Player Matchup

Nox
Nox
Ciganito-cruel
Nox
Level 210
God Stats
3W - 3L
1,545 SR
Queue Stats
494W - 492L
1,508 Elo+
Solo
Cernunnos
Cernunnos
F2P00
Cernunnos
Level 40
God Stats
6W - 6L
1,450 SR
Queue Stats
22W - 28L
1,392 Elo+
Solo
Thanatos
Thanatos
Flocrates1
Thanatos
Level 143
God Stats
7W - 6L
1,426 SR
Queue Stats
209W - 193L
1,424 Elo+
Solo
Sun Wukong
Sun Wukong
Odyntsov
Sun Wukong
Level 53
God Stats
4W - 1L
1,500 SR
Queue Stats
48W - 50L
1,478 Elo+
Solo
Nu Wa
Nu Wa
skyfall20ve
Nu Wa
Level 127
God Stats
10W - 10L
1,468 SR
Queue Stats
174W - 153L
1,471 Elo+
Solo
Team Averages
Level 115
1,478 SR
1,454 Elo+

VS

Team Averages
Level 100
1,485 SR
1,429 Elo+
Ullr
Ullr
 
Ullr
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Caferizgi
Baron Samedi
Level 69
God Stats
3W - 5L
1,411 SR
Queue Stats
317W - 321L
1,387 Elo+
Solo
Vamana
Vamana
arushmen69
Vamana
Level 105
God Stats
8W - 21L
1,345 SR
Queue Stats
657W - 657L
1,406 Elo+
Solo
Sol
Sol
finnr18
Sol
Level 40
God Stats
3W - 2L
1,669 SR
Queue Stats
24W - 24L
1,385 Elo+
Solo
Thanatos
Thanatos
puuhapetzku
Thanatos
Level 108
God Stats
38W - 53L
1,500 SR
Queue Stats
419W - 445L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 3
7,221
516
5,501
7,097
3,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
F2P00
Cernunnos
8
2 / 5 / 0
5,904
422
4,108
8,548
3,121
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Flocrates1
Thanatos
13
0 / 1 / 4
7,714
551
5,904
10,708
4,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
Odyntsov
Sun Wukong
14
1 / 0 / 2
8,371
598
7,676
8,421
6,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
6 / 0 / 1
9,128
652
12,760
3,900
1,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
5 / 1 / 2
7,670
548
6,962
8,091
3,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Caferizgi
Baron Samedi
11
2 / 1 / 3
7,255
518
4,466
9,306
7,419
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vamana
arushmen69
Vamana
12
0 / 0 / 0
6,434
460
3,340
13,379
8,176
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sol
11
0 / 8 / 0
6,370
455
5,254
13,854
3,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
puuhapetzku
Thanatos
6
0 / 1 / 1
5,201
372
905
6,489
1,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
11
Kills
7
7
Deaths
11
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
5
1
2
6
L
Baron Samedi
Caferizgi
Baron Samedi
2
1
3
3.5
W
2
1
3
3.5
W
Cernunnos
F2P00
Cernunnos
2
5
0
0.4
W
Thanatos
Flocrates1
Thanatos
0
1
4
2
W
Sun Wukong
Odyntsov
Sun Wukong
1
0
2
2
L
Vamana
arushmen69
Vamana
0
0
0
0
L
Sol
0
8
0
0
L
Thanatos
puuhapetzku
Thanatos
0
1
1
0.5
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,949
Damage
20,927
38,674
Taken
51,119
18,277
Mitigated
23,847
11,222
Healing
12,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
6,962
2,815
0
1,162
8,091
3,458
0
1,535
6,556
0
59,663
L
Baron Samedi
Caferizgi
Baron Samedi
4,466
477
208
3,298
9,306
7,419
0
5,691
3,615
23,224
0
W
5,501
413
199
786
7,097
3,064
846
3,526
3,571
41,635
0
W
Cernunnos
F2P00
Cernunnos
4,108
2,122
0
1,003
8,548
3,121
417
2,452
6,096
0
17,868
W
Thanatos
Flocrates1
Thanatos
5,904
1,483
0
6,706
10,708
4,230
160
947
9,761
0
67,787
W
Sun Wukong
Odyntsov
Sun Wukong
7,676
1,486
0
2,028
8,421
6,261
0
351
8,070
0
66,462
L
Vamana
arushmen69
Vamana
3,340
1,068
0
2,240
13,379
8,176
0
481
12,898
0
48,102
L
Sol
5,254
1,073
0
2,829
13,854
3,025
0
9,306
4,548
60,298
0
L
Thanatos
puuhapetzku
Thanatos
905
229
0
3,032
6,489
1,769
0
1,248
5,241
0
21,226
W
12,760
3,507
0
500
3,900
1,601
1,895
2,444
1,456
75,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,338
Gold Earned
32,930
429
Minions Killed
354
0
Camps Cleared
0
1,328,747
Distance Traveled
1,148,396
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,670
548
108
8
0
260,495
2
L
Baron Samedi
7,255
518
24
2
0
250,773
2
W
Nox
7,221
516
74
5
0
280,911
0
W
Cernunnos
5,904
422
21
2
0
206,769
0
W
Thanatos
7,714
551
113
8
0
312,953
9
W
Sun Wukong
8,371
598
106
8
0
254,292
3
L
Vamana
6,434
460
82
6
0
276,050
1
L
Sol
6,370
455
102
7
0
241,656
0
L
Thanatos
5,201
372
38
3
0
119,422
0
W
Nu Wa
9,128
652
115
8
0
273,822
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role