Player Matchup

Surtr
Surtr
FLboy_98
Surtr
Level 122
God Stats
2W - 0L
1,309 SR
Queue Stats
70W - 70L
1,471 Elo+
Party 2
Bacchus
Bacchus
ItsDannysPS
Bacchus
Level 117
God Stats
3W - 0L
1,500 SR
Queue Stats
73W - 63L
1,466 Elo+
Party 2
Mercury
Mercury
Zuhwy
Mercury
Level 98
God Stats
3W - 1L
1,639 SR
Queue Stats
52W - 54L
1,429 Elo+
Party 2
Hachiman
Hachiman
camitchi__
Hachiman
Level 55
God Stats
11W - 7L
1,444 SR
Queue Stats
45W - 49L
1,438 Elo+
Party 2
Baron Samedi
Baron Samedi
idontlikeyou34
Baron Samedi
Level 108
God Stats
1W - 0L
1,283 SR
Queue Stats
16W - 11L
1,493 Elo+
Party 2
Team Averages
Level 100
1,435 SR
1,460 Elo+

VS

Team Averages
Level 114
1,601 SR
1,491 Elo+
Skadi
Skadi
B1G P4P4 SMURF
Skadi
Level 155
God Stats
11W - 8L
1,790 SR
Queue Stats
106W - 85L
1,544 Elo+
Solo
Maui
Maui
Dwizzilla
Maui
Level 87
God Stats
19W - 25L
1,494 SR
Queue Stats
62W - 75L
1,472 Elo+
Party 1
Ix Chel
Ix Chel
SimplyIsa_
Ix Chel
Level 73
God Stats
12W - 15L
1,553 SR
Queue Stats
537W - 489L
1,421 Elo+
Solo
Vamana
Vamana
Walker3txranger
Vamana
Level 83
God Stats
2W - 5L
1,500 SR
Queue Stats
251W - 246L
1,542 Elo+
Solo
Bakasura
Bakasura
dialektike
Bakasura
Level 170
God Stats
31W - 23L
1,667 SR
Queue Stats
1,254W - 1,234L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
FLboy_98
Surtr
14
1 / 1 / 4
8,264
517
8,084
14,486
17,830
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bacchus
ItsDannysPS
Bacchus
12
2 / 3 / 9
8,333
521
9,208
12,595
14,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
Zuhwy
Mercury
15
7 / 0 / 7
9,463
591
16,328
12,428
5,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
camitchi__
Hachiman
13
7 / 3 / 3
8,791
549
8,105
10,695
3,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
idontlikeyou34
Baron Samedi
16
4 / 3 / 8
9,472
592
12,871
11,683
6,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 4
7,300
456
6,979
14,384
5,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
9
0 / 6 / 4
6,498
406
2,242
17,310
13,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
SimplyIsa_
Ix Chel
14
3 / 4 / 2
8,779
549
9,659
12,531
5,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 1 / 0
9,099
569
7,386
11,417
9,393
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
dialektike
Bakasura
15
5 / 4 / 1
9,405
588
11,441
18,477
9,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
21
Kills
10
10
Deaths
21
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
L
Maui
0
6
4
0.33
W
Surtr
FLboy_98
Surtr
1
1
4
3
W
Bacchus
ItsDannysPS
Bacchus
2
3
9
2.17
L
Ix Chel
SimplyIsa_
Ix Chel
3
4
2
1
L
1
1
0
1
W
Mercury
Zuhwy
Mercury
7
0
7
10.5
W
Hachiman
camitchi__
Hachiman
7
3
3
2.83
L
Bakasura
dialektike
Bakasura
5
4
1
1.38
W
Baron Samedi
idontlikeyou34
Baron Samedi
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,596
Damage
37,707
61,887
Taken
74,119
47,333
Mitigated
43,788
15,146
Healing
14,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,979
3,287
0
2,401
14,384
5,751
920
5,061
9,323
0
45,510
L
Maui
2,242
941
188
1,660
17,310
13,656
23
5,276
12,034
12,682
0
W
Surtr
FLboy_98
Surtr
8,084
3,292
0
2,818
14,486
17,830
517
1,876
12,248
731
50,393
W
Bacchus
ItsDannysPS
Bacchus
9,208
1,322
0
4,092
12,595
14,323
541
2,077
9,608
27,138
0
L
Ix Chel
SimplyIsa_
Ix Chel
9,659
1,145
368
2,163
12,531
5,348
470
6,203
6,328
65,084
0
L
7,386
4,517
0
4,250
11,417
9,393
326
1,439
9,978
0
80,042
W
Mercury
Zuhwy
Mercury
16,328
8,590
0
2,112
12,428
5,234
242
3,261
8,127
0
76,979
W
Hachiman
camitchi__
Hachiman
8,105
5,050
0
1,648
10,695
3,662
2,849
863
9,520
0
40,553
L
Bakasura
dialektike
Bakasura
11,441
7,190
0
3,268
18,477
9,640
0
4,293
14,184
0
74,617
W
Baron Samedi
idontlikeyou34
Baron Samedi
12,871
786
1,085
3,391
11,683
6,284
553
3,227
7,885
75,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,323
Gold Earned
41,081
376
Minions Killed
474
0
Camps Cleared
0
1,699,676
Distance Traveled
1,540,225
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,300
456
66
4
0
269,066
5
L
Maui
6,498
406
13
1
0
294,430
0
W
Surtr
8,264
517
91
6
0
302,371
2
W
Bacchus
8,333
521
15
1
0
348,512
0
L
Ix Chel
8,779
549
110
7
0
303,351
0
L
Vamana
9,099
569
135
8
0
314,420
8
W
Mercury
9,463
591
101
6
0
406,438
0
W
Hachiman
8,791
549
59
4
0
306,209
1
L
Bakasura
9,405
588
150
9
0
358,958
0
W
Baron Samedi
9,472
592
110
7
0
336,146
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role