Player Matchup

Ares
Ares
FullBet
Ares
Level 17
God Stats
0W - 2L
1,268 SR
Queue Stats
2W - 5L
1,245 Elo+
Party 1
Bellona
Bellona
GallentRaider
Bellona
Level 123
God Stats
1W - 6L
1,500 SR
Queue Stats
227W - 218L
1,515 Elo+
Party 2
Rama
Rama
GankPLS
Rama
Level 103
God Stats
21W - 15L
1,654 SR
Queue Stats
308W - 295L
1,495 Elo+
Party 2
Nox
Nox
MilzMitWuerze
Nox
Level 147
God Stats
0W - 1L
1,327 SR
Queue Stats
42W - 63L
1,353 Elo+
Solo
Kukulkan
Kukulkan
Rogash77
Kukulkan
Level 21
God Stats
1W - 3L
1,184 SR
Queue Stats
1W - 4L
1,148 Elo+
Party 1
Team Averages
Level 82
1,387 SR
1,351 Elo+

VS

Team Averages
Level 113
1,455 SR
1,564 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
MOODIFTW
Nu Wa
Level 129
God Stats
12W - 8L
1,522 SR
Queue Stats
355W - 364L
1,521 Elo+
Solo
Jing Wei
Jing Wei
Msene
Jing Wei
Level 89
God Stats
5W - 1L
1,671 SR
Queue Stats
20W - 15L
1,508 Elo+
Solo
Bacchus
Bacchus
testokan
Bacchus
Level 85
God Stats
4W - 1L
1,442 SR
Queue Stats
173W - 99L
1,654 Elo+
Party 3
Bakasura
Bakasura
xADONISx
Bakasura
Level 164
God Stats
1W - 1L
1,140 SR
Queue Stats
177W - 103L
1,635 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
FullBet
Ares
11
0 / 1 / 0
7,087
591
1,476
5,394
4,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
15
0 / 1 / 3
7,872
656
4,642
10,533
7,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
GankPLS
Rama
15
3 / 2 / 1
8,725
727
8,335
9,946
3,861
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 1 / 1
8,077
673
3,036
6,772
2,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Rogash77
Kukulkan
17
2 / 1 / 0
9,261
772
4,317
5,242
2,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
0 / 1 / 3
8,172
681
4,100
8,311
4,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
MOODIFTW
Nu Wa
14
1 / 1 / 3
8,100
675
9,978
5,296
2,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Msene
Jing Wei
18
2 / 0 / 0
9,672
806
2,804
3,635
1,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
testokan
Bacchus
14
0 / 1 / 5
8,038
670
8,360
7,525
8,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
xADONISx
Bakasura
16
3 / 2 / 2
8,988
749
7,324
10,605
6,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
5
Kills
6
6
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
1
3
1.5
L
Ares
FullBet
Ares
0
1
0
0
L
Bellona
0
1
3
1.5
L
Rama
GankPLS
Rama
3
2
1
1.75
W
Nu Wa
MOODIFTW
Nu Wa
1
1
3
2.5
L
0
1
1
0.5
W
Jing Wei
Msene
Jing Wei
2
0
0
2
L
Kukulkan
Rogash77
Kukulkan
2
1
0
2
W
Bacchus
testokan
Bacchus
0
1
5
2.5
W
Bakasura
xADONISx
Bakasura
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,806
Damage
32,566
37,887
Taken
35,372
21,191
Mitigated
23,547
4,868
Healing
14,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
4,100
739
2,640
4,389
8,311
4,297
635
1,496
6,815
25,918
0
L
Ares
FullBet
Ares
1,476
199
0
330
5,394
4,645
0
2,844
2,387
4,822
0
L
Bellona
4,642
1,057
0
662
10,533
7,390
0
7,938
2,254
0
12,737
L
Rama
GankPLS
Rama
8,335
6,205
0
2,136
9,946
3,861
153
3,910
4,798
0
41,001
W
Nu Wa
MOODIFTW
Nu Wa
9,978
2,524
0
1,920
5,296
2,279
337
1,992
3,300
31,618
0
L
3,036
122
516
984
6,772
2,877
0
3,472
2,836
31,828
0
W
Jing Wei
Msene
Jing Wei
2,804
2,558
0
1,374
3,635
1,590
1,283
1,498
2,131
0
47,210
L
Kukulkan
Rogash77
Kukulkan
4,317
259
0
240
5,242
2,418
0
2,917
2,122
36,204
0
W
Bacchus
testokan
Bacchus
8,360
1,069
0
1,243
7,525
8,634
0
1,633
5,892
18,721
394
W
Bakasura
xADONISx
Bakasura
7,324
4,703
0
2,582
10,605
6,747
1,121
2,192
8,405
0
19,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,022
Gold Earned
42,970
251
Minions Killed
264
0
Camps Cleared
0
1,132,547
Distance Traveled
1,215,575
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,172
681
52
4
0
231,742
0
L
Ares
7,087
591
6
1
0
100,351
0
L
Bellona
7,872
656
17
1
0
286,570
0
L
Rama
8,725
727
75
6
0
235,109
0
W
Nu Wa
8,100
675
31
3
0
179,600
0
L
Nox
8,077
673
60
5
0
265,956
2
W
Jing Wei
9,672
806
100
8
0
252,668
0
L
Kukulkan
9,261
772
93
8
0
244,561
0
W
Bacchus
8,038
670
31
3
0
269,759
0
W
Bakasura
8,988
749
50
4
0
281,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role