Player Matchup

Hun Batz
Hun Batz
Camilo7xd1930
Hun Batz
Level 106
God Stats
4W - 1L
1,760 SR
Queue Stats
428W - 371L
1,546 Elo+
Party 3
Ares
Ares
Josel0pez
Ares
Level 106
God Stats
22W - 11L
1,760 SR
Queue Stats
197W - 172L
1,566 Elo+
Party 3
Ra
Ra
Thorphan
Ra
Level 106
God Stats
6W - 2L
1,591 SR
Queue Stats
38W - 30L
1,563 Elo+
Solo
Cernunnos
Cernunnos
james p0pez
Cernunnos
Level 106
God Stats
4W - 2L
1,618 SR
Queue Stats
258W - 238L
1,586 Elo+
Party 3
Thor
Thor
kikibu
Thor
Level 126
God Stats
28W - 21L
1,599 SR
Queue Stats
174W - 191L
1,491 Elo+
Solo
Team Averages
Level 110
1,666 SR
1,551 Elo+

VS

Team Averages
Level 152
1,637 SR
1,531 Elo+
Danzaburou
Danzaburou
Chino2196
Danzaburou
Level 108
God Stats
27W - 26L
1,594 SR
Queue Stats
160W - 184L
1,482 Elo+
Party 2
Jormungandr
Jormungandr
I3aT TaT BoSS
Jormungandr
Level 233
God Stats
6W - 8L
1,564 SR
Queue Stats
472W - 437L
1,568 Elo+
Party 1
Chaac
Chaac
NVT69
Chaac
Level 106
God Stats
1W - 3L
1,515 SR
Queue Stats
233W - 252L
1,485 Elo+
Party 2
Ao Kuang
Ao Kuang
Raminnoodle91
Ao Kuang
Level 158
God Stats
4W - 1L
1,923 SR
Queue Stats
68W - 71L
1,519 Elo+
Solo
Yu Huang
Yu Huang
smokeymadtree
Yu Huang
Level 153
God Stats
34W - 31L
1,587 SR
Queue Stats
348W - 290L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Camilo7xd1930
Hun Batz
14
3 / 0 / 3
8,102
540
7,011
11,015
4,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ares
11
1 / 1 / 6
7,390
493
3,108
10,654
10,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
1 / 0 / 0
8,297
553
2,447
3,869
1,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
james p0pez
Cernunnos
15
4 / 1 / 2
9,099
607
11,034
10,450
5,134
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
kikibu
Thor
13
1 / 1 / 0
7,189
479
6,458
11,461
12,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chino2196
Danzaburou
14
1 / 5 / 1
8,232
549
5,733
12,507
4,939
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
I3aT TaT BoSS
Jormungandr
11
0 / 1 / 2
7,212
481
4,510
9,451
8,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
NVT69
Chaac
14
1 / 2 / 0
8,255
550
9,402
13,748
9,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ao Kuang
Raminnoodle91
Ao Kuang
12
1 / 2 / 0
7,022
468
3,535
11,394
4,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Yu Huang
smokeymadtree
Yu Huang
13
0 / 0 / 0
7,918
528
5,095
2,986
1,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
10
Kills
3
3
Deaths
10
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Camilo7xd1930
Hun Batz
3
0
3
4.5
L
Danzaburou
Chino2196
Danzaburou
1
5
1
0.3
L
Jormungandr
I3aT TaT BoSS
Jormungandr
0
1
2
1
W
Ares
1
1
6
4
L
Chaac
NVT69
Chaac
1
2
0
0.5
L
Ao Kuang
Raminnoodle91
Ao Kuang
1
2
0
0.5
W
1
0
0
1
W
Cernunnos
james p0pez
Cernunnos
4
1
2
5
W
Thor
kikibu
Thor
1
1
0
1
L
Yu Huang
smokeymadtree
Yu Huang
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,058
Damage
28,275
47,449
Taken
50,086
34,500
Mitigated
28,019
17,030
Healing
14,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Camilo7xd1930
Hun Batz
7,011
1,830
0
4,078
11,015
4,977
0
2,944
8,071
0
65,301
L
Danzaburou
Chino2196
Danzaburou
5,733
3,941
0
3,903
12,507
4,939
746
642
11,865
0
61,098
L
Jormungandr
I3aT TaT BoSS
Jormungandr
4,510
1,093
0
2,896
9,451
8,213
12
1,995
7,456
30,615
0
W
Ares
3,108
316
0
3,864
10,654
10,266
0
6,535
4,119
10,849
0
L
Chaac
NVT69
Chaac
9,402
1,707
0
5,010
13,748
9,067
0
188
13,560
0
71,362
L
Ao Kuang
Raminnoodle91
Ao Kuang
3,535
786
0
1,446
11,394
4,596
0
1,739
9,655
57,536
0
W
2,447
417
2,376
2,078
3,869
1,680
0
1,515
2,354
85,333
0
W
Cernunnos
james p0pez
Cernunnos
11,034
5,076
0
4,634
10,450
5,134
562
1,847
8,603
0
76,753
W
Thor
kikibu
Thor
6,458
1,250
0
0
11,461
12,443
0
583
10,878
0
47,947
L
Yu Huang
smokeymadtree
Yu Huang
5,095
406
0
874
2,986
1,204
0
935
1,995
85,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,077
Gold Earned
38,639
473
Minions Killed
515
0
Camps Cleared
0
1,508,430
Distance Traveled
1,468,648
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,102
540
101
7
0
333,934
0
L
Danzaburou
8,232
549
108
7
0
269,937
5
L
Jormungandr
7,212
481
39
3
0
296,503
4
W
Ares
7,390
493
13
1
0
322,827
3
L
Chaac
8,255
550
119
8
0
275,691
4
L
Ao Kuang
7,022
468
85
6
0
312,637
0
W
Ra
8,297
553
156
10
0
312,863
5
W
Cernunnos
9,099
607
124
8
0
282,438
4
W
Thor
7,189
479
79
5
0
256,368
0
L
Yu Huang
7,918
528
164
11
0
313,880
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role