Nox
Neroculus
Nox
Level 37
God Stats
4W - 1L
1,472 SR
Queue Stats
251W - 250L
1,402 Elo+
Party 2
Aphrodite
Aphrodite
OliviaR_H
Aphrodite
Level 126
God Stats
288W - 244L
1,616 SR
Queue Stats
1,230W - 1,328L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Eliman891
Mulan
12
0 / 3 / 2
6,999
1,167
7,437
11,595
13,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 1 / 0
7,544
1,257
11,814
6,878
2,879
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 0 / 0
4,587
765
0
0
0
Cabrakan
xAceLiionx
Cabrakan
12
0 / 6 / 2
7,314
1,219
3,885
12,827
14,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Xbalanque
xPwade
Xbalanque
11
0 / 1 / 2
6,702
1,117
9,179
3,247
1,064
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

313

VS

Team 2 Tickets

361

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
4 / 1 / 7
7,762
1,294
7,384
10,906
8,325
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tyr
 
Tyr
13
1 / 0 / 8
7,383
1,231
7,343
7,226
5,882
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Muzen Cab
Kevinthekida
Ah Muzen Cab
13
3 / 1 / 4
8,161
1,360
10,049
5,502
2,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 0 / 5
7,270
1,212
2,581
5,734
5,321
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
OliviaR_H
Aphrodite
12
1 / 0 / 7
7,659
1,277
4,460
7,046
6,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
2
Kills
11
11
Deaths
2
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
4
1
7
7.5
W
Tyr
 
Tyr
1
0
8
5
L
Mulan
Eliman891
Mulan
0
3
2
0.33
W
Ah Muzen Cab
Kevinthekida
Ah Muzen Cab
3
1
4
5
W
2
0
5
4.5
W
Aphrodite
OliviaR_H
Aphrodite
1
0
7
4.5
L
2
1
0
2
L
0
0
0
0
L
Cabrakan
xAceLiionx
Cabrakan
0
6
2
0.17
L
Xbalanque
xPwade
Xbalanque
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,315
Damage
31,817
34,547
Taken
36,414
31,157
Mitigated
28,552
3,619
Healing
8,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
7,384
1,059
264
867
10,906
8,325
0
5,458
5,191
0
13,275
W
Tyr
 
Tyr
7,343
1,475
0
1,190
7,226
5,882
0
2,771
4,413
0
13,398
L
Mulan
Eliman891
Mulan
7,437
730
0
759
11,595
13,186
0
3,229
8,366
0
20,983
W
Ah Muzen Cab
Kevinthekida
Ah Muzen Cab
10,049
3,144
0
118
5,502
2,824
0
1,743
3,666
0
35,812
W
2,581
339
0
0
5,734
5,321
0
1,809
3,833
5,687
0
W
Aphrodite
OliviaR_H
Aphrodite
4,460
291
2,838
3,655
7,046
6,200
0
3,918
3,041
11,559
0
L
11,814
4,846
0
1,151
6,878
2,879
0
723
6,155
29,181
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Cabrakan
xAceLiionx
Cabrakan
3,885
748
900
809
12,827
14,028
0
2,918
9,909
9,734
0
L
Xbalanque
xPwade
Xbalanque
9,179
4,358
0
0
3,247
1,064
0
171
3,076
0
16,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,146
Gold Earned
38,235
124
Minions Killed
118
3
Camps Cleared
7
462,976
Distance Traveled
707,361
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,762
1,294
17
3
1
140,933
0
W
Tyr
7,383
1,231
15
3
1
171,192
0
L
Mulan
6,999
1,167
37
6
0
118,830
0
W
Ah Muzen Cab
8,161
1,360
60
10
5
115,693
0
W
Nox
7,270
1,212
8
1
0
133,735
0
W
Aphrodite
7,659
1,277
18
3
0
145,808
0
L
Sol
7,544
1,257
46
8
1
116,558
0
L
Kukulkan
4,587
765
0
0
0
0
0
L
Cabrakan
7,314
1,219
16
3
1
110,565
0
L
Xbalanque
6,702
1,117
25
4
1
117,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role