Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
ImnotTensImGems
Hel
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,793 Elo+
Party 1
Ares
Ares
LetMePlayFenrir
Ares
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 33L
1,500 Elo+
Party 4
Heimdallr
Heimdallr
TwigDaddy
Heimdallr
Level 87
God Stats
1W - 4L
1,521 SR
Queue Stats
136W - 122L
1,484 Elo+
Solo
Anhur
Anhur
streetracer215
Anhur
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 4
Team Averages
Level 76
1,504 SR
1,556 Elo+

VS

Team Averages
Level 152
1,554 SR
1,502 Elo+
Scylla
Scylla
 
Scylla
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
Chucky7i30N
Charybdis
Level 130
God Stats
14W - 15L
1,533 SR
Queue Stats
126W - 127L
1,458 Elo+
Party 3
Maui
Maui
ELLOBLAZERS
Maui
Level 158
God Stats
5W - 0L
1,723 SR
Queue Stats
159W - 133L
1,582 Elo+
Party 2
Mercury
Mercury
MasmaH
Mercury
Level 148
God Stats
6W - 7L
1,379 SR
Queue Stats
193W - 180L
1,474 Elo+
Party 3
Nike
Nike
weyrdket
Nike
Level 153
God Stats
9W - 6L
1,637 SR
Queue Stats
320W - 271L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
2 / 3 / 0
7,360
526
5,159
10,342
5,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 2 / 1
6,775
484
5,409
11,057
4,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
0 / 2 / 0
5,616
401
2,822
8,448
8,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
TwigDaddy
Heimdallr
13
1 / 0 / 0
7,112
508
1,695
4,825
2,055
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 6 / 0
5,878
420
4,853
10,285
4,057
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
4 / 1 / 5
7,565
540
10,945
6,991
2,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Chucky7i30N
Charybdis
13
2 / 2 / 3
7,717
551
5,026
6,965
2,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 0 / 5
7,185
513
3,985
10,530
9,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
MasmaH
Mercury
13
3 / 0 / 3
7,640
546
1,813
8,207
3,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
13
2 / 1 / 3
7,732
552
7,306
9,278
8,104
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
3
Kills
13
13
Deaths
4
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
2
3
0
0.67
W
Scylla
 
Scylla
4
1
5
6.5
W
Charybdis
Chucky7i30N
Charybdis
2
2
3
1.75
W
2
0
5
4.5
L
0
2
1
0.25
L
0
2
0
0
W
Mercury
MasmaH
Mercury
3
0
3
4.5
L
Heimdallr
TwigDaddy
Heimdallr
1
0
0
1
L
0
6
0
0
W
Nike
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,938
Damage
29,075
44,957
Taken
41,971
23,942
Mitigated
25,745
17,331
Healing
11,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
5,159
817
853
6,136
10,342
5,358
0
984
9,358
48,763
0
W
Scylla
 
Scylla
10,945
1,220
0
1,125
6,991
2,358
0
2,521
4,470
54,624
0
W
Charybdis
Chucky7i30N
Charybdis
5,026
2,644
0
2,971
6,965
2,960
1,488
1,615
5,347
0
67,860
W
3,985
711
1,541
2,338
10,530
9,261
0
2,507
8,023
19,853
0
L
5,409
259
1,248
3,602
11,057
4,352
0
3,496
7,561
65,931
0
L
2,822
251
0
2,228
8,448
8,120
63
4,111
4,337
13,425
0
W
Mercury
MasmaH
Mercury
1,813
648
0
1,000
8,207
3,062
0
2,157
6,050
0
57,623
L
Heimdallr
TwigDaddy
Heimdallr
1,695
574
0
1,285
4,825
2,055
0
120
4,705
0
51,076
L
4,853
2,523
0
1,979
10,285
4,057
0
6,219
4,066
0
32,431
W
Nike
7,306
1,119
0
2,919
9,278
8,104
0
4,590
4,688
0
56,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,741
Gold Earned
37,839
358
Minions Killed
398
0
Camps Cleared
0
1,261,110
Distance Traveled
1,309,405
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,360
526
80
6
0
245,374
2
W
Scylla
7,565
540
90
6
0
264,388
4
W
Charybdis
7,717
551
114
8
0
254,029
0
W
Maui
7,185
513
8
1
0
236,181
0
L
Hel
6,775
484
111
8
0
285,105
0
L
Ares
5,616
401
13
1
0
252,674
4
W
Mercury
7,640
546
95
7
0
312,261
4
L
Heimdallr
7,112
508
100
7
0
236,481
0
L
Anhur
5,878
420
54
4
0
241,476
0
W
Nike
7,732
552
91
7
0
242,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role