Player Matchup

Ix Chel
Ix Chel
CristianSlim
Ix Chel
Level 209
God Stats
6W - 6L
1,422 SR
Queue Stats
299W - 283L
1,521 Elo+
Solo
Cupid
Cupid
DemonSpåwn
Cupid
Level 99
God Stats
1W - 5L
1,554 SR
Queue Stats
3W - 5L
1,448 Elo+
Solo
Freya
Freya
LiLiStörmstout
Freya
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,463 Elo+
Solo
Ymir
Ymir
Lilithlegs
Ymir
Level 97
God Stats
0W - 2L
1,548 SR
Queue Stats
13W - 13L
1,506 Elo+
Party 2
Loki
Loki
Predator1232315
Loki
Level 66
God Stats
1W - 1L
1,703 SR
Queue Stats
6W - 5L
1,585 Elo+
Party 2
Team Averages
Level 110
1,545 SR
1,505 Elo+

VS

Team Averages
Level 61
1,464 SR
1,354 Elo+
Achilles
Achilles
BigManMajama
Achilles
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,326 Elo+
Party 1
Gilgamesh
Gilgamesh
Coloredmonke
Gilgamesh
Level 36
God Stats
1W - 1L
1,460 SR
Queue Stats
10W - 6L
1,326 Elo+
Party 1
Ra
Ra
Malicious Sins
Ra
Level 157
God Stats
10W - 9L
1,542 SR
Queue Stats
703W - 691L
1,462 Elo+
Solo
Nemesis
Nemesis
Rozariou
Nemesis
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,326 Elo+
Party 1
Baba Yaga
Baba Yaga
xTemppest
Baba Yaga
Level 41
God Stats
2W - 0L
1,319 SR
Queue Stats
3W - 3L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
CristianSlim
Ix Chel
11
0 / 2 / 0
6,189
619
2,771
6,015
2,244
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 4 / 1
7,390
739
10,064
11,339
5,398
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 0 / 0
6,481
648
4,948
5,718
2,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
0 / 4 / 4
6,539
654
5,170
11,843
11,561
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
1 / 3 / 2
6,684
668
3,154
8,761
3,700
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BigManMajama
Achilles
13
1 / 1 / 1
7,070
707
3,385
5,747
4,592
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
Coloredmonke
Gilgamesh
14
2 / 2 / 6
7,577
758
5,156
12,202
10,052
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
7 / 0 / 3
9,422
942
12,042
6,058
2,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Rozariou
Nemesis
14
3 / 1 / 4
7,582
758
4,836
7,218
3,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
xTemppest
Baba Yaga
14
0 / 0 / 1
7,297
730
7,778
4,276
2,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
4
Kills
13
13
Deaths
4
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Achilles
BigManMajama
Achilles
1
1
1
1.5
W
Gilgamesh
Coloredmonke
Gilgamesh
2
2
6
2.5
L
Ix Chel
CristianSlim
Ix Chel
0
2
0
0
L
2
4
1
0.63
L
1
0
0
1
L
0
4
4
0.5
W
7
0
3
8.5
L
1
3
2
0.67
W
Nemesis
Rozariou
Nemesis
3
1
4
5
W
Baba Yaga
xTemppest
Baba Yaga
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,107
Damage
33,197
43,676
Taken
35,501
25,059
Mitigated
23,373
6,954
Healing
9,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BigManMajama
Achilles
3,385
558
0
191
5,747
4,592
0
2,945
2,612
0
14,080
W
Gilgamesh
Coloredmonke
Gilgamesh
5,156
615
157
1,020
12,202
10,052
52
3,739
8,343
0
14,850
L
Ix Chel
CristianSlim
Ix Chel
2,771
156
281
2,353
6,015
2,244
0
3,613
2,324
13,760
0
L
10,064
6,908
58
2,684
11,339
5,398
42
3,096
8,162
0
32,347
L
4,948
1,361
0
1,077
5,718
2,156
0
2,869
2,849
13,559
0
L
5,170
1,366
0
500
11,843
11,561
0
6,096
5,553
13,458
0
W
12,042
985
2,977
3,876
6,058
2,986
1,370
2,288
3,770
49,304
0
L
3,154
646
0
1
8,761
3,700
0
3,793
4,968
0
17,795
W
Nemesis
Rozariou
Nemesis
4,836
1,304
0
489
7,218
3,644
2,184
1,274
5,898
0
8,998
W
Baba Yaga
xTemppest
Baba Yaga
7,778
464
0
1,137
4,276
2,099
944
2,197
1,989
34,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,283
Gold Earned
38,948
154
Minions Killed
222
0
Camps Cleared
0
871,758
Distance Traveled
1,021,821
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,070
707
23
2
0
215,953
0
W
Gilgamesh
7,577
758
20
2
0
217,574
0
L
Ix Chel
6,189
619
28
3
0
101,198
0
L
Cupid
7,390
739
71
7
0
182,596
0
L
Freya
6,481
648
28
3
0
196,890
0
L
Ymir
6,539
654
9
1
0
186,286
0
W
Ra
9,422
942
97
10
0
195,731
0
L
Loki
6,684
668
18
2
0
204,788
0
W
Nemesis
7,582
758
18
2
0
198,144
0
W
Baba Yaga
7,297
730
64
6
0
194,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role